SECRET CONTENT: HOW HIDDEN IS TOO HIDDEN?
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Personally, I only look for secrets in RM games by looking in the database, after I've finished playing. Then when I've seen everything, I play the game again later and actually do all the things I found out about through hacking.
I did really enjoy realising that it was possible to get Saldra and AG7 in the same party in ABL by looking through the code extensively. That said, objectively speaking, it's not a very well-implemented secret; nobody would ever think to do it if they didn't hack.
Ideally, I think all secrets should be hinted somehow. If there's a hint, and you can logically see how the hint leads to the answer, it can be as well-hidden as it wants, provided that it isn't missable, and you can finish the main game without it.
I did really enjoy realising that it was possible to get Saldra and AG7 in the same party in ABL by looking through the code extensively. That said, objectively speaking, it's not a very well-implemented secret; nobody would ever think to do it if they didn't hack.
Ideally, I think all secrets should be hinted somehow. If there's a hint, and you can logically see how the hint leads to the answer, it can be as well-hidden as it wants, provided that it isn't missable, and you can finish the main game without it.
As long as it's hinted at at least vaguely, isn't missable (or isn't important), and is rewarding, I have no problem with insanely hidden stuff.
Zodiac Spear was none of those.
The Red Gems (Illusion of Gaia) were all three.
The sword at the end of FFIX was all three.
Gold Chocobo was all three.
Aerith's last Limit Break was all three (actually it's all four since you can still get it after she dies).
Most of the special photos in Dark Cloud 2 (and the prizes associated with them) were all three.
I could go on and on and on, but it's been covered pretty effectively already.
Zodiac Spear was none of those.
The Red Gems (Illusion of Gaia) were all three.
The sword at the end of FFIX was all three.
Gold Chocobo was all three.
Aerith's last Limit Break was all three (actually it's all four since you can still get it after she dies).
Most of the special photos in Dark Cloud 2 (and the prizes associated with them) were all three.
I could go on and on and on, but it's been covered pretty effectively already.
In addition to its numerous other faults as a game developed by a 14-18 year old teenager, Iron Gaia Part I is a pretty excellent example of secret content that is (WAY) too hidden.
Even if for whatever reason you were really diggin' on the game, and played it a lot, you'd still never find any of the secret content if you played it in the way a reasonable person would.
Even if for whatever reason you were really diggin' on the game, and played it a lot, you'd still never find any of the secret content if you played it in the way a reasonable person would.
Too hidden in my eyes:When you have to edit the game or cheat just to get the item. There are some items that may be beta, and sure they aren't part of the game anymore, but I feel they should count. If you make an item, don't waste it! If it works about the same as the most powerful item in the game, don't take it out! If you need more space to put the item in, that's the only time you should take it out.
Did you hear that there is a summon in Kingdom Hearts 2 that if you cheat to get it, it crashes the game? Yeah...don't ever take stuff out unless you REALLY REALLY need to take it out, or else your game will not work, or your parents are threatened of murder for some reason because of it. If it's because you don't know how to program it, get someone else to do it, or get out of the game developing business now.
Did you hear that there is a summon in Kingdom Hearts 2 that if you cheat to get it, it crashes the game? Yeah...don't ever take stuff out unless you REALLY REALLY need to take it out, or else your game will not work, or your parents are threatened of murder for some reason because of it. If it's because you don't know how to program it, get someone else to do it, or get out of the game developing business now.
author=pyrodoom
Too hidden in my eyes:When you have to edit the game or cheat just to get the item. There are some items that may be beta, and sure they aren't part of the game anymore, but I feel they should count. If you make an item, don't waste it! If it works about the same as the most powerful item in the game, don't take it out! If you need more space to put the item in, that's the only time you should take it out.
Did you hear that there is a summon in Kingdom Hearts 2 that if you cheat to get it, it crashes the game? Yeah...don't ever take stuff out unless you REALLY REALLY need to take it out, or else your game will not work, or your parents are threatened of murder for some reason because of it. If it's because you don't know how to program it, get someone else to do it, or get out of the game developing business now.
What ARE you talking about? Are you trying to say that if we put something into our game, we should never ever take it out? If we make stuff to facilitate playtesting and debugging, we should never ever take it out and that we should make it available to the player even if it breaks the balance?
Dummied-out or removed content absolutely does NOT count as hidden content. It counts as stuff that was taken out of the game. Hot coffee was not "hidden content". It was something that was dummied out of the game. The developer's room in the original translation of Final Fantasy IV (FFII) was not "hidden content". It was something that was removed from the game.
author=pyrodoom
Too hidden in my eyes:When you have to edit the game or cheat just to get the item. There are some items that may be beta, and sure they aren't part of the game anymore, but I feel they should count. If you make an item, don't waste it! If it works about the same as the most powerful item in the game, don't take it out! If you need more space to put the item in, that's the only time you should take it out.
Did you hear that there is a summon in Kingdom Hearts 2 that if you cheat to get it, it crashes the game? Yeah...don't ever take stuff out unless you REALLY REALLY need to take it out, or else your game will not work, or your parents are threatened of murder for some reason because of it. If it's because you don't know how to program it, get someone else to do it, or get out of the game developing business now.
im sorry, but.....what? That made, i don't. About.....zero sense.
Triggering the optional "hidden" extra boss in Breach:Awakening requires the player to use a specific item in a specific spot to trigger it. The player gets a hint when they cross the tile in question, but it is up to them to figure out the item to use there.

















