RONOVE'S PROFILE

Ronove
More like Misao Stealing Prince
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Hi. I don't do very much but I certainly try.
Star Stealing Prince
Beyond the stars and under the flakes of fallen snow, a kingdom sleeps.

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Help Us Debug The Demo!

Oh! I have a screenshot for a minor bug:
http://i1012.photobucket.com/albums/af243/earlronove/scr1.png

Poor text got sliced off by the edge of the window.

Also, if DASH doesn't work, you should probably take that out of the menu. My character doesn't seem to dash. And that disappointed me. I wanted to be zoomin' around. Unless I guess you plan it for later or maybe I was just pressing the wrong key. But even having it on on default didn't seem to make my character move faster. If I find any more bugs etc. I'll post them here. :)

Final Fantasy Essence

I just got Storm and Jessen and so far I'm having fun and haven't had any problems (except for two instances of the text being cut off by the window--I caught one in a screenshot if you want me to show you and the other small cut off didn't make anything unreadable). Can't wait to play more later. It definitely has the nostalgia FF vibe that I've missed! :)

One thing I kinda wish you guys would do is add things I can find not in chests. Give me a reason to click everywhere! :P

Hi & Bug Woes

Yeah I like following projects here too, Penta! The notices thing is just so handy. It just took me a while to get over my shyness to put my project here though. Last time a project of mine was mentioned here and won an award on misaos (then again I think it was this site, but under a different name?), my project wasn't treated too kindly, so I've just been a bit shy about being here.

Anyway, the equipment skills and all that are done with a script my friend made for me. She's not available to help me with it because her laptop's dead and she got a full time job so it's really hard to catch her online.

What the script does is whenever a piece of equipment has IP:n in the notetag, it puts whatever skill number n is and attaches it to the piece of equipment. When equipment is taken off, the skill goes with it. That's really all. It has a lot of things to make sure parts of my menu mesh well with it (my status menu shows all your learned skills (except the skills on your equipment because technically, you never learn learn them the way the other skills are learned)). And of course the script also allows me to choose how much of the IP gauge the skills take, but I can't imagine that's causing the problem.

Though currently I have two scripters poking at it to see if they can figure it out, so hopefully one of them finds it out. Cause I'm not good at that stuff at all. ;_; The major problem being that the error doesn't happen all the time. It's just random it seems. >_<

I already had the problem of skills randomly disappearing when loading a save, but I haven't had that issue in this test, but then suddenly I have an issue with a skill randomly reappearing when it's not supposed to. So I dunno. I think my project's haunted for sure.

Catharsis

It took me a while as well to post anything haha. But whoo! A better place to stalk your game on so I can make comments on the screenshots you post (on your tumblr you totally can't do that and I like leaving feedback ;^;.)

Catharsis

Ah ha! Your game is here. I found you on tumblr first and I had no idea where else the game was. Whoo, finally found it! :D Subbed definitely!

Let's Try STAR STEALING PRINCE! {Liberty}

And this Let's Play is from the old demo! Which means that it's a bit outdated in terms of how everything works. It's definitely a good preview of what's to come! Thank you again, Liberty. :)

scr04.png

@ Liberty: Yes! I remember you mentioning your name was Liberty in the Let's Play. The scarecrows are indeed mean. I am debating late in the game if I should make them attack you. It fits, but I think that might be a little too mean.

Hi & Bug Woes

Aww, thank you Sailerius! :D I hope to stick around for a little bit.

Star Stealing Prince

@Chana: Yay! The description is catching. I was really worried about that when writing it up.

@Volrath: Thanks for your continued support. :)