SILVERSNAKES LETS PLAY

Posts

Pages: first prev 12 last
Sorry everyone been really busy at work and will probably be busy until around Friday.

Clareain_Christopher - As for side quests it really depends on my mood while I am playing. Depends how your side quest is set up. Is it easy to see if I am playing. Did I do another side quest that gave me little reward so I do not want to do the next one. It really depends. I play the game how I would any other game with comments. Only thing I do differently is if I see an error or think I can break the game in some way. Other then that I am just trying to play and have fun. If I'm not having fun I'm usually thinking to myself please let this game end soon lol.
I will be starting Miserere tonight.
Also there is one free spot open on my que if anyone wants in.
I'd like to request my game if I may?


http://rpgmaker.net/games/3758/


Fair warning though, it's a pretty big game (most of it's due to the music, but I'm still deciding what to do with that). If you need help on what to get or anything else, feel free to ask me. That is, if you decide to do this...it's not a small game mind you. 50% done, and as of now, time can run upwards to 15-20 hours at best. So yeah...
Game is half done and your demo is 15-20 hours?
Why have a demo so long?
For every beta part released (beta1, beta2, etc.), I release that as basically the next installment to the demo/beta. Well, it's more of a beta game than a demo per say...
Ok so it's a beta basically.
I'm going to have to turn this one down. Not because of it being a beta or anything like that just because I can't commit to a game this long without seeing really good reviews. I don't like to start and not finish a game(Only exception I get game breaking bugs). So if I started your game and did not enjoy it it would suck the life out of me trying to finish it. If I see a couple really good reviews for it later on I will give it a shot but as of now I need to decline. It's just way to big to take a gamble on.
I see...if I ever get any good reviews on it that is :S
http://rpgmaker.net/games/1958/

cancelled my demo a few years ago, but recently getting back into RM and taking another crack at it, would love to have some input.

Demo, bout 3 hours, good chunk of game complete.

Here:
http://rpgmaker.net/games/3794/Bug_Reports/
Only one annoying bug so far. It's pretty easy to avoid talking to that certain buggy npc :/
Can't wait for the LT! Currently enjoying Misereres.
Ya Misereres is definitly interesting. Different from the other games I have tried that is for sure.
Downloaded your demo so should be good to go whenever I finish Miseries.
Creator says it takes about 3 hours or so. I'll probably get lost and take longer :)
I have to say I like your approach to these let's plays much better than some of the others that have been floating around here. Seems more like raw reaction and more honest/neutral, which is better for the developers to gauge how their audience is reacting to their games.
author=King of Games
I have to say I like your approach to these let's plays much better than some of the others that have been floating around here. Seems more like raw reaction and more honest/neutral, which is better for the developers to gauge how their audience is reacting to their games.
*Insert competitive LPer joke here*
When I get some free time, I need to make a thread on Let's Play styles.
King of Games thanks for the compliment.
Miserere is completed.
I have now started on Santoo Rinba.
author=silversnake
Miserere is completed.
I have now started on Santoo Rinba.
Wonderful :)
Hope you enjoy it, and feel free to pm me if you have any problems.

Edit: Darn you being busy mid-way :P
I was enjoying it, and you just found an easter egg before quitting.
Can't wait to see some more - they help a lot.

Also, sorry if it's complicated. The demo is only 30 minutes long if you're speed running through everything, so I wanted to make it a bit interesting. I feel as though no one really cares about "Fire I" and "Cure I" as their only demo abilities, you know? I'll fix that once there is more content and sexier story cutscenes. They'll be a lot~ :)
(And yes, I'm trying to make the beginning battles almost as fun as end-game.
Why? Because I want people to replay the game. Or at least I pray for it in the full version.)
Are you still doing these? I'd like to request my own game, Monstrous Wars.
Rave
Even newspapers have those nowadays.
290
Would you be angry if I'd ask you to try The Missile arcade game? If no, here's the link: http://rpgmaker.net/games/4409/
Pages: first prev 12 last