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Chipset handeling by RPG Maker 2003

I have a quick question, how do you make sure it registers the first tile as transparent? When i enter a tile set it usually makes the whole map the background color of the tileset picture.

I might be pretty dumb asking this but i've been trying to figure it out for a few hours now.


EDIT: nevermind... i don't know what i did but it works now...
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