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[RMVX ACE] [SCRIPTING] How to change the position of a command?

I already got it done, thank you anyway

[RMVX ACE] [SCRIPTING] How to change the position of a command?

author=Trihan
When you created the command window for the gems, what class was it? Window_Command?

Yes, is Window Command.

[RMVX ACE] [SCRIPTING] How to change the position of a command?

Hi, I need to know if exist a posibility of change the position of commands. I creating a scene that have gems, and when you find the gem item in the game, this appear in the scene. But when I create the command window, this is create in the default way.



So I need to change the position of each command to make the selected command position be each gem, like this:



Anyone can help me? Thanks.

[RMVX ACE] [SCRIPT] ZCHV - Final Fantasy 8 Input Name

author=Trihan
That's fair enough, nothing wrong with scripts for visual changes. :) Was just wondering if you'd added anything else to it.

Oh no, the only thing that I added that is different and I don't find in the name input event is the option to get back to the default name without exit of the scene, so I added. But maybe in a future I release an update and add something different, but I don't know what, it's only a name input event, they don't need so much things different to add.

[RMVX ACE] [SCRIPT] ZCHV - Final Fantasy 8 Input Name

author=Trihan
This is not meant as a point of criticism at all, but a genuine question: other than the visual layout and the requirement of an extra key press to change between cases, does this script have anything the name input event command doesn't do already?


No, but a couple of friends tell me if I can do and post my script of the layout like FF8, so I made it.

[RMVX ACE] [SCRIPT] ZCHV - Final Fantasy 8 Input Name

ZCHV - FF8 Input Name


Introduction
A remake clone/similar from the Name Input Menu of the SquareSoft's game "Final Fantasy VIII". It's only for RPG Maker VX Ace.
I actually made it for my own project.

Screenshots


How to Use
The configuration and instructions are in the script.

Notice if you set this in the Configuration Section:
WINDOW_SKIN = true

The default WINDOW_SKIN configuration is false, so if you change it to true like above, you will need to put in the Game folder the files that you find in the download section below.

Download

Script: http://bit.ly/2jT9fVz
Files: http://bit.ly/2kyIDWZ

Note
The cursor in the screenshot isn't added to the script code, I use my script and the "Victor Engine - Arrow Cursor". You can use the cursor script that you like, but it's not necessary have a cursor script to use my script.
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