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PRO TIP NEWBIES: LEARNING TAKES EFFORT

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I think the inclusion of scripting in the wake of XP's release changed the community. Definitely not for the worse game-wise, there's lots of impressive stuff nowadays, but I also enjoyed the sort of DIY attitude in the 2k/3 era. It was like making cool and pretty things with a limited set of tools. When games like Legend of the Philosopher's Stone with their fancy custom menus and battles got their demos out, the hype was real, but now every new kid on the block can just slap a script onto their project and get those cool things right away. I don't think it's necessarily a bad thing, but I feel that back then the RM community was more unique by nature.
Rave
Even newspapers have those nowadays.
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author=kory_toombs
The problem with newbies is that they'll ask questions before they try to learn anything for themselves. When I bought Ace I didn't even join any forum. I spent hours just trying to figure things out myself. Perhaps this is the best way I learn. Trial and error is the most efficient way to figure out what works and what doesn't.

Newbies will often post miore than one help topic, usually about things that are either so simple that its rediculous or about changing the battle system or finding a supporting script for a fancy menu. There is a difference between asking for help about something and asking somone to write custom material for a game.

Also newbies like to start teams where they do absolutely nothing.


There's difference between newbies and noobs. You are talking about the latter.
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