HOW DOES DEBUGGING ACTUALLY WORK?

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chana
(Socrates would certainly not contadict me!)
1584
(@Kentona : lol)
@Snodgrass :Trolling?
Not sure if serious so I didn't answer but since this looks like it's going to be troll gangbang, obviously not.

In what planet does it even make sense for a troll to bring up something vague like debugging mode that the actual person explaining would even go so far as renaming it into test mode just to be done away with it's intricacies considered trolling?

In what planet does it not make sense that one of the key things a newbie game dev would focus on is how to spot bugs and fix them? It's already obvious that one bug can potentially be game breaking but imagine the amount of plot reworking needed to bypass a game breaking bug?

Have some of you guys gone full retard? You have a mod/admin who's version of helping is copy pasta and joining in on the trolling instead of modding it. You have a person who thinks someone asking a question about debugging mode isn't in the works of making a game. You have someone who participated in half the trolling that occured in this thread and be blind to whether someone is being a troll or not?!

Seriously? It's one thing to be trolls. It's one thing to be stupid people that end up trolling. It's another to be smarter people that actually understands debugging (or at least that's why I assume you are even lingering in this thread) going about trolling in such a retarded manner that I have to write this reply and feel sorry rather than butthurt for the trolls.
Obvious troll is obvious.
chana
(Socrates would certainly not contadict me!)
1584
It was a 100% win, you're taking chances there..
*Yawn* even more retardation. (A horribly drawn image that needs a button to be shown. Wow...a troll that haven't heard of captions to boot. Good god...how bad can the retardation go.)

Anyway whoever's modding this can lock this thread now. I'm bringing my questions to pm. No need to wait for me to bite the trollbait and justify locking this thread cause you didn't mod these guys and forced me to reply.
so many words, so little content
Adon237
if i had an allowance, i would give it to rmn
1743
author=Snodgrass
*Yawn* even more retardation. (A horribly drawn image that needs a button to be shown. Wow...a troll that haven't heard of captions to boot. Good god...how bad can the retardation go.)

Anyway whoever's modding this can lock this thread now. I'm bringing my questions to pm. No need to wait for me to bite the trollbait and justify locking this thread cause you didn't mod these guys and forced me to reply.

nobody forced a reply
In case you're being sincere and not being a stealth troll, the thread was being ruined and the mods weren't doing anything about it. You really think any poster who has their help and request threads be hijacked is going to just shut up as they see these thugs push away the legitimate replies???
The thread was ruined when you created it.
author=Karsuman
so many words, so little content


Harp on darling. Harp on.
author=Clyve
The thread was ruined when you created it.


At least it wasn't lame until you came. What? You couldn't find a modern meme to base your avatar on?
author=Snodgrass
author=Karsuman
so many words, so little content
Harp on darling. Harp on.



if you don't want the harp i think I have the world's smallest violin somewhere around here...
haha Welcome to the internet! Those kinds of reactions will only make things worse. It's too late anyways xD

Is the question answered? In RPGMaker 2003 debug mode is a screen that tells you what the value is for every switch and variable. When I'm working on a complicated system and something isn't working right, I look through all the values to make sure they are what they are supposed to be. If a certain switch isn't turned ON then I know that is the cause of the error and I look through the event code to find out why it didn't get turned on.

That is what debug means to me.
Marrend
Guardian of the Description Thread
21806
I'm not sure what you're trying to do, Snodgrass, but I'm not certain if I should bother responding to anything you say anymore.


*Edit: Woah! Like, a mess load of posts came in when I was typing this!
chana
(Socrates would certainly not contadict me!)
1584
Okay serious post:

Snodgrass, my suggestion to you at this point in your game making adventure, would be to just lurk and read. Read through the articles on this site, read through tutorials, check out templates, examples, and whatever games that are out there that you're interested in.

The longer you use whatever rpg making you're using, the more you'll learn too. This includes any sort of debug techniques you're trying to find out about. There isn't any sort of wild explanation for debugging things outside of what's been said already in this thread. Just read about stuff and take it all at face value until you have a better grasp of what you want to ask about or discuss. Make some simple games just for the sake of learning.

...and for the love of god, try to keep your posts brief in the meantime.
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