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Sci-Fopera

Well, after leeching the forums, reading articles, watching game theory tubies, I decided to post my demons here. I'm sorry I've not taken part in general discussions or properly introduced myself - I am a social misfit when it comes to real people. So, I am going to do what ATI failed to do 15 years ago. Doing the All-In-One, to boldly go where no man with awesome boots has gone before - and they are awesome, I'll tell ya.

Well, I am working on a game for some time now. Let me not bore you with cumbersome details. I am telling you, dear reader, I can code, I do some modeling, texturing and have learned quite a lot. Nope, not looking for a project or doing something awesomeness. Asperger, but not a noobie, Sir.

So, after my terrible start creating a Secret of Mana nostalgic spin-off character with spike red hair, the angel Gabriel came into my room and said, I will give birth, I decided that I should do something different. I would do something Sci-Fi. Yes, even though I have Dean Winchester all written over me, I do make rookie mistakes at times. And quickly fix them with an enchanted blade.

4.5 Seasons of Battlestar, 7 Lucas productions, first generation kirkies, next generation, voyage a nine (who I'd really like to soixant ne, MacGuyver doing sliders with Egyptian parasites and a bit of futurama are of course the mandatory research a man must make prior even purchasing this futile goal. Sadly, even with my natural Vulcan ears, just too dumb for in depth Trekkie talk, too sensoric handicapped to act like the cool kids after a Star Wars movie and even though I'd like Atlantis, but I to tap prefer Amanda Tapping. As you can read, I really suck at this Sci-Fi thing. Should've really mentioned Babylon 5, but heck, my poor eyes can't handle those graphics anymore. I'll have to do with my poor memories which have been really put through overuse of alcohol and substances found at any bar the test of time. You got me, I am nerd in a Dean Winchester body. Bazinga.

Anyway, if you had to courage to read through that symbolized crap, it is time to present to you this topic. A discussion, where we have a collaborative brainfart - only; I am aiming for that joyful feeling when you rip one and feel you have done the best frictional performing, by pushing hot air in a big whistle at once. Short, smelly, satisfying. So, I am not looking for an "answer", or need "help". I am truly curious how you think and feel. Unless, you totally do not dig sci-fi. In that case, just stfuln Because well, a cool discussion is not a political debate or it aint a fracking dr phil moment a group session to express feelings. As IRC is something that will make me feel old again and I really like my Slack dock icon just as idle as it should be - I would love to keep it just here.

So, now we have set the rules and evenly distributed classical crap towards usage and feelings, and stated the obvious about using a discussion board as one should expect a discussion board - let's kick it off, men and women of Middle Earth.

So.

Main character mission - so let's go space opera. It is a game and not a TV series. I usually go fetch a coffee and a smoke when I fire up Elder Scrolls V. I hate long, non-compelling stories that do not mesmerize me. However, it does it right - you basically have the secret of mana moment. You get in a mess, you discover something and suddenly you are the last hope. Hero's journey. Now this formula works incredibly well.

What can be alternative formula's? I do not mean twists, or tailored details or additional plot points. I mean like football and tennis. Both sports, both with people but entire different things.

Would it really be necessary to explain in detail how things like space travel work to make it more "Fi"? Can you assume that your audience is probably quite knowledgeable? I bet they are, more than me.

Do RPG's really need a cheesy romance/love triangle? What are the real values for their existance anyway?

If you have a space ship - and I don't mean a small X-Wing or Viper, but like a decent one. Let's say 5 rooms and a cockpit. What should at least be in there?

Is the change of clothing in a game really a big thing? Especially when it has no real added value to the gameplay? And do you have to wear spandex in space all the time?

If you discover a new, fictional culture (going to planet romancing now), what are the first physical things that you would notice? I mean the people, not buildings or their crazy habits.

What would really suck when you are in deep space, traveling? Like, something you would leave by accident at a planet, and you'd feel so screwed without it. Or something that you couldn't get while traveling.

Wouldn't there be treaties among planets and civilizations prior you can visit them? Can we assume all politicians are liars and/or bureaucrats in the galaxy?

Would it be legal to have human sacrifice in a game on a planet far away? (lawyers and Twilight fans)

What would be the most awesome thing in a sci-fi game, you'd really wanted in there?

Carry on, my wayward sons!

<3




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