SCRIPTS

Title Source Info
Shop Screen Edit
Maybe showing all stat bonuses that your equipment gives?
12/06/2011 08:50 PM
Yanfly Engine Ace - Party System
Enables for larger than 4 party sizes (or less than!) and a menu to go with it!
12/05/2011 04:20 PM
Yanfly Engine Ace - Common Event Tiles
Bind common events to trigger upon stepping on certain tiles.
12/05/2011 04:03 PM
Yanfly Engine Ace - Flip Pictures
VXAce still lacks the ability to flip pictures. Not anymore!
12/05/2011 04:01 PM
Yanfly Engine Ace - Slippery Tiles
Step on ice. You slip.
12/05/2011 03:57 PM
Gold/EXP Boost
Allow states and equipment to affect Gold and EXP drops.
12/05/2011 01:09 PM
Boss Options
Requires Battle Engine Melody. Lets developers and scripters work with bosses more easily.
12/05/2011 01:07 PM
State Infliction Rates
Requires Battle Engine Melody. Allows skills to inflict status effects at different rates than default.
12/05/2011 01:04 PM
Element Damage Boost
Requires Battle Engine Melody. Allows states and equipment to affect elemental damage output
12/05/2011 01:01 PM
Element HEC Boost
Allow states and equipment to affect elemental accuracy/evasion/critical rates
12/05/2011 12:59 PM
Yanfly Engine Ace - Adjust Limits
No longer be confined by 9999 MaxHP, 9999 MaxMP, etc.
12/03/2011 06:52 PM
Yanfly Engine Ace - Ace Core Engine
Bugfixes and small mods.
12/03/2011 02:16 AM
Scroll Map Options
Allows the map to be scrolled to a certain x, y position. Also allows the map to be scrolled to the player's position.
11/22/2011 05:43 AM
Push & Pull Events
Allows you to push and pull events on the map.
11/07/2011 09:15 AM
Self Switch Control
Simply script that allows you control self switches.
11/07/2011 09:07 AM
Tales of Phantasia Like Main Menu
A simple plug and play menu that looks like the Tales of Phantasia one adapted to VX.
11/02/2011 12:05 AM
Improved save
A very huge script with a lot of systems and options
10/30/2011 11:23 AM
Multiusable items
Items that can be used X times
10/30/2011 09:52 AM
Single Save/Load
Let's face it, some games are better with one save file.
10/30/2011 02:45 AM
King Arthur's Scripts - Area-Based Battle Backgrounds
Draw battle backgrounds based on map areas!
10/29/2011 03:02 AM