NINJAMIDA'S PROFILE

Legends of an Otherworld
An RPG with a CTB battle system, similar in gameplay style to Final Fantasy X, with 30+ hours of gameplay and a high but fair level of difficulty.

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What should change?

I won't be using an RPG Maker for any future projects; I'm wanting to write my own code. However, due to that *this* project is RPG Maker (VX Ace), and that I intend to heavily draw from it gameplay-wise, I still think this is relevant here. :)

This game itself already is quite similar to FFX gameplay-wise (not identical though, so don't go in expecting an exact clone). If you can tolerate that the story, mapping etc is pretty poor quality, you'll probably enjoy this game's battles a lot, especially the bosses. :)
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