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[RMVX ACE] Need help modifying Pet follower script by Neon Black

Are these NPCs supposed to follow you around all game, or just for a few screens?

[RMXP] Advanced Scripting Help

Hey all! I've got a bug I'm trying to squash, but its related to parts of the engine I don't very well.

I'm trying to use fogs in Pokemon Essentials. The way that the engine connects maps is that it loads multiple maps into the game, (and all of the accompanying data). When the second map is loaded, it generates the fog overlay effect on both the new map, and the currently loaded map, creating an annoying bug.


(as you can see, the above map has two copies of the fog on it. I was moving south, which loaded the map beneath the route I'm on)

I've tried digging deeper into the code; I can see where the game loads the map data in, but I cannot find the method that is used to draw the fog graphic over the map.

Ideas?

Super RMN World 2: Yoshi's Archipelago

I know it's past the deadline, but are you still accepting submissions?

The Rare/Obscure RM Games Request Topic

Hey guys, here's a pretty obscure one for you.
There was a tutorial demo for Rpgmaker 2000/2k3 that had a drinking script, as well as a footprint script.

Outside of the bar I remember a snowy village;
Unfortunately, I can't remember the name. I've poked around on Google and can't find it.
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