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RMN PLAYS: FINAL FANTASY TACTICS ADVANCE!

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Trihan
"It's more like a big ball of wibbly wobbly...timey wimey...stuff."
3359
Okay, so before we start here are some boring rules.

RULES REMOVED BECAUSE THE PLAY MODEL HAS CHANGED

Basically once I post the latest happenings go wild and suggest what you want to do next. The first post after the update will be the one that's selected so if you see someone has already posted there's no point in you posting too.

Now let's get on with the show! I have no idea how popular this will be, but hopefully you'll all have fun. If you have any suggestions to tighten up the rules or make this more involving/fun, by all means share them.

THE STORY SO FAR

A bunch of evil schoolkids are picking on one of their new classmates, and a snowball fight breaks out!


What will this young man's name be?
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CashmereCat
Self-proclaimed Puzzle Snob
11638
Cashmere

(pls)

Edit: Now that I've got that snipe out of the way. This is really exciting, and I can't wait to be a part of it. ^_^ Thanks for providing this opportunity, Trihan.

ooooooo exciting

Edit #2: Subscribed to this topic. This is gonna be so totally rad.
Trihan
"It's more like a big ball of wibbly wobbly...timey wimey...stuff."
3359
The boy has been named Cashmere! The snowball fight is under way.


Ritz is first to act. Who will control her?
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(made a bit of a snafu in the original rules, I forgot turn order is predetermined so I'll just announce who's up as the game demands)
Trihan
"It's more like a big ball of wibbly wobbly...timey wimey...stuff."
3359
JJJ7, would you like to Move, perform an Action, Wait, or check your Status?
unity
You're magical to me.
12540
Cash, your first move should be to move next to Ritz and get down on one knee and propose to her.
Trihan
"It's more like a big ball of wibbly wobbly...timey wimey...stuff."
3359
unity, note that although Cashmerecat named the character, nobody controls him yet. ;)
I'd like to check my status, please.

Edit:@unity XD
CashmereCat
Self-proclaimed Puzzle Snob
11638
Oh really? lol. I hope someone else doesn't get the character named Cash. I thought it was me controlling it. I better make sure I'm first then.

(Unless someone wants to control a character named Cashmere for some reason :S)
Trihan
"It's more like a big ball of wibbly wobbly...timey wimey...stuff."
3359
STATUS



To help with your next move, here's your movement range:


Your only action right now is:


With a range of:


KNOW THY ENEMY





Edit: Doesn't look like JJJ7 is online any more so I'm going to bed. See y'all in the morning!

Incidentally, since having one person in charge of each character may result in delays when that person isn't around, should I just do it MS Paint Adventures/Twitch Plays X style where anyone can post suggestions for what action to take next? I didn't want to do that as I figured it might get messy/spammy but if people would prefer that model I can certainly change it.
No wait! I'm online!
...crap.
I'm typing slow cause I'm using a phone.

Anyway, Colin looks like an arsehole so:
I'll attack him with my snowball.
CashmereCat
Self-proclaimed Puzzle Snob
11638
author=Trihan
Incidentally, since having one person in charge of each character may result in delays when that person isn't around, should I just do it MS Paint Adventures/Twitch Plays X style where anyone can post suggestions for what action to take next? I didn't want to do that as I figured it might get messy/spammy but if people would prefer that model I can certainly change it.

I think that would certainly speed things up. I'm all for it. Although I probably should have chosen a more all-inclusive name than just "Cashmere". I feel selfish all of a sudden.

Edit: Just kidding, Cashmere is the name of kings.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
I also vote for messy spammy fast method.
Trihan
"It's more like a big ball of wibbly wobbly...timey wimey...stuff."
3359
Luckily I'm still awake because I never sleep when I'm supposed to.

Too long...



For too long has that asshole Colin gone without a snowball applied directly to his stupid face.



Luckily, Dr. Ritz is in the house, and her prescription is PAIN.



Colin takes 1 DAMAGE, and now has 24 HP.



What will Ritz do now?
>

(and now I really am going to bed; I'll pick this up when I wake up)
CashmereCat
Self-proclaimed Puzzle Snob
11638
  • Move: SW 1, NW 2, facing SW

  • Wait


By the way I've only played this game for like a couple hours and I've already forgotten how to play so if I make mistakes then forgive me haha
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Wait, Marche didn't get a turn? Ritz your agility is TOO DAMN HIGH

I feel like we can probably just skip the rest of the snowball battle tbh

The fact that you picked a game where permadeath is nearly impossible and you almost never get any new characters means that giving each character to a single forum member is possibly not a great idea. Or, I dunno, it would still work fine I guess, but it wouldn't work the way you said you were hoping for. You won't have people cycling in and out due to new characters being used. Maybe change who controls each character at the beginning of each battle?
This looks really cool! I may play this at some momment...

You know, I played this game before, but I eventually quitted since after many optional missions, the game became too easy. It may be more fun if I play this way. :)
Trihan
"It's more like a big ball of wibbly wobbly...timey wimey...stuff."
3359
LockeZ: Characters can move and attack on their turn, so you can throw a snowball and then move, or move then throw a snowball.

author=CashmereCat
  • Move: SW 1, NW 2, facing SW
  • Wait


Ritz has her marching orders.



Lyle takes this opportunity to smack Mewt upside the head with a wet sphere of frozen water! He takes 1 DAMAGE and now has 7 HP.



Colin goes for Mewt as well! He takes 1 DAMAGE and now has 6 HP.



The teacher dispenses some wisdom: it's easier to hit people from the side or behind.

CASHMERE'S TURN

Movement range:


Attack range:



What will Cashmere do?
>
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Oh, you were still on Ritz's first action. I had assumed the lack of a movement command given by the first person was implicitly a command to not move. I guess it's better to specify it though.

Move 1 tile northeast. Throw snowball at Mewt!!! End turn facing southwest.

I hate Mewt so much and this battle ends after two rounds no matter what you do, so let's see if I can kill him off.
Trihan
"It's more like a big ball of wibbly wobbly...timey wimey...stuff."
3359
author=LockeZ
Move 1 tile northeast. Throw snowball at Mewt!!! End turn facing southwest.


Fucking Mewt. Sure you were defending him like five minutes ago but this is school and you've CHANGED, man. You've CHANGED. You can't be responsible for what comes next. It's every man for himself; surely Mewt can understand that.


First we'll go here.


Prepare frozen missiles!


FRIENDLY FIRE! FRIENDLY FIRE!


Cashmere has reached a new rung on his escheladder: KING OF THE BULLIES
Mewt takes 1 DAMAGE and changes class to ETERNAL BUTTMONKEY. He now has 5 HP.


Cementing his dominance over the bully population, Cashmere faces them with steel in his eyes and grit in his heart.


Sesily can contain herself no longer. She wants a piece of Mewt's ass, too! Balls of snow rocket from her direction.
Mewt takes 1 DAMAGE and now has 4 HP.


Shock and horror! Guinness upsets the natural order and throws a snowball at Cashm--just kidding, he goes for Mewt as well.
Mewt takes 1 DAMAGE and now has 3 HP.


You are now Madrine Random Supporting Character Who Will Never Be Seen Nor Heard From Again After This Battle

MOVEMENT RANGE:


ATTACK RANGE:


What will you do?
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