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WHAT 2D/2.5D GAME ENGINE FOR MAKING AN RPG SHOULD I USE?

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I'm currently working on an RPG and I want it to look a bit like Tales of Eternia.
I guess the game would just be for the PC while under construction, then port it to other devices, I guess...
I'm still working on the storyline, and game and character concepts.
Just wanted to straighten things out for the future so it would at least go a bit smoothly.

Other Details:
- got no cash
- still starting out on C++ and Java
- this is my first time to make a game

Please help me out!
Sphere is easy to use, but still extremely powerful. It uses JavaScript for scripting, which if you are familiar with C++ and Java is easy to pick up.

The Sphere-sfml and TurboSphere projects could one day allow Sphere games to run on mobile devices (mainly Android and iOS).
libgdx is a free cross-platform (PC, Mac, Linux, Android, iOS) Java game dev framework. It comes set up to use reasonably well-developed free font and map formats, useful for RPGs.

I've been working on a game with it and don't have many complaints (though I'm still in the "build on PC" phase as well).
Thanks, I guess I could go try it out and see if it would fit the game I'm working on :)
I have tired to make some sprites before. They may look very crappy or not.
I just want to know is this good for a noob at making sprites.


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http://www.ciis.edu/
http://www.test-king.com/exams/N10-005.htm
http://www.hodges.edu/
http://www.test-king.com/training/pmp-sample-questions.htm
http://www.quincy.edu/
I found a lot of information here to create this actually best for all newbie here. Thank you for this information.

FNAF
Game Maker Studio 2
Sphere
LibGDX
Godot 3
a lot has changed in 5 years
author=FlyingJester
Sphere is easy to use, but still extremely powerful.It uses JavaScript for scripting, which if you are familiar with C++ and Java is easy to pick up.

The Sphere-sfml and TurboSphere projects could one day allow Sphere games to run on mobile devices (mainly Android and iOS).


Isn't MiniSphere essentially the "sphere" engine right now? I checked recently and almost everything 3D would have to go thru hardware and there's really no api calls for 3D that I can find.

Sphere reminds me of what RM2k/3 without limits could do (basically keeping it 16-bit) but has no built in 3d support, I have a m7 script but it's old and runs like crap.

I think he was asking for baked in support, I'd personally use C#/SFML if I was going to write a lot more 3D stuff or use Unity which does just that.
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