[RM2K3] A QUESTION ABOUT CHIPSETS...

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So, I'm using RPG maker 2003, for those of you who have played Yume Nikki, your character can walk behind elevated surfaces and disappear from view as if rpg maker worked in a perspective view, (I'm sorry I can't explain this better btw.) However, if you know what I'm talking about, could someone explain to me, or link me to somewhere where this feat is explained?



See what i mean?



A map of the same area




image links

http://vignette3.wikia.nocookie.net/yumenikki/images/a/a3/67b5f3a78ef3ca47649b8cbb907f693a.png/revision/latest?cb=20140212015152

http://vignette4.wikia.nocookie.net/yumenikki/images/f/f9/Ms-man.png/revision/latest?cb=20141009013051

Thank you for your time and patience.
The black area was designated a roof tile, from the looks of it. Go into the database to the Chipset tab. Click on the tile you want to overlap until it becomes a Square. (this is the ones under the water tiles). This makes a roof tile. You can also choose the Star which is similar but allows you to walk all the way under that tile, where-as the square has a cut-off point.
Thank you so much for your help, one more thing, can you link me somewhere that explains how chipsets are arranged?
Do a google search for (engine name) chipset template. Maybe click on the images tab. Should find a good image.
Liberty explained that. The best way to think about tiles is that there is 3 layers.

Below the hero
Same layer as hero
Above the hero

Set a tile to O, and you can walk on it, it's below you.
Set a tile to X, and you can't walk on it, it's same level as you.
Set a tile to Star, and you can walk under it, it's above you.

When you make a house, usually it's mostly X tiles, and the ones at the top are Star tiles. So you can walk behind the house a little bit, but it's mostly made of tiles you can't walk on. The doorway is an O tile.
Thank you so much for the help everyone, I'm sorry if I annoyed you
You didn't annoy anyone. We're happy to help.
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