FIGURED OUT A SYSTEM FOR THE ORDER OF WHAT I WILL PLAY. LOOKING FOR INPUT.
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Edit: Oh, and a couple things.
First of all, thanks for being nothing but nice people. I realize that yeah, this is a weird situation.
Second of all, we kinda got a bit off of the topic that I really wanted feedback on. I was looking for feedback on how I've planned the rule of three.
Ok, so it's like this.
I decided a while ago that for the moment I'm going to focus on games that were put on this site in its first year or so.
I already decided how I choose what RPGs to give at least a fair couple hours start, specifically based on skimming reviews of games that have at least a 2.5 rating or higher, to see if it sounded particularly interesting, but I wasn't sure how I'd decide the order in which I would go through them.
I came up with what I think is a good system, but that there's also something that could be improved upon it.
Anyways, the system is like this:
I'm going to only play 3 RPGs at a time. 1 RPG I'll mainly be playing for its writing, and 2 RPGs where I'm mainly playing for the gameplay, or 1 for the gameplay, and 1 with something specifically bizarre in a good way going for it.
So, how does the system sound? I welcome all suggestions.
Thank you for your time.
Oh, and in case you're curious about what projects I'm currently focusing on:
Writing: 2k: O N Y X: 20 Hour RPG, Combat seems unbalanced, but the dialogue is quite entertaining so far.
Gameplay: 2k3: Hero's Realm (15 hr?) FFV type game, Seemed insanely promising, and so far it has delivered where reviews said it would.
Bizarre: 2k3: Final Fantasy Dreams unknown hour(long?) Combo of several FF games. Horrid dialogue, but combat has some of the best visual novelty I've seen in a game.
First of all, thanks for being nothing but nice people. I realize that yeah, this is a weird situation.
Second of all, we kinda got a bit off of the topic that I really wanted feedback on. I was looking for feedback on how I've planned the rule of three.
Ok, so it's like this.
I decided a while ago that for the moment I'm going to focus on games that were put on this site in its first year or so.
I already decided how I choose what RPGs to give at least a fair couple hours start, specifically based on skimming reviews of games that have at least a 2.5 rating or higher, to see if it sounded particularly interesting, but I wasn't sure how I'd decide the order in which I would go through them.
I came up with what I think is a good system, but that there's also something that could be improved upon it.
Anyways, the system is like this:
I'm going to only play 3 RPGs at a time. 1 RPG I'll mainly be playing for its writing, and 2 RPGs where I'm mainly playing for the gameplay, or 1 for the gameplay, and 1 with something specifically bizarre in a good way going for it.
So, how does the system sound? I welcome all suggestions.
Thank you for your time.
Oh, and in case you're curious about what projects I'm currently focusing on:
Writing: 2k: O N Y X: 20 Hour RPG, Combat seems unbalanced, but the dialogue is quite entertaining so far.
Gameplay: 2k3: Hero's Realm (15 hr?) FFV type game, Seemed insanely promising, and so far it has delivered where reviews said it would.
Bizarre: 2k3: Final Fantasy Dreams unknown hour(long?) Combo of several FF games. Horrid dialogue, but combat has some of the best visual novelty I've seen in a game.
Out of curiosity, why are you specifically looking at games from the beginning of the site? The quality has significantly improved over time.
That's a really hard to explain question. There are a lot of minor reasons, but basically I guess it comes to me feeling like I'm at the beginning of something huge(this site and unbelievably well designed way of letting you sort through titles that seem promising), and want to explore its roots, at least for now.
seeing as how many of the games posted earlier on in this site's existence have roots in other, previous sites, I am not sure if your logic of it being a grandiose beginning is sound.
For example, Hero's Realm started out on the GW forums over a year before RMN (in its current incarnation) existed.
For example, Hero's Realm started out on the GW forums over a year before RMN (in its current incarnation) existed.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
author=kentona
seeing as how many of the games posted earlier on in this site's existence have roots in other, previous sites, I am not sure if your logic of it being a grandiose beginning is sound.
For example, Hero's Realm started out on the GW forums over a year before RMN (in its current incarnation) existed.
That probably makes it more sound, actually. A project that migrated across multiple websites is much more likely to be a big deal than one that's only on one website.
A bigger potential problem with the plan, IMO, is that as Sailerius said, the further back you go, the worse the games get. Over time, people have figured out the power of RPG Maker and used it to create more complex and more professional-quality games. They've created scripts and tutorials to help others, who make better games in turn. The community has grown and so when you post something you get more feedback, leading you to fix more of the problems with it.
But since this site only goes back five years, it's not as big of a deal as if you were downloading games from, like, 2002 or something. And the big-deal games that migrated across websites do help cancel it out for the first year or so.
You guys bring up a big reason why I want to do this.
Yes, more recent games have certain features that much older game won't have, and to me that's all the more reason why I want to play games that were put on around the beginning of this sites lifetime, so I can still enjoy them.
Oh, and as for feedback, are you mainly referring to dealing with glitches and such?
Yes, more recent games have certain features that much older game won't have, and to me that's all the more reason why I want to play games that were put on around the beginning of this sites lifetime, so I can still enjoy them.
Oh, and as for feedback, are you mainly referring to dealing with glitches and such?
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Not only fixing glitches, but also improvements. We have lots of reviewers, game design threads, screenshot feedback. If I made a dungeon in 2005, no one looked at it, it just went in my game. If I make one today, I post screenshots and videos of it on RMN and ten people tell me ways to make it look better.
Well like I said, I only want to play completed games, and I'm not really interested in testing them perse, just going through and enjoying the project.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Right, understood, not really what I meant but that's okay. It sounds like you're enjoying the games you've got, so what you're doing seems to be working for you, and that's the important thing. If you want suggestions for games that do well at specific things, like wacky humor or epic fantasy or customizable party members, I'm sure there are people who will gladly give you leads.
Sorry, but what did you mean then?
And yeah, when I go through the 15 games that I plan to go into, I'll probably jump to more recent games.
Edit: Oh, and a couple things.
First of all, thanks for being nothing but nice people. I realize that yeah, this is a weird situation.
Second of all, we kinda got a bit off of the topic that I really wanted feedback on. I was looking for feedback on how I've planned the rule of three.
And yeah, when I go through the 15 games that I plan to go into, I'll probably jump to more recent games.
Edit: Oh, and a couple things.
First of all, thanks for being nothing but nice people. I realize that yeah, this is a weird situation.
Second of all, we kinda got a bit off of the topic that I really wanted feedback on. I was looking for feedback on how I've planned the rule of three.
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