PEOPLE ON SEEM TO NOT BE ABLE TO HANDLE CRITIQUE
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author=Jparker1984'author=SaucePercislly, perhaps I just suck at explaning things (ideas always sound better in my head.) My friend for example, he makes game as well (not online.) I was playing his game and I made some constructive critique to him (his character graphics didn't match the chipsets.) He got all mad and stopped working on it for almost a month. Those are the kind of people I meant.
And it's not childish to ignore. It's childish to blow up and quit your project and throw away years worth of work, because a few knuckleheads online that you'll never meet ran their mouths.
A random example. I would never change the color of my system graphic to green just because someone said they don't like blue. That would be dumb.
A more specific example. In my game I have something called a star point menu (you buy status raising items.) Someone told me I need to change up the colors of my stars cause they think the current ones are ugly (I didn't change them, nor did I reply.) Though, when I get replies on how to make maps better by adding more things and moving stuff around, that's a different story. I will always reply to stuff like that.
About the window colour - what if they said it clashed with the colour of the text and made it hard to read? That I think is good critique.
How I handle giving critique is the honey/stick method. Point out the bad things, but point out the things you like too. You need to let people know not only that there are things you like in their game, but what they are doing right. It helps them to feel like they aren't being attacked. Even at my worst when LP/LTing, I'll point out what I do like - even when tearing someone a new one - and I don't like to do that but if someone won't listen when told something by numerous people (and I'm talking faults that result in either very sub-par gaming or out-right unplayability) then I will take them to task over it.
That said, I should probably get back on the LT horse one of these days.
author=emmychauthor=Jparker1984well there was this one
Also, sorry. I was un aware this has been talked about b4.
and also this one
I was going to post something similar. Jparker1984 seems to have a particular axe to grind.
@Jude: mmhmm. Either that or he likes stirring up trouble... I can't think of a time a conversation about this has gone well.
author=Liberty
About the window colour - what if they said it clashed with the colour of the text and made it hard to read? That I think is good critique.
That's one thing and I do agree, but in my case. That is not what the person meant.
author=emmych
mmhmm. Either that or he likes stirring up trouble... I can't think of a time a conversation about this has gone well.
Um, how about...no. I was simply trying to start a disscusion about an annyoing problem. If i "had an axe to grind" as Jude put it. I would have mentioned particular people, but I did not. So no, I don't like to stir up trouble. I just wanted other peoples take on this matter, nothing more.
@Jude & Emmych: Please don't take this the wrong way. Such insinuations are what lead to "trouble" which I will not start, because I'm not mad. I don't recall leaving any indication I wanted to "stir up trouble".
Regarding the 'colors' thing. I find most people is wary of graphical advice; They're too quick to dismiss everything as a "matter of taste", when in fact, Graphic Design is no less a discipline than say, Linguistics(?). ...Technically, you could still play and enjoy a game full of grammatical mistakes and whatnot, but if someone were to tell the author to fix those, no one would second-guess it.
On the 'comments' thing. I think it's a matter of respect to always reply to people even if they say something we don't agree with... I always try to address everyone who comments on my game, even if it is just by including their names somewhere on a more general reply; I figured that's the least I can do if they took their time to comment in the first place. Yeah, that's it. Valuing people's time.
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Also, you can't blame JParker1984 from bringing up this subject a number of times. This is a tangible and recurrent issue after all...
On the 'comments' thing. I think it's a matter of respect to always reply to people even if they say something we don't agree with... I always try to address everyone who comments on my game, even if it is just by including their names somewhere on a more general reply; I figured that's the least I can do if they took their time to comment in the first place. Yeah, that's it. Valuing people's time.
_
Also, you can't blame JParker1984 from bringing up this subject a number of times. This is a tangible and recurrent issue after all...


















