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kentona's Cooler Caterpillar System

Okay, I recently started a project on RPG Maker 2003 because I enjoy having to think how to make my game work, but I don't have time to learn a whole coding language like C++ just to make a game. RPG Makers after rm2k3 are too easy (IMO) and it just becomes copying scripts into your own game. So I find rm2k3 perfect for me. So what if doing certain systems on rm2k3 is complicated, or even a bit unpractical? It just creates challenge. :)

I have been trying to create a working caterpillar system for my game for god knows how long, without ever succeeding. Thanks to this article, I can get a perfect caterpillar for my game. Thank you VERY VERY MUCH kentona, I'll give you credit in my game for this caterpillar system.

PS. I was going to register here after I have finished my game, to put it here, but reading all the BS comments in this article I just had to register early just to let kentona know atleast someone appreciates the work he/she has done. If you wanna use VX, then keep to VX articles and don't come here bashing people who find another engine better suited for them.
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