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Hayate no Gotoku! Dream Apocalypse Review
Having read your review, I don't think are aware of the anime this game is based on.
http://en.wikipedia.org/wiki/Hayate_no_Gotoku
The show has a lot of "meta" humor that has been transferred quite well into this fangame.
I agree that the battle system can be frustrating at times (e.g., getting stuck in the fucking trees with no recoil/invincibility to escape and then watching your party slowly die), but once you get the spacing down, it is pretty good (and a break from the generic turn based system).
"you would at least see a sword or something emerge from your character"
This would be a good addition to a later version of the game. It would help to visualize the hitboxes and different weapons could have different ranges or effects.
http://en.wikipedia.org/wiki/Hayate_no_Gotoku
The show has a lot of "meta" humor that has been transferred quite well into this fangame.
I agree that the battle system can be frustrating at times (e.g., getting stuck in the fucking trees with no recoil/invincibility to escape and then watching your party slowly die), but once you get the spacing down, it is pretty good (and a break from the generic turn based system).
"you would at least see a sword or something emerge from your character"
This would be a good addition to a later version of the game. It would help to visualize the hitboxes and different weapons could have different ranges or effects.
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