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author=myersguy link=topic=1061.msg48702#msg48702 date=1228277440
Well, you might want to stick with switches. Especially if you want to make sure that, say, a person doesn't automatically tell you the same thing EVERY TIME you enter a map.

For instance: you walk into a pub, guy gives you a quest and disappears.

If you use "Erase Event", then he will be there, and give you the quest again the next time you enter the pub. However, if you use switches, he will never be there again.

This is simply an example, and there are times where erase event is a better choice. I am simply trying to stop you from thinking that it is ALWAYS a better choice.
Yeah, that makes sense. I'll keep that in mind.

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author=GreatRedSpirit link=topic=1061.msg48665#msg48665 date=1228270483
I think I see the problem (Assuming you want the picture to scroll with the map but its moving with the player instead). If you check the "Scroll with the Map" box and then after the Show Picture command put a Erase Event command (third tab, second column, 5th from the bottom) that should do it.

As it is the Parallel Process means the event is constantly resetting the position of the picture back to the player's upper left corner.
That did the trick. I'll be using Erase event more often, too, now that I know it exists. Before that, I had been making switches to shut an auto-start off.

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Excuse the large image size


VVVVVVVVVVVVVVV


That's the thing in the corner. I can't show you that it scrolls with the map now anyways, but it does.

You don't have to tell me the sprites are bad, it's kind of a Yume Nikki-style thing

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I'm getting this same issue, and I'm using Show picture. The box is not checked, and the picture just stays in the corner if I set the coordinates to (0,0), even when I move around. I'm using RM2k3.
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