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[SCRIPTING] [RMVX ACE] Script Request: EXP Screen/Loot Screen, and a shop.
Hi everyone, I'll get right too it.
I'm looking for a script that would satisfy Three needs
1. After a battle, instead of the normal ending, you instead move to a screen where you gain your EXP, and can then spend it on skills (Which I intend to be variables) as currency. After you are done spending your EXP, you go to the loot screen and you choose which loot you want to take from the enemies, and you are able to drop items from your inventory from this screen.
2. Mostly the same as the Loot screen, but after you open a chest.
3. There are two types of shops, item and skill. In the Item shop you can buy things (That the merchant has, such as weapons) from what looks like the loot screen, and in the skill shop you can but new skills (That the merchant has up to the level he can teach you that skill) from a screen that looks like the EXP screen talked about earlier.
Would it be better to do this with eventing, and if so, how?
Thank you for your time! I looked around a bit, but I didn't find anything that looked like what I was looking for.
I'm looking for a script that would satisfy Three needs
1. After a battle, instead of the normal ending, you instead move to a screen where you gain your EXP, and can then spend it on skills (Which I intend to be variables) as currency. After you are done spending your EXP, you go to the loot screen and you choose which loot you want to take from the enemies, and you are able to drop items from your inventory from this screen.
2. Mostly the same as the Loot screen, but after you open a chest.
3. There are two types of shops, item and skill. In the Item shop you can buy things (That the merchant has, such as weapons) from what looks like the loot screen, and in the skill shop you can but new skills (That the merchant has up to the level he can teach you that skill) from a screen that looks like the EXP screen talked about earlier.
Would it be better to do this with eventing, and if so, how?
Thank you for your time! I looked around a bit, but I didn't find anything that looked like what I was looking for.
Looking for a game that fits some of these criteria
Hi everyone! I've been bored for a while and I'm looking for a game, preferable one on here.
There are a few wants for the game but it needs to be free haha.
Then, I want a game where you start off kind of weak, fighting for your life kind of, ut by the end you can feel how powerful you are. Like a mage who can summon a huge lightening bolt, one that you can tell is very, very powerful, or a warrior who can duel master swordsmen with ease.
Perhaps this is shown with a nice combat system?
Good character customization, being in control of what my characters excel in is always awesome.
A good story is always great too.
I guess it kind of sounds like a generic RPG, but does anyone have any suggestions?
Thanks to everyone!
There are a few wants for the game but it needs to be free haha.
Then, I want a game where you start off kind of weak, fighting for your life kind of, ut by the end you can feel how powerful you are. Like a mage who can summon a huge lightening bolt, one that you can tell is very, very powerful, or a warrior who can duel master swordsmen with ease.
Perhaps this is shown with a nice combat system?
Good character customization, being in control of what my characters excel in is always awesome.
A good story is always great too.
I guess it kind of sounds like a generic RPG, but does anyone have any suggestions?
Thanks to everyone!
[RMVX ACE] HP as a formula, and a few other questions.
Does anyone know how I would go about this?- I want the character HP to be Level+Endurence+Stanima(End/Stan. would have to be added througha script, corrct?)
Also how do get custom numbers for experience levels- Say 2nd level needs 500 xp points, and third needs say 2500, and 10th needs say around 20,000.
Also what do people think the best/easiest to work with script to add different stats to the game.
Thanks to anyone who can help with these issues.
Also how do get custom numbers for experience levels- Say 2nd level needs 500 xp points, and third needs say 2500, and 10th needs say around 20,000.
Also what do people think the best/easiest to work with script to add different stats to the game.
Thanks to anyone who can help with these issues.
[SCRIPTING] [RMVX ACE] Looking for a battle script...
Hello wonderous scripters, game makers, and other peoples! I'm looking for a script. I hope I can find it, but my outlook isn't insanely good.
Hqave you ever played Aidyn Chronicles? That amazing RPG with horrible Graphiics back on the N64? I want to remake that. First I want to find out scripts I need.
I need a battle script that allows the player to control their character on a field of battle, like on the map. They can move a certain distance before they must end their turn. Enemies operate on this same idea. If you reach an enem, you can attack them, if not, use a spell or a bow! I hope this can be implemented into RPGVXA, but if not, its no big deal to just use the regular old system. It just wouldn't be Aidyn though.
Hqave you ever played Aidyn Chronicles? That amazing RPG with horrible Graphiics back on the N64? I want to remake that. First I want to find out scripts I need.
I need a battle script that allows the player to control their character on a field of battle, like on the map. They can move a certain distance before they must end their turn. Enemies operate on this same idea. If you reach an enem, you can attack them, if not, use a spell or a bow! I hope this can be implemented into RPGVXA, but if not, its no big deal to just use the regular old system. It just wouldn't be Aidyn though.
Can you do this with Symphony battle systems?
Hi, is it possible for a weapon to have a special animation like this throw bomb skill that is made here?: http://forums.rpgmakerweb.com/index.php?/topic/19884-a-guide-to-yamis-battle-symphony/
Thank you in advance.
Thank you in advance.
[rescource req.] Title Screen image.
Okay. I know this sounds unfair but is there anyone who would be willing to create me a Title image for rpg maker VXAce with the sole reward of helping out a person in need (puppy eyes)? Obvioulsy I would give you credit and if the game went commercial (unlikely) A free copy is in order. If interested please PM me and I can tell you what I need... Oh and if I'm violating a rule by asking for free labor, I am sorry.
Any script for what I need?
Hello all, I need to ask about a couple of scripts. First off I need something where I call up the script, a window to select a member of your party. This is to teach an actor a new skill TYPE. (Special, Magic ECT
Also I wondered if there were any scripts ou there that allowed the player to create their own class.
Regards, Me.
Also I wondered if there were any scripts ou there that allowed the player to create their own class.
Regards, Me.
My first game ever. (still in early developement)
Alright. This is the first game I've seriously considered putting out there. All my life I've wanted a pirate game where you can attack ships, either sink them or board them, with on deck battles with your crew blahh blahh. So I've made it. I havn't a title yet so its just called "Pirates" ha ha... This uses much of the RTP.
So I'm not sure how to upload a demo but I do have a few screen shots here:
Character selection screen with Male and female captains. From bottom up it goes pirate, Merchant, and privateer. I'd love a new pirate skin, and a skin to differ merchant from privateers, but can't find any good ship sprites.
Just the intro, nothing special here.
Just showing a merchant ship roaming the waters with the player chasing it.
asking if the player wants to attack the vessel. if you say yes a common event is called for a different merchant ship group.
I also have the boarding action almost perfected and random encounters for your crew. Ports are scattered around the map and there you can buy wweapons/armor and sell your booty you get from ships. I say again this is a work in progress. I just want some honest opinions on it. If I could figure out how to have people download what I have now I would love some bugtesters. Thank you and happy new years!
So I'm not sure how to upload a demo but I do have a few screen shots here:

Character selection screen with Male and female captains. From bottom up it goes pirate, Merchant, and privateer. I'd love a new pirate skin, and a skin to differ merchant from privateers, but can't find any good ship sprites.

Just the intro, nothing special here.

Just showing a merchant ship roaming the waters with the player chasing it.

asking if the player wants to attack the vessel. if you say yes a common event is called for a different merchant ship group.
I also have the boarding action almost perfected and random encounters for your crew. Ports are scattered around the map and there you can buy wweapons/armor and sell your booty you get from ships. I say again this is a work in progress. I just want some honest opinions on it. If I could figure out how to have people download what I have now I would love some bugtesters. Thank you and happy new years!
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