WHY IS UAC SO RETARDED?
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I've encountered it on two different OS, and both times, it's screwed me over much more than it was designed to protect me.
On Vista, I had a series of files lock me out, completely crippling my computer until I figured out how to claim the files.
On Windows 8.1, I found out that it hid copies of my game, making my updates not take. I would play the game fine on my end, but when I copied it, I had an old version. Why? Well, here's the weird part. It technically can run files like rpgmaker just fine, but because the files are :gasp: offline and not apps, it fails the save. Can it save? Yes, of course! But it's configured to fail, to store it as virutal files. I kid you not. I had to fake group policies (seriously, not having group policies means if something goes wrong with your computer, it's crippled), and edit UAC's "virtualization" (it puts a copy in AppData/VirtualStore without your knowledge or permission) method, so it would stop saving. Then it still tried to do that. After roughly four hours of basically pulling my hair out, I finally found a site where they said you need to rightclick Properties (having UAC shut completely down), goto security, advanced, change the owner, and give that owner full permission. It worked (so far, anyway). Seriously, I can think up a better UAC.
Supposedly, the Windows makers listened to people when they built windows 7 and 8. Yea right. Here's what I'd say if they listened to me.
1. Group policies for all versions. No excuses. In all likelihood, your computer will wind up getting glitchy or hacked at some point. Most of these registry fixes require that, or you pay the repairman to give you a new OS.
2. Virtualization is for apps. Apps don't have any real need for you to update them, and it can do that at the App Store, keeping things secure yet up to date. Offline or downloaded things, should be earmarked as such, and not copied into some weird place (btw, I tried to copy it back, and it corrupted my map. If I hadn't had a backup, I would have lost all work)
3. UAC should have one purpose, not to save stuff that "fails" elsewhere, but to ask if you want to change the computer. As such, it would be great if it didn't totally break all processes (example, you're downloading a file and you open something, on XP both processes run at once. Here, the screen greys out for "security" rather than using that time to scan the file and the downloaded file could potentially stall)
4. UAC should be able to successfully identify when someone adds are changes something, that is not you. If you open something yourself, versus a self-extracting file (which btw, should be the first thing it checks for). That said, it should also scan for trojans. I see alot of nuisance, but I could probably still screw up and get something nasty on the Windows 8.1 if someone hated me or I went to a sketchy site.
5. UAC should mark an item (prescanned as safe, unsafe, unknown with color coding). It should also tell you what changes it's making. You sometimes get a file where you think it has one file, and it's a simply install, but it winds up changing your registry.
Another thing, get rid of stupid processes like Superfetch. It memory leaked and fried my last computer.
On Vista, I had a series of files lock me out, completely crippling my computer until I figured out how to claim the files.
On Windows 8.1, I found out that it hid copies of my game, making my updates not take. I would play the game fine on my end, but when I copied it, I had an old version. Why? Well, here's the weird part. It technically can run files like rpgmaker just fine, but because the files are :gasp: offline and not apps, it fails the save. Can it save? Yes, of course! But it's configured to fail, to store it as virutal files. I kid you not. I had to fake group policies (seriously, not having group policies means if something goes wrong with your computer, it's crippled), and edit UAC's "virtualization" (it puts a copy in AppData/VirtualStore without your knowledge or permission) method, so it would stop saving. Then it still tried to do that. After roughly four hours of basically pulling my hair out, I finally found a site where they said you need to rightclick Properties (having UAC shut completely down), goto security, advanced, change the owner, and give that owner full permission. It worked (so far, anyway). Seriously, I can think up a better UAC.
Supposedly, the Windows makers listened to people when they built windows 7 and 8. Yea right. Here's what I'd say if they listened to me.
1. Group policies for all versions. No excuses. In all likelihood, your computer will wind up getting glitchy or hacked at some point. Most of these registry fixes require that, or you pay the repairman to give you a new OS.
2. Virtualization is for apps. Apps don't have any real need for you to update them, and it can do that at the App Store, keeping things secure yet up to date. Offline or downloaded things, should be earmarked as such, and not copied into some weird place (btw, I tried to copy it back, and it corrupted my map. If I hadn't had a backup, I would have lost all work)
3. UAC should have one purpose, not to save stuff that "fails" elsewhere, but to ask if you want to change the computer. As such, it would be great if it didn't totally break all processes (example, you're downloading a file and you open something, on XP both processes run at once. Here, the screen greys out for "security" rather than using that time to scan the file and the downloaded file could potentially stall)
4. UAC should be able to successfully identify when someone adds are changes something, that is not you. If you open something yourself, versus a self-extracting file (which btw, should be the first thing it checks for). That said, it should also scan for trojans. I see alot of nuisance, but I could probably still screw up and get something nasty on the Windows 8.1 if someone hated me or I went to a sketchy site.
5. UAC should mark an item (prescanned as safe, unsafe, unknown with color coding). It should also tell you what changes it's making. You sometimes get a file where you think it has one file, and it's a simply install, but it winds up changing your registry.
Another thing, get rid of stupid processes like Superfetch. It memory leaked and fried my last computer.
Where are you putting your files that you have trouble updating them? This doesn't make sense to me.
UAC is a brilliant (stupid) idea Bill Gates came up with. Basically, you don't own your computer anymore. Whenever you move, delete, run or install a file that is not an App, you get a popup telling you This File May Alter Your Computer, Do You Want To Run It? Y/N. This would be bad enough, but it makes alot of decisions for you, because it's basically the owner of the computer. What, you thought shelling out 200+ bucks was enough to own your own license? Nahhhh.
It stands for User Activation Control or something.
Okay, get this. They are right in Program Files.
Remember Yellow Magic talking about (around October) how he couldn't get the game to run? How some title thing kept crashing the thing? Well, I literaly could not see this, because it was previous code. I discovered it when downloading the file to test an older version (I'm like, wait a sec this is way too old). I would play the game, update the files in RpgMaker, and I'd save. But strangely, the game didn't make .lsd files, and it didn't make .dyn files. What gives? I didn't figure it out until about yesterday and today. It was showing me a file pathway, but basically lying about the location.
I was saving to Program Files\rpg2003\TalesFromTheReaper. But it was saving to...
C:\User\(MyName)\Local\AppData\VirtualStore\rpg2003\TalesFromTheReaper.
I never told it to do this, it just did it. All because it decided my file was an App or something. And because of this, my file was not updating since October. Two and almost another month since my last update, all that work down the tube.
It stands for User Activation Control or something.
Okay, get this. They are right in Program Files.
Remember Yellow Magic talking about (around October) how he couldn't get the game to run? How some title thing kept crashing the thing? Well, I literaly could not see this, because it was previous code. I discovered it when downloading the file to test an older version (I'm like, wait a sec this is way too old). I would play the game, update the files in RpgMaker, and I'd save. But strangely, the game didn't make .lsd files, and it didn't make .dyn files. What gives? I didn't figure it out until about yesterday and today. It was showing me a file pathway, but basically lying about the location.
I was saving to Program Files\rpg2003\TalesFromTheReaper. But it was saving to...
C:\User\(MyName)\Local\AppData\VirtualStore\rpg2003\TalesFromTheReaper.
I never told it to do this, it just did it. All because it decided my file was an App or something. And because of this, my file was not updating since October. Two and almost another month since my last update, all that work down the tube.
User Account Control.
I would suggest not working out of program files. Seems like the kind of place you shouldn't be choosing to store your files.
I would suggest not working out of program files. Seems like the kind of place you shouldn't be choosing to store your files.
Yeah... move your projects to some place that isn't there. I use Documents, though having a folder on the desktop is good too. But Program Files is not a good place to store your projects. It's used for, well, files that are used in Programs and the like. Keep the nitty gritty away from the actual functional saved work, mmmkay? I mean, you don't save your docs there, right? Or your images? How about your downloaded games and files?
At least, I hope you don't. There is a reason that Documents/Image/Music etc folders already exist...
At least, I hope you don't. There is a reason that Documents/Image/Music etc folders already exist...
I use a folder on the root of hard drive to put all my files. Even documents has some behavior I don't like.
Yeah windows turned off some access to the Program Files folder back in... XP I think. Making it a folder similar to the system folders. Not for messing with unless you know what you're doing.
I was annoyed at it in the beginning. Mostly because it meant that savegames were not in the same folder as where you installed games. But it's sort of normalized by now I guess.
Essentially the Program Files folder is not for files that are edited a lot.
I was annoyed at it in the beginning. Mostly because it meant that savegames were not in the same folder as where you installed games. But it's sort of normalized by now I guess.
Essentially the Program Files folder is not for files that are edited a lot.
That's nonsense. Windows is a system folder. Program Files is a program folder.
I don't use documents, because I have hidden it on my computer (only thing I use that for is word documents). I could be persuaded to use the desktop, but rpgmaker is a program, so it makes sense to anyone besides whoever made Windows 8, that I'm running a program, so I'm opening the whole thing in close proximity. Seriously though, this does this even when saving stuff from iDraw. Which is why yesterday, I basically went in and said yea, screw this, I'm taking over my own computer. All of your base are belong to us.
Windows needs to stop with the one-size fits all approach. Different people have different setups. The programs that I use, I access from Program Files.
https://www.youtube.com/watch?v=OapuLyWTvjQ
I don't use documents, because I have hidden it on my computer (only thing I use that for is word documents). I could be persuaded to use the desktop, but rpgmaker is a program, so it makes sense to anyone besides whoever made Windows 8, that I'm running a program, so I'm opening the whole thing in close proximity. Seriously though, this does this even when saving stuff from iDraw. Which is why yesterday, I basically went in and said yea, screw this, I'm taking over my own computer. All of your base are belong to us.
Windows needs to stop with the one-size fits all approach. Different people have different setups. The programs that I use, I access from Program Files.
https://www.youtube.com/watch?v=OapuLyWTvjQ
author=Shinan
Yeah windows turned off some access to the Program Files folder back in... XP I think. Making it a folder similar to the system folders. Not for messing with unless you know what you're doing.
Vista was the first with the paradigm shift of making program files read only and using stuff like My Documents
* Remember when steam didn't let you specify where to install games? I had to set up a symbolic link in my steam folder which pointed to another drive so I had enough space to install all those games.
Program Files is a storage folder for PROGRAM FILES - files that make programs run. It's not for the offshoot of those programs - that is, things made within the programs themselves. That's why the Ace, VX and XP RTP is stored there - it's for files the programs call on to actually work.
Store your games elsewhere. Problem solved.
Store your games elsewhere. Problem solved.
Program Files should be for installed programs that require administrator permission to alter. It has been this way since Vista and it is for very valid security reasons. The whole virtual storage thing though...it sounds like Windows is trying to give people back what they had in XP (full access to Program Files) by not doing that and lying to us that they are.
Also, the pop-ups for UAC are a concept borrowed from Linux. Linux, which is usually designed for advanced users who know a lot about their computers, and where the concept is used sparingly and makes sense. In Windows-land, UAC really just makes it obvious that the whole file ownership model in Windows is screwed up. Windows Vista applied the concept to everything that should require elevated permissions according to the Windows model, but that was so many things it was annoying and the pop-ups became an automatic click-thru for every user.
Basically, Windows sucks. And that's why I don't use it anymore (except in a virtual machine when absolutely necessary).
Also, the pop-ups for UAC are a concept borrowed from Linux. Linux, which is usually designed for advanced users who know a lot about their computers, and where the concept is used sparingly and makes sense. In Windows-land, UAC really just makes it obvious that the whole file ownership model in Windows is screwed up. Windows Vista applied the concept to everything that should require elevated permissions according to the Windows model, but that was so many things it was annoying and the pop-ups became an automatic click-thru for every user.
Basically, Windows sucks. And that's why I don't use it anymore (except in a virtual machine when absolutely necessary).
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