LOOKING FOR A TILESET ARTIST FOR MY STAR WARS THEMED PROJECT.
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I really hate to do this, but I'm tired of running into the same roadblock every time I try to work on this project. I am not very good at making tile-sets. From generating decent looking ground tiles, to stitching the sheet together properly, to getting things to look just right... I'm about equally terrible at all of it.
This is what I have so far.
I think my objects (the computer kiosks, the door, and the two types of plasteel item containers) are pretty decent, but the rest of the geometry is severely lacking, with the floor being downright ugly.
Right now, I'm looking for tile-sets to make the first area of the game so I can put a demo together and get some playtesting done on the project before I sink a whole boatload of time and effort into the resource generation for the full game.
I need tiles that would work for:
A run down looking space station with some tiles for a bazaar included.
A decent looking cantina with that Star Wars vibe.
An underworks section with catwalks, and a feeling of overall dis-repair.
If possible, I'd like something that my characters and objects would look good against, so it would almost lean to a more cartoony/outlined aesthetic.
Some characters for reference:
If someone wants to help me out, credit will of course be given, but I am not in a position to pay for resources for a not-for-profit game at this time.
Anyone interested should feel free to PM me if they need/want more details about the project/story/setting. I understand that as deep as the pool of talent runs around here, I'm still likely to have a hard time finding someone to help generate original resources for what boils down to a "fan-game", but I'm giving it a try anyway.
Thank you for your time!
This is what I have so far.

I think my objects (the computer kiosks, the door, and the two types of plasteel item containers) are pretty decent, but the rest of the geometry is severely lacking, with the floor being downright ugly.
Right now, I'm looking for tile-sets to make the first area of the game so I can put a demo together and get some playtesting done on the project before I sink a whole boatload of time and effort into the resource generation for the full game.
I need tiles that would work for:
A run down looking space station with some tiles for a bazaar included.
A decent looking cantina with that Star Wars vibe.
An underworks section with catwalks, and a feeling of overall dis-repair.
If possible, I'd like something that my characters and objects would look good against, so it would almost lean to a more cartoony/outlined aesthetic.
Some characters for reference:

If someone wants to help me out, credit will of course be given, but I am not in a position to pay for resources for a not-for-profit game at this time.
Anyone interested should feel free to PM me if they need/want more details about the project/story/setting. I understand that as deep as the pool of talent runs around here, I'm still likely to have a hard time finding someone to help generate original resources for what boils down to a "fan-game", but I'm giving it a try anyway.
Thank you for your time!
For what it's worth I think everything you've shown here looks pretty damn awesome :>
With a few edits I think you could probably get away with your own resources just fine.
Getting a lot of SCUMM engine adventure game vibes :> I like it.
With a few edits I think you could probably get away with your own resources just fine.
Getting a lot of SCUMM engine adventure game vibes :> I like it.
Thanks! I guess I'll just have to plant myself back at the drawing board and gut it out the hard way. I'm leaning towards drawing some of the more involved maps as panoramas, and just tacking the bits that need to display "above" the sprites onto a tile-set, since my auto-tile floors panels are usually abysmal.
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