[RMXP] WEIRD STATUS PROBLEMS...
Posts
Pages:
1
So status afflictions work fine when it's on an enemy, but when it's on the player, their life shoots from 736 to 6520. Does anyone know why this is happening??
this is very vague. Does it work with every state or a specific one? since when did this started happening? Do you have any scripts on?
I was making a boss and realized in a test run that when I was afflicted by any status effect (I've tried every effect) that when I healed 25% life it would heal 1882 when the max life was 736. I used a 100% item and found it was 6520 until the effect wore off. I'm using XRXS Levelup Box Script and Koen Lemmen's Limiter Removal script. Neither script should affect battling.
Nevermind, my mistake. Just fixed it..... hehe.
Nevermind, my mistake. Just fixed it..... hehe.
Pages:
1














