New account registration is temporarily disabled.

LETSTALKABOUTDUNE'S PROFILE

Search

Filter

Vacant Sky Vol. 1: Contention

author=Sailerius
author=letstalkaboutdune
I hadn't actually picked up on Seri's naïveté while playing the game, but sometimes I zone out. :P
There are a couple places where it shines through:

Act I: Willingness to trust and befriend Ray and Auria
Act I: Protecting Weapon, who had just attacked her
Act II: Insisting that there must be another way out of Kasch's dilemma
Act II: Believing that Zaqris will follow her into exile


Well there you go.

So there was about a 4-month gap between the release of Act I+ and Act II+. Do you anticipate a similar gap between II+ and III+?

Vacant Sky Vol. 1: Contention

author=Sailerius
Ahh, okay. Seems you got the ending that most people will probably get, so that's good. As for your comments:

I was upset about Mia's death, as I liked her character and found her interactions with Auria very interesting. However, she did seem like her purpose in the narrative was to convey despair and tragedy so perhaps she needed to die. Also, from a gameplay perspective it would be overpowered to have both possessed girls in the party.

It's a shame that she had to go. :< She was a fun character to write and I enjoyed what few scenes I got to put her in.

Seri's actions made no sense to me. Did she think the mission back in Alibass would end any differently? Why was she immediately granted officer-like status in the Virad? At first I was very excited about how this part of the story would turn out because it seemed like Seri was thinking several steps ahead, but the way this played out suggested otherwise.

Seri's problem is that she's clever, but she seriously overestimates her own intelligence. She lived a very sheltered life (hence her very naive beliefs). A classic example of someone's book smart but not street smart. If she had just gone to someone else (like Zaqris) and said what she was planning to do, he would have told her why it was such a bad idea, but she internalizes all of her problems into herself and thinks that she has all the answers. It just never occurred to her as a possibility that she would be outwitted or flat out lied to.

How did Auria manage to regain control of herself once Zezzorah began to emerge? The other characters all indicated that it would be next to impossible once the demon took power, yet a few goofy professions of caring from Ray (of all people) brought her right back. I would have understood had it been someone Auria trusted, like Seri or Zaq or even Rien, but Ray came out of nowhere.

She hadn't yet surrendered to Zezzorah, although she was perhaps moments away from it. She fell into despair and succumbed to isolation because she felt like she no longer had anything to live for, or that she had any lasting connection to the world. If she had gone through with annihilating East Naven, she surely would have cemented that. But she was reminded that there are still people who care about her and that she was on the verge of destroying her last remaining bonds. That realization jarred her back to reality.


Thanks for commenting!

I hadn't actually picked up on Seri's naïveté while playing the game, but sometimes I zone out. :P

Vacant Sky Vol. 1: Contention

author=Sailerius
Great! Thanks for playing and I'm glad you enjoyed it.

How did it end for you?

Well,

Vanquish died in the fight with Kasch. I got Vel last so apparently at least one death was unavoidable.

Seri and Zaqris left the party, then Seri joined the Virad "temporarily" and led them back to her home in Alibaas where of course they destroyed everything and killed her father. Seri was outraged and swore to avenge her father and restore her country. Zaqris joined her once more.

Ejaro appeared to the party while Auria was meeting with Mia in Svaneholm and told them about the girls' demons. Ray was all too happy to have demons to slay, and Blaise was resolved to kill them as well. Blaise attempted to kill Auria but she was saved by Mia and together they fled to East Naven, with the party and the Virad in hot pursuit.

Back in East Naven, the various party members beat up on the Virad officers and confronted Auria and Mia. Rayonne killed Mia with his holy spear after she and Auria defended themselves. Auria was overcome with despair and frustration after losing her new friend, allowing Zezzorah to gain control. It seemed like she was on the brink of sending everything around into the Void, but Ray was able to calm her down and she rejoined the party, much to the reluctance of everyone (including Auria). With new information from Mia, Auria decided to head to Halo Locks and investigate Ejaro.


Now for some questions/criticisms:

I was upset about Mia's death, as I liked her character and found her interactions with Auria very interesting. However, she did seem like her purpose in the narrative was to convey despair and tragedy so perhaps she needed to die. Also, from a gameplay perspective it would be overpowered to have both possessed girls in the party.

Seri's actions made no sense to me. Did she think the mission back in Alibass would end any differently? Why was she immediately granted officer-like status in the Virad? At first I was very excited about how this part of the story would turn out because it seemed like Seri was thinking several steps ahead, but the way this played out suggested otherwise.

How did Auria manage to regain control of herself once Zezzorah began to emerge? The other characters all indicated that it would be next to impossible once the demon took power, yet a few goofy professions of caring from Ray (of all people) brought her right back. I would have understood had it been someone Auria trusted, like Seri or Zaq or even Rien, but Ray came out of nowhere.


Criticisms aside, the ending of the Act was still very satisfying and enjoyable for me. I may replay it to see how different of an ending I can get.

Great work!

Vacant Sky Vol. 1: Contention

author=letstalkaboutdune
author=Sailerius
Yeah, someone else reported that error, but it seems to happen sporadically and I haven't managed to track down the cause yet. It might have something to do with Stormpike. Did you use it? See if not using it fixes the problem.
I did use it, I'll try not using it and see if it helps.

Thanks!


That did it. What an epic conclusion to Act II+! I'll be eagerly awaiting the final act of the Complete Edition.

Vacant Sky Vol. 1: Contention

author=Sailerius
Yeah, someone else reported that error, but it seems to happen sporadically and I haven't managed to track down the cause yet. It might have something to do with Stormpike. Did you use it? See if not using it fixes the problem.


I did use it, I'll try not using it and see if it helps.

Thanks!

Vacant Sky Vol. 1: Contention

Hi Sailerius,

I am experiencing a crash which is preventing me from finishing Act II+. It looks like someone else has had the same error - do you know of a fix?

It occurs when...
I'm back in East Naven, during the battle between Weapon and Rayonne.


Vacant Sky Vol. 1: Contention

author=Sailerius
Glad you figured it out and happy to hear you're enjoying it. Keep in touch if you run into any other problems!


Thanks a lot! It's not every day one's able to get tips directly from the developer. :)

Vacant Sky Vol. 1: Contention

Hi Sailerius,

I'm stuck in Maladorr Manor.

I've entered the dark area, smashed several lamps, entered the areas behind the mirrors, and smashed another lamp.

It seems like I eventually need to enter what looks like a blinking door on the left side of the dark area, but it doesn't react.

Any tips? I really enjoy your game by the way. I found it via PC Gamer's feature.


EDIT: Got it!

I missed a couple of lamps in the rooms behind the mirrors.

Thanks!
Pages: 1