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[RMVX ACE]

I'm working on my game currently and I think I've encountered a bug. I have an airship transporter system I've implimented and when I deleted an event that was engaging no matter what I did it's still going off. My question is this a memory issue with the software itself or something else. For all those who might ask I've tried everything from switches/variables/erase event on this paralell process with conditions however it is still going off. I'm stuck on how to try and resolve this.

[RMVX ACE] Wondering how to make a game playable without RTP

So I just finished my game and uploaded the RTP which in general alot of people say is big. So to reach a bigger audience I am wondering how people make their games playable without using RTP. I have done without it but I keep getting the error RTP required. I think if I could get past this the game would able to reach a lot more people to play.

Star Isis testing round 2

So I have uploaded the second demo of the game I am working and would love to have testers to point out bugs or any grammar errors. This will be the last demo set I will upload before I finish and upload the full game(unless there are errors or bugs.
So any one that would be willing to test it and give me feedback would be greatly appreciated. I'll add you as soon as I figure out how to do credits haha.

[RMVX ACE] Airship teleport

So I was looking around and I found a script to allow an airship to teleport from one map to another(not to the inside of the airship by pressing a button but one that responds simply by flying into a teleport event) and I ended up deleting it. Long story short the script wasn't where I found it. I was wondering if anyone has a script for this or could point me in the right direction thanks.

[RM2K3] Cosmic World Map?

So I am creating a a world map on a much larger scale, I have a star lit background and I'm wondering if their is a way to impliment planets on a tile set rather than using castle or grass backgrounds(As this looks terrible on a cosmic scale)

[RMVX ACE] That's how I roll

So seeing as how I am just that awesome its taken me a few weeks to discover the introduction page=D. With that said I just thought I would introduce myself and say I'm kind of new to rpg maker software I worked with it on ps1 did rm2k3 and then when on hiatus for like 8 years. Lol so I'm back and have really appreciated this site and help from the community. I look forward to helping out others when I can. I'll be a great beta tester for people if they need me.

You are unique just like everyone else..…

[RM2K3] [RMVX] [RMVX ACE] probably a known bug but...

Just thought I would point out on a few different games I have played on a few different rpg maker platforms that when your on a stair case next to a wall you can actually walk up the walls and around the edges or wherever the wall leads.

[RMVX ACE] tile set issue

Okay so I'm fairly new to the genre but not entirely clueless on how things work with rpg maker as I have had experience with rm2k3. However when I imported in a tile set
to do a cave and told it what the translucent background would be however the corners still come up black and pretty much destroy the whole room.

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