RMN REVIEW CLUB
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I'll admit it, I searched for the game after watching you play it because I thought "You know, Liberty loved that game, I should add it to the list" Add as much sarcasm to that as you wish.
Gentlemen,
I'm sitting on my sofa with Window magnificent in front of me and my Ullman Cigar in my pocket. Being proud of my membership in this society, I've been reading through descriptions of these gems of gamegraphy. And what is my conclusion?
Game Master is a silly naming of gentleman's game. However by the look of it, Game Master: The Game is by far the most interesting option. My vote is casted, dear fellow reviewers.
I'm sitting on my sofa with Window magnificent in front of me and my Ullman Cigar in my pocket. Being proud of my membership in this society, I've been reading through descriptions of these gems of gamegraphy. And what is my conclusion?
Game Master is a silly naming of gentleman's game. However by the look of it, Game Master: The Game is by far the most interesting option. My vote is casted, dear fellow reviewers.
Power might be interesting to look at, if for no other reason to see how much it is inspired by the Civilization board game. Though, the whole "printable" thing kinda puts a damper on my willingness to do anything with it, I must admit.
Anyway, I suppose I could go with either I Dreamt Of Vengeance, or the aforementioned Game Master?
Darigaaz, Ginger! Noooooo!
*Edit: Am... I a member of this, or no? I mean, I consider myself more of a a game-maker than a game-player (despite having written 50-ish reviews versus the 10-ish games that I've made), but, yeah.
Anyway, I suppose I could go with either I Dreamt Of Vengeance, or the aforementioned Game Master?
Darigaaz, Ginger! Noooooo!
*Edit: Am... I a member of this, or no? I mean, I consider myself more of a a game-maker than a game-player (despite having written 50-ish reviews versus the 10-ish games that I've made), but, yeah.
If you are willing to play the game that is decided on and talk about it, I'd say yes, you're a 'member'. Though... it's more flexible than not. ^.^
Basically, the whole member thing is more for organization than anything so I can keep track of people interested in this. Yeah, you are Marrend
I have come... to join the review club. Join being a loose term since I don't know if there are still "members" per se.
Game Master looks nice. Cash said it had some interesting design which I like the sound of.
Game Master looks nice. Cash said it had some interesting design which I like the sound of.
I downloaded Game Master some time ago, but, uh, yeah, haven't done anything else with it. Release Something and it's follow-up feedback period is sorta getting a higher priority!
Well I haven't had a chance to play it yet so I'd like more time please. :P
So, I've played Game Master about two hours so far. It's interesting game with load of good ideas. It has good puzzling nature so far. Fights are boring but they should get better with more robots and skills thrown in.
Why am I writing this? Cuz I won't probably finish it. It's pretty engaging but I don't want to spend fifteen hours with it. No not now.
What is worth a recommendation, a nice gesture from every author who does so, is possibility to open Game Master in your editor as it isn't encrypted. I'm fully aware of Cash's pointing out, but it seems of greater importance in case of this game. However don't do so before you are finished with your playthrough. You would spoil some hyper neat 'riddles.' Puzzling character of the world is something fascinating, what you can fully appreciate as aftermath of your session with GM.
Before we will start with our educated discussion I'll have played some more and I plan on joining in with my argumentos. This post's only purpose is to disclaim that I won't finish it.
Other thing I would like to suggest is to choose some smaller creation for the second round. It would be nice to make span cycles pretty brief, so our review society gets established a bit and then we can return to longer experiences.
Why am I writing this? Cuz I won't probably finish it. It's pretty engaging but I don't want to spend fifteen hours with it. No not now.
What is worth a recommendation, a nice gesture from every author who does so, is possibility to open Game Master in your editor as it isn't encrypted. I'm fully aware of Cash's pointing out, but it seems of greater importance in case of this game. However don't do so before you are finished with your playthrough. You would spoil some hyper neat 'riddles.' Puzzling character of the world is something fascinating, what you can fully appreciate as aftermath of your session with GM.
Before we will start with our educated discussion I'll have played some more and I plan on joining in with my argumentos. This post's only purpose is to disclaim that I won't finish it.
Other thing I would like to suggest is to choose some smaller creation for the second round. It would be nice to make span cycles pretty brief, so our review society gets established a bit and then we can return to longer experiences.
I think that's a good suggestion, Cap. In all likelihood, I probably won't get that far either, but I think even up to an hour is enough for us to discuss the game. I don't think everyone has the time to play the entirety of a long game every single week. You're right. Short games are better.
I don't think I would mind the combat, if the game gave Elsa a weapon (or made one available for purchase), as opposed to sending her on a fetch-quest to forge one. Then, she would be able to interact in combat with actions outside of repairing the bots (as needed) and, uh, Guard, as her regular attack does 0 damage to every enemy I've seen?
*Edit: I've only played a half-hour of this, myself.
*Edit: I've only played a half-hour of this, myself.
Yeah, that was one thing I didn't like as a Tinker - I believe the other class gets a weapon straight away (or near to), which probably helps with the balance of that class. Tinkers have to rely on their bots while Fighters (fighter? can't remember what it was) have to rely on their own strength. At least until they get the hammer, but even then... she doesn't deal that much damage. :/
I want to play more before I talk more, but I did find one issue with it already that bugs the hell out of me, being someone who likes to get everything. I got the Skull, gave it to the ghost who crushed it. Got another, gave to ghost who crushed it. The guide told me the spot of the right skull, which was the one I gave to the ghost first. This really bugs me as I hate not getting everything. Got half a mind to cheat my way past because fuck that noise. I want my damn prize, damnit.
I want to play more before I talk more, but I did find one issue with it already that bugs the hell out of me, being someone who likes to get everything. I got the Skull, gave it to the ghost who crushed it. Got another, gave to ghost who crushed it. The guide told me the spot of the right skull, which was the one I gave to the ghost first. This really bugs me as I hate not getting everything. Got half a mind to cheat my way past because fuck that noise. I want my damn prize, damnit.
While I agree with your idea of shorter games for this, but at the same time we should not base options on game length. That could lead to missing some good games and length should never be a complaint or pro of a game. That is why I stated that we discuss whether you finish or not. As Cashmere said, just an hour gives a good look at the game. A game can be chosen as great or horrible in the first hour. It is the job of the game creator to make the game interesting as soon as possible what with short attention spans and all. A review can and sometimes should be made in that first hour.
That being said I played a little over 5 hours.
That being said I played a little over 5 hours.
I just beat the first game board; here are my stream-of-consciousness thoughts from playing so far:
Character on a black screen is so cliche.
Ah, the old choice-that-isn't-a-choice. Love it.
I want to play Tinkerer, but I feel I should give each class a try and I have a thing about doing things in order, so Fighter it is.
The Legacy. Buzzword chapter titles ftw.
The main character's name is Elsa? I'm half-expecting the first cutscene to be her little sister knocking on the door before breaking into a rousing rendition of "Do You Wanna Build a Snowman?"
I like that the game just immediately lets you control her.
Not sure what I think about the status part of the menu being called "Actor". Seems a little out-of-genre.
Trying to play the piano tells me I have other things to do "Main Quest #0" but there has yet to be an explanation of what Main Quest #0 is. I feel there should have been something in the game for this.
Heh, unequip is "Disrobe", nice.
I found a cosy mantle in the wardrobe, but I can't take it because it's warm outside? Laaaaame.
Heh, I don't get the book about engineering because I'm a fighter.
Ah, the classic "Hero goes downstairs and is stopped by mom" trope. Complete with vague reference to another character we'll probably get some exposition or backstory on later.
Haha, love the description text for Cheese. This game seems pretty genre-savvy so far.
Mom's request to take the neighbour's package is kind of confusingly worded: I thought when she asked if I minded taking it "Yes" would accept, but that appears to be me saying "Yes I would mind".
The "instructions as in-universe references by NPCs who don't understand what they mean" trope. I can see this is going to be a pretty trope-heavy game.
Hehe, the item that replenishes your HP is tarragon. Why is only Elsa able to use herbs?
rofl, portaloos to save? I love this game.
Well, I now know what a weskit is. That's twice this game has made me look up the meaning of a word. I approve.
Aww, I want the treasure chest but I can't get to it. :(
I like that there's a thing telling you how many of the hidden items you collected. I'm a completionist, so I think I'm gonna be here a while.
Okay, so I guess the healing items only work on Elsa because all your other party members will be robots?
I'm fighting...dandelions?
Hahahaha best Zelda reference.
Bad merchant! You can't break the fourth wall!
Elsa takes a crapton of damage and I don't have many potions.
My first board. Now that the robot has First Aid life is a bit easier.
Huh, the boss just stunned a bunch of people who aren't even in my party apparently.
Wow, I got Excalibur already? This must be a short game. And its atk is less than that of a Shortsword. I'm not sure what to think of this.
Character on a black screen is so cliche.
Ah, the old choice-that-isn't-a-choice. Love it.
I want to play Tinkerer, but I feel I should give each class a try and I have a thing about doing things in order, so Fighter it is.
The Legacy. Buzzword chapter titles ftw.
The main character's name is Elsa? I'm half-expecting the first cutscene to be her little sister knocking on the door before breaking into a rousing rendition of "Do You Wanna Build a Snowman?"
I like that the game just immediately lets you control her.
Not sure what I think about the status part of the menu being called "Actor". Seems a little out-of-genre.
Trying to play the piano tells me I have other things to do "Main Quest #0" but there has yet to be an explanation of what Main Quest #0 is. I feel there should have been something in the game for this.
Heh, unequip is "Disrobe", nice.
I found a cosy mantle in the wardrobe, but I can't take it because it's warm outside? Laaaaame.
Heh, I don't get the book about engineering because I'm a fighter.
Ah, the classic "Hero goes downstairs and is stopped by mom" trope. Complete with vague reference to another character we'll probably get some exposition or backstory on later.
Haha, love the description text for Cheese. This game seems pretty genre-savvy so far.
Mom's request to take the neighbour's package is kind of confusingly worded: I thought when she asked if I minded taking it "Yes" would accept, but that appears to be me saying "Yes I would mind".
The "instructions as in-universe references by NPCs who don't understand what they mean" trope. I can see this is going to be a pretty trope-heavy game.
Hehe, the item that replenishes your HP is tarragon. Why is only Elsa able to use herbs?
rofl, portaloos to save? I love this game.
Well, I now know what a weskit is. That's twice this game has made me look up the meaning of a word. I approve.
Aww, I want the treasure chest but I can't get to it. :(
I like that there's a thing telling you how many of the hidden items you collected. I'm a completionist, so I think I'm gonna be here a while.
Okay, so I guess the healing items only work on Elsa because all your other party members will be robots?
I'm fighting...dandelions?
Hahahaha best Zelda reference.
Bad merchant! You can't break the fourth wall!
Elsa takes a crapton of damage and I don't have many potions.
My first board. Now that the robot has First Aid life is a bit easier.
Huh, the boss just stunned a bunch of people who aren't even in my party apparently.
Wow, I got Excalibur already? This must be a short game. And its atk is less than that of a Shortsword. I'm not sure what to think of this.



















