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[RMVX ACE] Randomizing PC Graphics

I think I could pull off the endless chain required and I might have to because I can't write scripts. I can just minimize the number of offspring possible and see if I can't avoid giving myself too much grief.

Thank you LightningLord2 for the help. That said any other voices would be great.

[RMVX ACE] Randomizing PC Graphics

I mean in the textbox. How exactly would I pull that off, what would the event look like?

[RMVX ACE] Randomizing PC Graphics

I'm messing around with an idea. The PC has a child and then the generation shifts and you play as said child. The child's appearance is based on a set of variables and switches (species and elemental affinity).

I know how to consistently change the PC name and sprite but I was wondering if there was a way to use the correct face for each different child with out knowing which child the Player will choose.

Animal Main Characters

LetTheGameBegin
I have played it, I enjoyed it but it didn't hit the right spot.

[RMVX ACE] Can I make this work?

Fire Emblem Awakening did a pretty good job with this concept. Thank you for your help, I'm going to go test my brain's technical limits for a bit.

Animal Main Characters

Actually I'm still searching for the right game in this genre so all the feedback I get is helpful.

[RMVX ACE] Can I make this work?

Merry met all. I remember playing Record of the Agarest Wars and being fascinated by it's selling point: "Soul Breeding". I was wondering if it was possible to pull something similar off using scripts or events. (I'd rather an event, I can't wrap my head around script writing.)

I was thinking I could use a variable to keep track of the relationship between characters, a couple variables to randomize gender and class that depend on the relationship variable and several sprites to fit these categories.

Am I going too far? Is there a less bulky way to pull it off? Does it even sound like a good idea?

Character Stats

Avee: I use VX Ace
Brady: Thanks, I'll try working with that

Character Stats

I was wondering how I would go about creating character stats that aren't too over the top or too low.
This is something I have a huge issue with.
While I'm on the subject I have issues with figuring out monster stats as well.

*And yes I am aware that there are examples in the data base, but I once emptied it (thinking that I was such a genius and could just make crap up) and was lost. I couldn't seem to get the Stats correct.
Your help will be highly appreciated.

Variables

^^ thank you so much!
n.n I love this site!
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