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UNDER-RATED GAMES PEOPLE SHOULD PLAY
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So as of late, I've been on a search. A search for great games with little notoriety. I have a few of my own, but I would love to hear some titles that many people have played that you would assume majority of the world hasn't, that you truly think should have a place on every gamer's shelf. Here's a few of mine.
Space Channel 5 - A bubbly reporter who needs your help in catching aliens and evil do'ers who are forcing the world, TO DANCE.
Fans of Music games like Dance Dance Revolution should definitely check this game out. It has an UHMAZING track set, from Funky (as seen in the video) to Waltzs! Though the graphics aren't great, the gameplay is actually quite challenging (with tons of syncopations and interesting boss battles).
The story-line is rather simple, but because of that, it leaves plenty of room for experimentation with enemies and encounters! And did I say the music was incredible? The song in the video posted (in spoiler) is one of, if not my favorite.
Arc the Lad: TOTS - Play as two half brothers on a quest to keep the Dark Lord from reviving and destroying the world.
This is one of those games that never quite made it out into the spotlight but has slowly started to gain some notoriety as a top-notch RPG. Why? Because it is!
The story-line is great: The creators did a fantastic job of getting the players invested into each character's feelings. Each character's role takes a toll, and a special place, in your heart. I, of course, was totally a team Darc fan-girl.
The battle system was interesting. It was turn-based strategy, but instead of being tied down to individual grid squares or shapes, you could move freely inside a high-lighted area. You had the ability to control an airship (or an ugly fire-balloon thing), as well as explore many places to find hidden items and complete sidequests. And the music? *deep sigh* If there was one thing this game didn't cop out on, it's music. A particular favorite (which is on the mp3), is the track playing in the youtube video above.
(I will admit, I definitely turned off the battle voice-acting. It got annoying after a while.)
Kirby's Dreamland 3 - Play as the lovable gloop on a quest to destroy a huge black octopus... thing... that has made the world its nest egg.
I could be completely wrong about this one, but this is a game that not many of my friends have had their hands on, which makes me claw at my eyes shrieking, WHY?! WHY?!?!
First and foremost, I must state my reason for going out and buying a Super Nintendo, and this game specifically: MUSIC. Though I haven't exactly played a poop load of SNES games in my time, the music in KD3 rivals soundtracks from games on the PS3! What I like about it the most is the fact that nearly all of the tracks convey a mixture of hope and sadness. I swear, there are times that I would play this game and be in tears because of the f'in no good (but OH so good) music.
Aside from music, the gameplay mechanics are darlin'! You get to control a series of animal friends who, depending on what creature ends up in Kirb's gullet, have different attacks for each ability. There are also side-quests on each level (which is basically helping the specific creature who resides in the specified area). If you like Super Mario, pink bubble gum, and woodland creatures, you'll love this game.
So RM, whatcha got?
Space Channel 5 - A bubbly reporter who needs your help in catching aliens and evil do'ers who are forcing the world, TO DANCE.
Fans of Music games like Dance Dance Revolution should definitely check this game out. It has an UHMAZING track set, from Funky (as seen in the video) to Waltzs! Though the graphics aren't great, the gameplay is actually quite challenging (with tons of syncopations and interesting boss battles).
The story-line is rather simple, but because of that, it leaves plenty of room for experimentation with enemies and encounters! And did I say the music was incredible? The song in the video posted (in spoiler) is one of, if not my favorite.
Arc the Lad: TOTS - Play as two half brothers on a quest to keep the Dark Lord from reviving and destroying the world.
This is one of those games that never quite made it out into the spotlight but has slowly started to gain some notoriety as a top-notch RPG. Why? Because it is!
The story-line is great: The creators did a fantastic job of getting the players invested into each character's feelings. Each character's role takes a toll, and a special place, in your heart. I, of course, was totally a team Darc fan-girl.
The battle system was interesting. It was turn-based strategy, but instead of being tied down to individual grid squares or shapes, you could move freely inside a high-lighted area. You had the ability to control an airship (or an ugly fire-balloon thing), as well as explore many places to find hidden items and complete sidequests. And the music? *deep sigh* If there was one thing this game didn't cop out on, it's music. A particular favorite (which is on the mp3), is the track playing in the youtube video above.
(I will admit, I definitely turned off the battle voice-acting. It got annoying after a while.)
Kirby's Dreamland 3 - Play as the lovable gloop on a quest to destroy a huge black octopus... thing... that has made the world its nest egg.
I could be completely wrong about this one, but this is a game that not many of my friends have had their hands on, which makes me claw at my eyes shrieking, WHY?! WHY?!?!
First and foremost, I must state my reason for going out and buying a Super Nintendo, and this game specifically: MUSIC. Though I haven't exactly played a poop load of SNES games in my time, the music in KD3 rivals soundtracks from games on the PS3! What I like about it the most is the fact that nearly all of the tracks convey a mixture of hope and sadness. I swear, there are times that I would play this game and be in tears because of the f'in no good (but OH so good) music.
Aside from music, the gameplay mechanics are darlin'! You get to control a series of animal friends who, depending on what creature ends up in Kirb's gullet, have different attacks for each ability. There are also side-quests on each level (which is basically helping the specific creature who resides in the specified area). If you like Super Mario, pink bubble gum, and woodland creatures, you'll love this game.
So RM, whatcha got?
http://rpgmaker.net/forums/topics/9183/
Radiant Historia.
I do want to play Kirby's Dream Land soon.
Radiant Historia.
I do want to play Kirby's Dream Land soon.
I have to admit, although I consider myself an Arc the Lad fan (loved the first 2), I hated 3 and never really liked Twilight. I bought Generations a few years ago, but never even played it since I had a bad taste in my mouth from before.
I have a few underrated series that I love to promote any chance that I get:
YAKUZA series! If you're a fan of mafia type films, these are 20-30 hour long ones with great characters, amazing stories, (shitty combat that eventually gets better as they go on), and sandbox RPG elements thrown in for good measure. They're making a fifth one now, which is said to be 2-3 times bigger than any entry before, and we need more fans so that Sega will keep localizing them. They may have killed those chances by localizing Dead Souls (a non-cannon zombie spinoff which is terrible in so many ways it's not even worth getting into). Note that these are only underrated outside of Japan.
The Gothic Trilogy. I've heard the fourth is awful, due to it being made by a different developer, but the first 3 games are the only PC RPGs I've ever played to really enthrall me. The worlds feel real, the NPCs and missions serve a purpose, the combat is stellar (albeit a little difficult to start), the level progression in completely open-ended, and best of all you can even go on a rampage killing virtually every NPC in the game (just don't save over your original file or you're fucked). Highly underrated by PC RPG enthusiasts.
Sakura Taisen 1-5. Although only the fifth one has been localized, PC versions of the first 4 are pretty easy to come by online and there are English guides for them on gamefaqs that are really well done. I've gone through the first two already, have the third one lined up. They're easy to play too, so getting by the japanese menus is no problem. Not so much underrated as underlocalized.
I have a few underrated series that I love to promote any chance that I get:
YAKUZA series! If you're a fan of mafia type films, these are 20-30 hour long ones with great characters, amazing stories, (shitty combat that eventually gets better as they go on), and sandbox RPG elements thrown in for good measure. They're making a fifth one now, which is said to be 2-3 times bigger than any entry before, and we need more fans so that Sega will keep localizing them. They may have killed those chances by localizing Dead Souls (a non-cannon zombie spinoff which is terrible in so many ways it's not even worth getting into). Note that these are only underrated outside of Japan.
The Gothic Trilogy. I've heard the fourth is awful, due to it being made by a different developer, but the first 3 games are the only PC RPGs I've ever played to really enthrall me. The worlds feel real, the NPCs and missions serve a purpose, the combat is stellar (albeit a little difficult to start), the level progression in completely open-ended, and best of all you can even go on a rampage killing virtually every NPC in the game (just don't save over your original file or you're fucked). Highly underrated by PC RPG enthusiasts.
Sakura Taisen 1-5. Although only the fifth one has been localized, PC versions of the first 4 are pretty easy to come by online and there are English guides for them on gamefaqs that are really well done. I've gone through the first two already, have the third one lined up. They're easy to play too, so getting by the japanese menus is no problem. Not so much underrated as underlocalized.
author=Craze
http://rpgmaker.net/forums/topics/9183/Radiant Historia.
I do want to play Kirby's Dream Land soon.
Jesus. The artwork for this game is beautiful! See, I DON'T want to buy handheld consoles, but then I see games like this and I'm like WTF.
author=sbester
I have to admit, although I consider myself an Arc the Lad fan (loved the first 2), I hated 3 and never really liked Twilight. I bought Generations a few years ago, but never even played it since I had a bad taste in my mouth from before.
I've never played any other Arc the Lad games. I didn't find out til late this year that there were others! I definitely plan on buying each and every one and playing them through.
author=sbester
YAKUZA series! If you're a fan of mafia type films, these are 20-30 hour long ones with great characters, amazing stories, (shitty combat that eventually gets better as they go on), and sandbox RPG elements thrown in for good measure. They're making a fifth one now, which is said to be 2-3 times bigger than any entry before, and we need more fans so that Sega will keep localizing them. They may have killed those chances by localizing Dead Souls (a non-cannon zombie spinoff which is terrible in so many ways it's not even worth getting into). Note that these are only underrated outside of Japan.
I had Yakuza for PS1. To be honest, the game totally confused me, because it reminded me of Grand Theft Auto, but... it wasn't? I've never had my hand at mafia type movies, but I wouldn't mind giving it a shot. I have played GTA before, for the storyline, and enjoyed it... somewhat.
author=sbester
The Gothic Trilogy. I've heard the fourth is awful, due to it being made by a different developer, but the first 3 games are the only PC RPGs I've ever played to really enthrall me. The worlds feel real, the NPCs and missions serve a purpose, the combat is stellar (albeit a little difficult to start), the level progression in completely open-ended, and best of all you can even go on a rampage killing virtually every NPC in the game (just don't save over your original file or you're fucked). Highly underrated by PC RPG enthusiasts.
Sakura Taisen 1-5. Although only the fifth one has been localized, PC versions of the first 4 are pretty easy to come by online and there are English guides for them on gamefaqs that are really well done. I've gone through the first two already, have the third one lined up. They're easy to play too, so getting by the japanese menus is no problem. Not so much underrated as underlocalized.
It seems as if I should play more PC games. I've been given about 4 or 5 titles to play by friends this week alone.
Good ol' Space Channel 5. I still keep that game around for when my eyes are sore as it's a game that can be played without looking at the screen. (my eyes get sore very easily)
Love Sakura Taisen. That series has influenced me hugely.
Somewhat like Yakuza. I always felt the play control could be a bit better than it was.
Now...when I think of under-rated games I think of God Hand.
The game became a cult classic after getting notoriously bad reviews from major game sites. And there is no game in existence I more want to see a sequel for.
Really, you wouldn't care for it if you don't care for beat-em-ups, but if you do it's like the most fun you can have while conscious/sober/alive/etc. Better than whatever they're saying is better than sex.
Love Sakura Taisen. That series has influenced me hugely.
Somewhat like Yakuza. I always felt the play control could be a bit better than it was.
Now...when I think of under-rated games I think of God Hand.
The game became a cult classic after getting notoriously bad reviews from major game sites. And there is no game in existence I more want to see a sequel for.
Really, you wouldn't care for it if you don't care for beat-em-ups, but if you do it's like the most fun you can have while conscious/sober/alive/etc. Better than whatever they're saying is better than sex.
@m4uesviecr- The original Arc the Lad games are very different, but I'm sure you'll love them. I must have spent about 90 hours on the second one, which was great because the first game is only around 7-10 hours in total.
@flowerthief- Great to hear you're inspired by Sakura Taisen, I actually downloaded one of your games last week since I've been on a bit of a visual novel kick lately. And you're right about Yakuza controls, for some reason Sega has had a really hard time getting simple enemy targeting right, but they do improve with each game.
@flowerthief- Great to hear you're inspired by Sakura Taisen, I actually downloaded one of your games last week since I've been on a bit of a visual novel kick lately. And you're right about Yakuza controls, for some reason Sega has had a really hard time getting simple enemy targeting right, but they do improve with each game.
author=Craze
http://rpgmaker.net/forums/topics/9183/Radiant Historia.
Is that game underrated? I've heard nothing but good things.
author=kentonaauthor=CrazeIs that game underrated? I've heard nothing but good things.
http://rpgmaker.net/forums/topics/9183/Radiant Historia.
Underexposed might be the better description. It was critically lauded but next to no one played it.
I would say the Dark Spire. It got mediocre reviews but I love the thing and consider it in many ways to be the DS's Demon's Souls.
kentona=CrazeIs that game underrated? I've heard nothing but good things.
http://rpgmaker.net/forums/topics/9183/Radiant Historia.
Yeah, but not enough people have played it and it had, like, no marketing.
author=CrazekentonaYeah, but not enough people have played it and it had, like, no marketing.=CrazeIs that game underrated? I've heard nothing but good things.
http://rpgmaker.net/forums/topics/9183/Radiant Historia.
and no EU release... ._.
Toki Tori is one of the best puzzle games I've ever played and it's, like, $5 on Steam for... 200 levels, I think? It says "80 across 4 worlds" on the site, but there's also a Hard mode that doubles the amount of levels in the game, and there are more than four worlds in the Steam version. It's really, really, really good. It jukes you out so often and it feels so good when you finally figure it out... asknklsadnfklsdnakflnasdklfnlasdkn TOKI TORRRIIIIIIIIIIIIII
http://store.steampowered.com/app/38700
this video includes the amazing, perfect, incredible,n kasndfksfgn kasdnkls wiiasdfkn REWIND FEATURE which is common in some emulators and whatnot, but, seriously. puzzle game. rewind feature. it's fucking amazing.
http://store.steampowered.com/app/38700
this video includes the amazing, perfect, incredible,n kasndfksfgn kasdnkls wiiasdfkn REWIND FEATURE which is common in some emulators and whatnot, but, seriously. puzzle game. rewind feature. it's fucking amazing.
author=Craze
REWIND FEATURE which is common in some emulators and whatnot, but, seriously. puzzle game. rewind feature. it's fucking amazing.
Somebody missed Braid :x
i have never given a fuck about braid. i hate the "~~indie~~" genre (note: i do not hate indie games. I hate "~~indie~~" games).
While that is a nice picture of what I presume to be cavestory or something similar, that doesn't answer my question.
And yeah, Space Channel 5 is an awesome game. Shame my erm...friend doesn't see it the same way.
And yeah, Space Channel 5 is an awesome game. Shame my erm...friend doesn't see it the same way.
One excellent game I think is vastly underrated is Mirror's Edge. Yeah, yeah you've probably all heard of it and some of you might even have played it. And there is a lot of love for the game with fans wanting a sequel and whatnot.
But the reality is it didn't perform the way it should have. At all. So it sits firmly in the under-rated category.
Of course you might also think the game was shit and I'll admit it wasn't perfect BUT. You might have expected a different thing than it delivered.
So you might have got this game, maybe found it frustratingly linear and barely played through the rather short campaign (if at all). Now I'm one of few people who really liked the story in the campaign though it seems lots of people say it was pretty shit. I thought it had a cool sci-fi feel to it and felt like it could easily have been a movie. But whatever the campaign is not really the proper game in Mirror's Edge. The proper game is what you find in...
Time Trial.
Yeah racing against your ghost and against checkpoint times that's what this game is really about. First you find one of those "times to beat" and you wonder "what the hell? I did this level in the campaign and there's no way I can do it in one minute." That's where the previously linear experience completely breaks up. With "runner vision" obvious places to run were highlighted in red. But what that meant was that less obvious places were even more easily missed. Rather than "runner vision" it was tunnel vision.
In time trial that no longer exists and after perfecting the obvious path you suddenly find a wall that you could doublejump from, completely circumventing a ten second wall-run and grab. The levels that previously seemed so closed off a limited suddenly become the large playgrounds so many people complained it wasn't.
Sure it's still not perfect and not all of the playgroundness is there at all times and I don't remember if you have to play the the levels in the campaign in order to unlock the time trial levels or not. But Mirror's Edge is truly a game deserving of a second chance.
Because when you finally make that awesome perfect run it's a great feeling as well. And it might not have been the shortest or best path. But a perfect run is always a perfect run. And Mirror's Edge captures the "flow" pretty well. You just have to trial and error a lot. I mean yeah I guess you could spend that time and energy on doing actual parkour instead... But you can say that about any video game.
But the reality is it didn't perform the way it should have. At all. So it sits firmly in the under-rated category.
Of course you might also think the game was shit and I'll admit it wasn't perfect BUT. You might have expected a different thing than it delivered.
So you might have got this game, maybe found it frustratingly linear and barely played through the rather short campaign (if at all). Now I'm one of few people who really liked the story in the campaign though it seems lots of people say it was pretty shit. I thought it had a cool sci-fi feel to it and felt like it could easily have been a movie. But whatever the campaign is not really the proper game in Mirror's Edge. The proper game is what you find in...
Time Trial.
Yeah racing against your ghost and against checkpoint times that's what this game is really about. First you find one of those "times to beat" and you wonder "what the hell? I did this level in the campaign and there's no way I can do it in one minute." That's where the previously linear experience completely breaks up. With "runner vision" obvious places to run were highlighted in red. But what that meant was that less obvious places were even more easily missed. Rather than "runner vision" it was tunnel vision.
In time trial that no longer exists and after perfecting the obvious path you suddenly find a wall that you could doublejump from, completely circumventing a ten second wall-run and grab. The levels that previously seemed so closed off a limited suddenly become the large playgrounds so many people complained it wasn't.
Sure it's still not perfect and not all of the playgroundness is there at all times and I don't remember if you have to play the the levels in the campaign in order to unlock the time trial levels or not. But Mirror's Edge is truly a game deserving of a second chance.
Because when you finally make that awesome perfect run it's a great feeling as well. And it might not have been the shortest or best path. But a perfect run is always a perfect run. And Mirror's Edge captures the "flow" pretty well. You just have to trial and error a lot. I mean yeah I guess you could spend that time and energy on doing actual parkour instead... But you can say that about any video game.
Mirros Edge is a game I really loved and enjoyed, and when I got the "Pure Map Pack"... well, it was awesome to say the least. Racing against yourself just to get a 0.20 second better time, or even discovering shortcuts that could cut off even a minute of your normal time... Really satisfying.
It definitely deserved more attention, and I would love a sequel to come out.
It definitely deserved more attention, and I would love a sequel to come out.
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