Description
Talking Time has a problem. We've been impulse-buying RPG Maker and various RPG Makery DLC every time someone announces a sale in our RPG Maker thread. This stuff's only purpose is to help us make RPGs, but we never actually do anything with it!
Well enough's enough! It's time to stop filing this stuff away in various oddly-shaped glass jars and get down to business. Nobody's gonna get anything done unless we have ourselves an event.
So here's how it works: Using RPG Maker, members of the Talking Time forum must compete to design a fully playable RPG. It doesn't matter how much time we have to work on it, because who does anymore? We're adults, we've got things to do. That's why this is a "release something" contest. When the deadline strikes, we must release something. It doesn't matter if a game is finished or not; the point is to prove we've made progress. The more a contestant's work resembles a finished product, the better!
Here be rules for our contestants:
Winners will be judged based on how finished their work appears to be. See what we come up with! It'll be fun!
Well enough's enough! It's time to stop filing this stuff away in various oddly-shaped glass jars and get down to business. Nobody's gonna get anything done unless we have ourselves an event.
So here's how it works: Using RPG Maker, members of the Talking Time forum must compete to design a fully playable RPG. It doesn't matter how much time we have to work on it, because who does anymore? We're adults, we've got things to do. That's why this is a "release something" contest. When the deadline strikes, we must release something. It doesn't matter if a game is finished or not; the point is to prove we've made progress. The more a contestant's work resembles a finished product, the better!
Here be rules for our contestants:
- you're allowed to share your RPG as a work in progress, for constructive criticism.
- You can collaborate with each other as much or as little as you want.
- You may use a game you've already been working on.
- If your game is meant to be a commercial product, you'll want to take reasonable steps to ensure that anything you post here is something you don't mind giving away. (Like a demo version.) These forums are public and it's possible for anyone to find out about and download anything posted here.
- If you intend to include an extensive soundtrack in your game, please spare us the bandwidth and only bundle the tracks that actually get used in the game as of your release.
- Try to use music that won't set off Youtube's Copyright Strike robots in the event that your game manages to score a gameplay video.
- Please respect your players' time. Keep your text and your walk/run speed fairly fast, and if you use random encounters, keep them fairly brisk. The moment the player groans and slams the Enter key is the moment you've failed at this.
- Balance your game so the average player will never have to resort to grinding. If a player skips fully 50% of the available XP between them and the next intended boss or miniboss battle, they should at most have a tough but not impossible time trying to beat it.
- You may release things ahead of the deadline, but when the deadline strikes, you should release an update with more (or at least merely improved) content.
- If you intend to release something on the day of the deadline but are unable to do so, please post a notice so we can hold it for you.
- The deadline will only be extended if at least one person actually releases something to meet it and expresses a desire to keep going.
Winners will be judged based on how finished their work appears to be. See what we come up with! It'll be fun!
Details
- 01/28/2014 02:05 AM
- 03/01/2014 02:05 AM
Registration
You must be logged in to sign up for Talking Time RPG Maker Contest 2014.
Participants | Entry |
---|---|
Umbaglo | |
kentona |
|
MrChearlie |
|
Isrieri |
|
Denn |
|
pianotm |
|
Zaidyer | |
Mightyblue | |
gahitsu |
|
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