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[RM2K3] Bush Passability for 2K3?
That makes sense! Thanks for taking the time to include the diagram. It makes it easier for a newbie like me to understand. :)
Thank you to everyone that replied!
Thank you to everyone that replied!
[RM2K3] Bush Passability for 2K3?
I just tried that setting, and it made the sprite's bottom half consistently obscured. I'm sorry I should have clarified. It's an area where normally you can see the entire sprite, but I have drawn in some tall grass here and there.



[RM2K3] Bush Passability for 2K3?
I have some tall grass in my game that I'd like the player to be able to walk behind. However, using the star icon for passability means that the player's head is also shown underneath, which looks rather silly. I tried searching the forums and found that RMVX Ace has a setting called "bush" which fits this perfectly.
Is there a way to replicate this effect in RPG Maker 2003?
Is there a way to replicate this effect in RPG Maker 2003?
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