NEED HELP WITH CHANGING FACE GRAPHICS

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Ok, so I didn't really have a lot of room in the title to explain what I meant perfectly. I know how to change face/actor graphics in game and for text, but I'm looking to find a way to make it a bit smoother for my game. I use RPG Maker VX Ace, and when putting in a text face graphic the only way I see of doing it is on the <Insert Text> option. This would be fine were I making a classic RPG where characters used preset graphics, but one of the core features in the game I've been designing is a fluctuating Graphic/Class system for each of the characters that's met over the course of the game (hidden variables changed by player actions alter the graphic/class when the actor is met in game, out of LoS). From what I've seen, there's no way to "associate" text to a character and have it automatically insert the character's face graphic. Does anyone know a way (or script) that I might have missed in my searches that can do this for me, or am I going to have to crunch conditional branches depending on each actor's class for all the game's text?
Anyone? I could really use some help on this.
Yanfly made a script for this. Here is a link: http://rmrk.net/index.php?topic=32989.0. Now this is made for RPG Maker VX, not for VXA-- but I'm pretty sure it should still work.
author=MakoInfused
Yanfly made a script for this. Here is a link: http://rmrk.net/index.php?topic=32989.0. Now this is made for RPG Maker VX, not for VXA-- but I'm pretty sure it should still work.


Awesome, thanks a bunch man! I had been looking through some of his stuff before, but I'm never sure if scripts from previous versions work and I never have the balls to put them in and check for fear of an RPG Maker Armageddon. I'll check this one and let you know if it still works in VX Ace.

When one character can have upwards of 10+ potential face/sprite graphic combos it can get to be a royal mess to do by hand. :)
Sorry for the fast double-post. Pockethouse is no longer a listed domain name. Do you happen to know of any other links to the SwapDummy files offhand? I'll go start searching now just in case you don't though. Thanks so much for your help (again)! :)
Oh that's easy. You see, Modern Algebra (at RMRK.net) already thought of that. That's why he has a copy of all of the pockethouse stuff here.

Most stuff from VX doesn't work with VXA, but in this case-- I'm pretty sure it does, as little as changed. If it isn't compatible, the fix will be a small one. Glad I could help, the fact that you're willing to do this on your own makes me want to help.
Awesome, thanks! I'm watching some tutorials atm on how to put in scripts so I'll let you know how it goes when I'm ready to give it a shot! Thanks!
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