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Like Legionwood? Check out the sequel! http://rpgmaker.net/games/3811/

In production since 2007, Legionwood: Tale of the Two Swords is an epic length traditional role playing game created in RPG Maker VX which was completed in late 2010.

Featuring accessible, familiar gameplay reminscent of the early Final Fantasy titles, Legionwood offers you a 20+ hour long quest set in a massive fantasy world filled with challenging enemies, involving quests and tons of character customisation options with the in depth AP Character System.

The world has been at peace since the Great War ended 1000 years ago. Now, an ancient antagonist is ready to set in motion a plan that has been in the making for centuries. Take control of Lann Northshire, an ordinary peasant who is unwillingly thrown into a conflict that will soon engulf the entire world. The fate of Legionwood hangs in the balance. Will you be able to restore peace to the land? With a thrilling story of love, revenge, war and peace, Legionwood is an adventure that you won't want to pass up!

Latest Blog

Legionwood: Mysteries of Dynastland DLC now available!

Wow, talk about not meeting deadlines, right? Some of you might remember that I annouced a Legionwood expansion pack, way back in late 2010. Although it ultimately ended up being cancelled due to hard drive failure, I managed to recover some of its assets a few months ago and, rather than doing the logical lazy thing and recycling them for Legionwood 2, I decided to piece them together and release the resulting mess.

So then, this is the Legionwood expansion I promised all those years ago but never actually delivered? Well, not really. But it's still a pretty cool addition to the Legionwood world.



Legionwood: Mysteries of Dynastland is an expansion pack/DLC for Legionwood: Tale of the Two Swords. Featuring a huge new story dungeon set in the midst of the game's chaotic fourth act, as well as a considerable number of all new optional endgame quests, a revised final dungeon and over a dozen new Techs to learn, it expands the original game's playtime by at least three hours and adds several long awaited features to game, including a graphical world map and quest journal.

The main addition in Mysteries of Dynastland is the titular Dynastland dungeon, which takes place between the Sealed Library and Lost City Crebt areas in Chapter 4. This sprawling dungeon crawl is filled with new enemies, puzzles and challenges to test your skills against, and also reveals the never-before-seen backstory of Zanthus and his long lost homeland as your party searches for the mythical Purity Crystal, an ancient Precursor artifact rumoured to be able to manipulate time itself.

Other notable additions to the game include 12 brand new Techs, including unique Techs exclusive to certain characters, a new set of powerful Dynastland equipment, a late-game "scavenger hunt" quest that will take you to the furthest corners of the world, a complete overhaul and rebalancing of all late game content and an expanded final dungeon with a new, harder version of Castoth to fight -- in both the normal and "true" varieties. Overall, it pretty much turns the final act of Legionwood into a completely new game, which was one of my main goals as I was always rather unhappy with how rushed that part of the game turned out.

Anyway, if you're itching for some new adventures, you can grab the DLC here. Simply point the installer to your Legionwood directory and extract, overwriting files when prompted. In order to experience the new content at the appropriate difficulty level, I recommend either starting a new game or loading a game that was saved before the Sealed Library, though most of the new content except for the Quest Journal can still be accessed otherwise.

Check out these screenshots to see some of the new locations in the game:









And with that, I'm off to work on Legionwood 2 again. Happy adventuring! :)
  • Completed
  • Dark Gaia
  • RPG Maker VX
  • RPG
  • 11/02/2008 11:38 PM
  • 01/03/2023 05:44 PM
  • 07/03/2011
  • 1583523
  • 170
  • 42780

Posts

I'm probably too late to respond to your question, but the Scavenger Hunt treasures are present on the world map from the start. It's actually possible to find all of them before talking to the quest giver (he'll just give you the reward right then and there).

I'm glad you enjoyed the game, and I'll take a look at Crebt. Haven't heard of anyone crashing there before.
GAH- I've just sensed a bug. Is it a common bug or it appears to me only? When I put down a wooden board or plank, whatever and I walk through it the other characters except the main Lenn will walk under it. I'm not sure I was clear. BUT! As I said, it's an amazing game and I love it. Perhaps, there aren't any game which I don't love.
That's a very old bug, and it isn't possible to fix it. It's just the way the followers interact with events on the map.

In RPG Maker VX Ace, there was a much better follower system in the engine out of the box, so Legionwood 2 doesn't have the issue.
Hey this is my first game download so can someone run me though on how to get this to work please...
Hi. All you need to do is click "Download Now" to get the installer. Then, once it is downloaded, go to wherever you saved it, double click and choose "Run". It will then install the game for you.
Your amazing and your game is my version of Ni No Kuni which by the way is amazing, so thank you sooooo much man and props to the sequel, I'll check that out as well. ^.^
i am having the ascog bug castel bug problem i tried using the sound folder from teh delux version it did not help

and ic ant just use the delux version becuse i dont want to start the entire game over
author=aceina
i am having the ascog bug castel bug problem i tried using the sound folder from teh delux version it did not help

and ic ant just use the delux version becuse i dont want to start the entire game over


What version of the game are you using right now?

Your save files should be compatible with the deluxe edition.
author=Aurora_Paradox
author=aceina
i am having the ascog bug castel bug problem i tried using the sound folder from teh delux version it did not help

and ic ant just use the delux version becuse i dont want to start the entire game over
What version of the game are you using right now?

Your save files should be compatible with the deluxe edition.


i got it off the humble bundle
author=aceina
author=Aurora_Paradox
author=aceina
i am having the ascog bug castel bug problem i tried using the sound folder from teh delux version it did not help

and ic ant just use the delux version becuse i dont want to start the entire game over
What version of the game are you using right now?

Your save files should be compatible with the deluxe edition.
i got it off the humble bundle

The version from humble bundle should be compatible with the deluxe edition.

I don't see any reason why you can't preserve your save files. The save files are located in the game directory. They are are labeled Quest followed by the save slot number. You should also copy over the png file that goes with each one.
author=Aurora_Paradox
author=aceina
author=Aurora_Paradox
author=aceina
i am having the ascog bug castel bug problem i tried using the sound folder from teh delux version it did not help

and ic ant just use the delux version becuse i dont want to start the entire game over
What version of the game are you using right now?

Your save files should be compatible with the deluxe edition.
i got it off the humble bundle
The version from humble bundle should be compatible with the deluxe edition.

I don't see any reason why you can't preserve your save files. The save files are located in the game directory. They are are labeled Quest followed by the save slot number. You should also copy over the png file that goes with each one.


the quest journal is the issue
Yes, it's recently become known that the quest journal creates an incompatibility between versions. If you're experiencing the Ascog bug, and muting the sound and/or replacing the Audio folder with the one from the Deluxe Edition doesn't help, unfortunately there's nothing that can be done other than restarting in the Deluxe Edition.

I would offer to edit your save file for you and place you within the castle, but I no longer have the source code for the Humble Bundle version of the game.
author=Dark Gaia
Yes, it's recently become known that the quest journal creates an incompatibility between versions. If you're experiencing the Ascog bug, and muting the sound and/or replacing the Audio folder with the one from the Deluxe Edition doesn't help, unfortunately there's nothing that can be done other than restarting in the Deluxe Edition.

I would offer to edit your save file for you and place you within the castle, but I no longer have the source code for the Humble Bundle version of the game.

maybe you can tell me what to edit

edit: nm its working i had been muting the sound of my computer not the game sound i had wondered how muting my computer would help im dumb

say what plot changes are in the delux version any ways?
It's basically the same game except there's an extra story quest near the end of the game that reveals some background on Zanthus, but it isn't related to the main conflict of the game.
DG: I have no idea how you managed to get 10 reposts of the same comment but you did! I think you broke a record or something. XD
Next time, if the site lags on you try going to another page then coming back - sometimes the lag will seem as though the post didn't make it through when it did. ^.^
Wow, 10 reposts? That's what I get for refreshing the page so many times. I kept getting connection errors so tried to reload the page over and over.

That's got to be some kind of record!
how many of those side quest medal things are there i read if you get them all the finall boss has a extra form i want to make sure i do every thing in the game as i plan to give a review (and sorry to say so far i dont plan to give a verry postive review thoe if the story turns around i may change my mind)
There should be five of them, if I remember correctly. If you look in the Frequently Asked Questions tab of this gamepage, you can see the locations of all of them.

Once you have all five, you unlock a secret dungeon where you can fight the optional superboss -- if you defeat that boss, then you get a different form of the final boss.

Re: your impressions of the game, I respect your opinion and I regret that so far the game hasn't engaged with you. What I can tell you is I was never really happy with the pacing of the original Legionwood, which is why the Deluxe Edition came out and slightly extended the final act. I started work on Legionwood way back in 2008, when I was 16 years old, so there's a lot of amateur writing in the game. I grew quite a lot as a writer (naturally) between Legionwood 1 and Legionwood 2.
i can tell you worked hard thats why i feel the need to give a harsh review out of respect