SAVE STATES VS SAVE FILES
Posts
author=LockeZ
I just couldn't understand your opening post because it kept using the wrong words for things. So the topic has nothing to do with save states at all, and also has nothing to do with comparing save files to any other option? You're just talking about how much to restrict saving? Got it.
Unfortunately that leaves me with a different question: why you made this topic after mentioning in the OP that you'd already read the previous topic about it and then summarizing what people said in it.
The topic is about Save States(like in emulators) vs Regular Saves(save point/menu/etc). It seems most people knew what I meant, but I confused myself when making the topic, so it ended up confusing.
Save states for platformers like Kaizo/Asshole Mario help a lot.
In most other cases, I prefer to use actual saves, though, because of an... incident I have with them while playing Chrono Trigger. This was the first time I played in years as well, so I was still remembering how to do everything.
I save-stated at Giga Gaia, then I got up to the last Zeal fight... and I accidentally loaded that GG save-state out of nowhere, totally forgetting it was even there.
Now, granted, I know the game isn't particularly long, but I was still pretty pissed, lol... so yeah, I typically only use save states for really hard games now.
In most other cases, I prefer to use actual saves, though, because of an... incident I have with them while playing Chrono Trigger. This was the first time I played in years as well, so I was still remembering how to do everything.
I save-stated at Giga Gaia, then I got up to the last Zeal fight... and I accidentally loaded that GG save-state out of nowhere, totally forgetting it was even there.
Now, granted, I know the game isn't particularly long, but I was still pretty pissed, lol... so yeah, I typically only use save states for really hard games now.














