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A Spirit's Journey
In all honesty, after seeing the game's screen-shots, I wasn't expecting much from this game.The use of RTP assets and "Okay" mapping gave me average game vibes,but as they say "never judge a book by it's cover". I gave it a shot only to find an interesting plot which turned out to be the biggest USP for this game.
I won't repeat the aforementioned loopholes and some other aspects. Using custom assets instead of default ones, along with better mapping would have enhanced it's impact upon the game page as well on the players. I am not against RTP assets but it's just my opinion.
One of the biggest problem which most of the games face are the wrong choice of background score. Well, this game does justice by opting for the right music, even though some of them are from RTP, but they have been implemented pretty well!
All in all this game has potential to engage the players.
I won't repeat the aforementioned loopholes and some other aspects. Using custom assets instead of default ones, along with better mapping would have enhanced it's impact upon the game page as well on the players. I am not against RTP assets but it's just my opinion.
One of the biggest problem which most of the games face are the wrong choice of background score. Well, this game does justice by opting for the right music, even though some of them are from RTP, but they have been implemented pretty well!
All in all this game has potential to engage the players.
Project Outbreak
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