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ARE SOME OF THESE THINGS SCRIPT-ABLE?

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Well, I plan on making a game in the veeery distant future. I want to get all the writing done, including character profiles. Then do the actual art and make sure I like all the designs, blah blah blah. Some of it I'm re-writing right now, even 'though I thought I had it all planned aha...

But I don't know how to script, I don't know how to even begin to script. I look at beginner tutorials and they just completely lose me. I'll probably try to get a scripter after all the writing and designs are done. But some of the features I'm not sure about.

Getting attacked without going into battle, by just talking to the character. This also needs to trigger some diaglog. It can repeat I guess.

Health bar that resets after changing to another map.

One of the characters are supposed to give hints, and this is kinda supposed to change as you progress.

Upsetting the helper causes another character to come out and attack you, the same way the other characters do.

Characters joining the crew only after you've talk to them enough times.

Helper character unlocking certain areas? (This can be the end of the quest, you talk to them to end the quest and it unlocks the area.)


It's a horror-ish game. The character designs are dark and almost everyone is dead(Aside from 3 characters). I don't feel like putting random items for healing would make sense, because it's not a straight up RPG. That's why the health has to reset.

Also why isn't the list function working in preview? Omg I'm sorry if this is horribly spaced.
You don't need scripts to do those things. You just need to know how to set events for them.
author=Mr_Detective
You don't need scripts to do those things. You just need to know how to set events for them.

Oh really? Well at least I won't have to worry about scripts not working together or causing the game to lag then. But I still feel a bit nervous about messing with that stuff.
I'd recommend you to play around with RPG Maker and test out all the different functions and options. All the things you listed in your first post can easily be done within the program itself, there's no need for scripting that.
Marrend
Guardian of the Description Thread
21806
Getting attacked without going into battle, by just talking to the character. This also needs to trigger some diaglog. It can repeat I guess.


I'm not sure what's making me think it, but my first thought was something like this. I dunno.
Yeah most of these things you can do with eventing! Example characters only joining crew after certain number of times you talked to them just use a variable!
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