GAME DESIGN & DEVELOPMENT

Topics Author Info Last Post
Symmetry in Battle Systems Merlandese
9782
26
Read02/20/2016 10:35 AM
Topic (Game Design). +5 Curiosity. Lowers productivity by 10% if used during Work. Craze
7279
21
Read02/20/2016 06:52 AM
'Hard', static stat buffs or less static, incremental, stackable stat buffs in battle? Feldschlacht IV
4921
13
Read02/19/2016 01:40 AM
LockeZ designs a boss battle for you LockeZ
30979
81
Read02/12/2016 09:41 AM
Former rm2k xp devs new project on unity, looking for feedback. Colt
1622
3
Read02/09/2016 10:24 PM
Early Project Artstyle critics SkyMajesty
1262
3
Read02/06/2016 04:50 AM
Global Game Jam 2016 anyone? kentona
4187
13
Read02/01/2016 11:43 PM
[Poll] Would you like to play a game like Spyro?(The ps1 titles) CYBERLOUS
9070
21
Read01/31/2016 08:58 PM
[RMVX ACE] Cyberpunk-Horror RPG Brainstorming Valtiel
556
0
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How old do I have to be to sell my game commercially? CYBERLOUS
10248
36
Read01/30/2016 04:06 AM
Inventory, Shops, and You! Xenomic
7913
25
Read01/29/2016 11:17 PM
Autoattle/ Chaos Fighters Battle System Novalux
757
1
Read01/29/2016 05:31 PM
J.E. Sawyer (designer: Fallout, Icewind Dale, Pillars of Eternity) on Turn Based Combat Feldschlacht IV
12727
35
Read01/27/2016 09:39 PM
Health bars in RPGs: an actual game design discussion LockeZ
19879
38
Read01/26/2016 07:33 PM
[RMMV] Is there any way to encrypt projects in MV? Ilan14
4612
7
Read01/25/2016 08:30 AM
Question regarding leveling up and stat increases. BadLuck
9301
9
Read01/25/2016 01:16 AM
How long should an escape scene be?(Not escaping from battle) CYBERLOUS
2876
8
Read01/24/2016 04:04 PM
How to know if your game is interesting and if your intro is good? CYBERLOUS
4916
14
Read01/23/2016 07:16 PM
Let's Talk PCs: Avatars, viewpoints, and customization Sooz
7220
24
Read01/22/2016 06:03 PM
[Poll] A poll and discussion about random battle encounters: how they may be implemented. Gredge109
28131
87
Read01/21/2016 12:55 PM