STAY WARM SCRIPT REQUEST RPG MAKER VX
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Hey,
I was wondering if someone could create a script for me that makes the character have to stay warm. Basically, there will be different spots in the game where you can make a camp fire (with resources that you have to collect like wood) and that fire will raise you "warmth meter" which will slowly go down because the whole game consists of cold places. So basically you have to keep the character warm by making fires throughout the game.
Could someone make this script. If more details are needed, please ask.
I was wondering if someone could create a script for me that makes the character have to stay warm. Basically, there will be different spots in the game where you can make a camp fire (with resources that you have to collect like wood) and that fire will raise you "warmth meter" which will slowly go down because the whole game consists of cold places. So basically you have to keep the character warm by making fires throughout the game.
Could someone make this script. If more details are needed, please ask.
At least wait three days before bumping a topic. There's a lot of different time zones here, 12 hours doesn't cover all of them.
Also, edit your post instead of double posting.
(Love the avatar, man)
Also, edit your post instead of double posting.
(Love the avatar, man)
I can almost guarantee you you don't need a script to do this - the required effect can be done entirely using events.
Parallel process common event handling the lowering of your warmth meter at all times unless there's a switch tripped to regain warmth. Same parallel process could also probably handle the warming up part when the switch is tripped.
Then, on the maps when you build your fire, have it turn the switch on when you build the fire, and then toggle the switch when you're a certain distance from the fire.
Parallel process common event handling the lowering of your warmth meter at all times unless there's a switch tripped to regain warmth. Same parallel process could also probably handle the warming up part when the switch is tripped.
Then, on the maps when you build your fire, have it turn the switch on when you build the fire, and then toggle the switch when you're a certain distance from the fire.
author=Travio
I can almost guarantee you you don't need a script to do this - the required effect can be done entirely using events.
Parallel process common event handling the lowering of your warmth meter at all times unless there's a switch tripped to regain warmth. Same parallel process could also probably handle the warming up part when the switch is tripped.
Then, on the maps when you build your fire, have it turn the switch on when you build the fire, and then toggle the switch when you're a certain distance from the fire.
I could try that. But I don't know how to make a meter. Unless I used a timer which I tried to do that before and it didn't work...
author=Liberty
At least wait three days before bumping a topic. There's a lot of different time zones here, 12 hours doesn't cover all of them.
Also, edit your post instead of double posting.(Love the avatar, man)
I love the avatar too! :D
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