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[RM2K3] LOOKING FOR MAPPERS, SCENARIO WRITERS, TESTERS, SPRITERS, AND ANY OTHER POSITION THAT YOU THINK MAY HELP.

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Okay, lez try this agane.

Game Title: Father: My RPG Maker 2003 Swan Song

Short Description: A young man, his friends, and pet cat uncover the mystery of a fiendish corporation.

Father is a game that is inspired by Gameboy and Gameboy Advance games of my childhood. Thus, that is why there are Pokemnon, Dragon Ball Z, and Mother 3 graphics that build the game.
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Esssentially, the game will encompass 7 areas, each with their own theme. There is a High School which is inhabited by a specter, a desert that holds a vast amount of tresure in a lost pyramid, there is a jungle on a far off island, a volcanic mountainous area, a swampy marshland, a snowy magical academy, and a city in the sky. Each holds a clue to finding out the plot of GOODY Corp and Will and his friends must travel to each area, each with its own troubles, and progress to the end.
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In Game Map:


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Characters:

Will(You can change his first and last name): He is the protaginist of the story. He's simple, easy going, and at the same time he's confused. His father mysteriously passed away after his announcement that he would quit working on a high profile Resurrection project.



Deru Albright: He's Will's best friend and a major Pokemon nerd. He's always teasing Will and he often tries to help him get girls even though he doesn't have any.( Currently working on his portrait)

Kimiyo Miyamoto(Kim for short): She is Will's friend for now but Deru keeps trying to get them together. She's smart, cunning, and very considerate of others.



Mai: Mai is Will's pet cat. She likes fizzy pop, hates milk unlike most cats.
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To be honest, the game isn't super deep. The story itself has some deep themes but overall, as far as battles go and leveling up, it's quite simple.

There are 32 total upgrades to get, totaling 8 upgrades per stat. The stats are

BP(Your HP Level): Each BP Disc Upgrade adds 100BP to your meter.
ATK(Atatck Leve): Each adds 1 ATK Point and so on for Defense and Speed.

As far as the game itself, it is being built on RPG Maker 2003 and it's my last game I'll make amateur as I'm in college now trying to learn 3D and storytelling so that I can do this for real but this has been fun. As for the game itself, it features a menu and battle system that don't utilize the actual battle and menu engines already in 2k3. I've devised these on paper then I just put em to action.

The menu is simply, you see all the info you need on one window. You have a cursor that acts as navigation and you can access settings that can enhance your experience such as a Gameplay Timer, Directional Help arrows, and other settings. The items will consist of story items, consumable foodstuffs, and items that you use on the fly like your MX 3000 bicycle. Here's a screen of the actual menu:



One of the defining features of the game is Good Deeds(Pictured above in the bottom right corner). In the game, some areas will require you to perform a certain amount of Good Deeds to progress. This isn't often but when it does happen, it is important. You can look at who needs what kind of help at the town or city bank and once you've helped them, you might get compensated, you might not but you will get 1 mark towards your Good Deed count. There's 99 Good Deeds in all and all of them will have to be done if you wish to access the extra area.

You also see at the bottom left, there's an area called Trades. This is a concept borrowed from Zelda: Link's Awakening where you'd get an item to trade with someone else all the way through the game, until you get something that you actually get to keep. I loved the concept so much in LA that I felt I had to put in in this game in some form.

There's also Automatic items: These will be deployed when you need them. These consist of revival remedies and other items I can't mention yet.

Specials: Specials are this game's gimmick. There's 3 of them. Mattocks, Cut Blades, and Power Rings. Mattocks break 1 rock, Cut Blades cut 1 bush, and Power Rings allow you to push rocks around for 30 seconds. Once again, taking keys from Pokemon as it is dear to my heart.

As with any traditional game, there are status effects. Poison makes you lose 1-5BP every 5 seconds and can be cured with an Antidote. Headache makes you walk around like a crazy fool. This is annoying and can be cured by snorting aspirin Powder... just kidding! Somebody asked me if you're supposed to snort it, no joke. You put it in a glass of water guys... . And finally, Paralysis makes you stand still for sequentially longer periods of time to the point that you're fully paralyzed and must return to your last save point. This can be cured with a Tranquilizer.

I mentioned there's a bank in the game as well. Moneybag's Bank is where you set up your bank and storage accounts. You will need to set up a pinn number to access your bank account when you're at an ATM or a Storage Unit. In addition to this there is a Hotel known as Hart's Hotel, and a store known as Lucky's Superstore pictured below:



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That should pretty much cover the game as of now. Just keep in mind that this game is a light hearted game with splashes of deep themes. Nothing too fancy, nor is it too bland. I want this game to be simple and fun as it pulls inspiration from Pokemon, the RPGM2k3 game Wither, and a Gameboy game called The From for whom the bell tolls.(It's basically a precursor to Zelda: Link's Awakening)

If you haven't gotten the gist of what I'm about take a look at some of these screens:

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What Help Do I Need?

Listen guys, first off, this game is free to everyone. Once you play it you will find that the quality of the game is usually a cut above the norm but I still want it to be free as this is an amateur game being developed by amateurs. Compensation isn't a thing here. You will of course be glorified in the credits and I give many thanks to you for making this possible but I'm a dude in college just trying to get by. I don't have much to go around with. So I'm asking that you help, with the thought that you'll be helping me create something that I hope becomes dear to people and touches that nostalgia from the GB and GBA days.

So here's what I need:

2+ Co Scenario Writer

Skills: Writer

Level: Advanced (Professional if possible)

Job Description: I am looking for writers that will aid in the creation of mini stories for the game. I'm only one person, and my knowledge of story telling is not as diverse as I would like it to be. I'm learning but I'm not there yet. Which is why I'm looking for people who are able to write short stories. The game is spread around 7-8 areas. I have covered the Ghost in the Highschool, the Desert and the snowy area's scenarios. I would like it if I could get 2-3 stories from each writer. Nothing has to be super deep or anything, in fact I would like it if you focused on comedy and light hearted conversation in your story concepts.

Estimated Time of Work: Until Father is fully developed

2+ Mappers

Skills: Mapping

Level: Advanced (Professional if possible)

Job Description: Mappers are very important to the development of Father. With that beings said, you would have to be very decent at mapping to help. I've been told that I am a very decent mapper and I like to think so. I think I know what makes an interesting map. However, there are only so many ideas that I have pertaining to map making. So here's what I need of you. I would love it first of all if you were familiar with Pokemon style mapping. Large areas that are full of adventure. I would most likely need around 5 maps from each mapper. I will also be assigning you a specific area if you apply. The 5 main areas will comprise of:
-A Town, -A Cave/Tower/Mountain/, -General exploring area(Similar to Routes in Pokemon Games). As of now, I'll be handling the inside of the house as they're quite difficult to see how I'm doing it. -2 secret areas that are made available by use of special items like Mattocks, etc. Things will make a lot more sense when we talk.

Estimated Time of Work: Until All Maps are Completed (A couple of Months at least but it's not like I'll be hounding you or anything.)

1+ Testers (No more than 6)

Skills: Be able to test a game and give decent feedback.

Level: Doesn't matter,just be able to play games.

Job Description: You'll be testing updated builds of the game whenever they come out. This won't be often as the game follows a template that should allow less bugs. You simply need to be able to provide feedback in a PM or word document. Don't be afraid to say anything but be constructive. I will warn you, don't be expecting anything like Dragon Quest or Final Fantasy. This game is much simpler in scope. This is more like a Yume Nikki game or like I've mentioned, Wither.

Estimated Time of Work: Until The Bitter End XD
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Just for credibility I am a decent illustrator and I got 8's and 9's on many of my College English finals. I'm not a great writer but I am a creative writer and I do use a lot of voice and personality in my writing. You've seen a couple of portraits from the game in the characters section, but that's just for this game. Other works include:

Dragon Quest + (Still Active) Dragon Quest +

Screens:


It's got a decent profile built up and I guess people are waiting for it but I kind of fell out of love with it when Square Enix started releasing better games that adhere to the originals. I'm thinking about cutting the extra content except for 1 bonus dungeon.

Where Only Dreams Can Take You (No Longer Active) WODCTY


There Was Also a followup revival to WODCTY but I never released the demo because I wanted to save the ideas for my personal work and once again, time got the best of me and school just wouldn't stop kicking me around. This project was called Project Home: Esteria strory and it was about a group of teens finding out where they belong. During that time period my family was homeless so that's when I thought of that idea because I really didn't know where I fit or if I belonged anywhere. I, as the characters, were trying to find a home. It would have been a great game I think but I was just too over my head again and I had much more important things to work on. The only thing left of it are these screens and strangely I still have the demo. Who knows, I might even pick it back up, but most likely not as it uses exact rips of characters from Tales.


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I'm primarily a Manga artist but I do traditional cartoons as well. I actually was the first to do cartoons for our school newspaper. They weren't really good because I had to fit the boring subject matter in the cartoon. I don't have many scans of images that I've done but I will try to get around to it.

I know how tedious this can be. I understand that people may be frustrated to work with someone who hasn't finished a game fully(Dragon Quest + in 90% though). But All I ask is that a group of people come together to aid in my final bow. Once again, no pay. But when you finish the game, I guarantee you'll feel good inside. That's the game's goal. I want to make people laugh, smile, and enjoy what they're playing. Hopefully, someone, will step up and help out. If not, as I have said, I might not make the game that I want this site to have. Thank you.
sinn
the original sinn
1092
How much is your budget?
author=sinnelius
How much is your budget?


Guess I should have said...free. The work isn't much, nor does it require extreme skill. There's just a lot of it and at the pace I'm going, I don't see this game even making it in 2016. Like I said, if I don't get ample help, I'll jut end up scaling the game down considerably. If I could even get 1 mapper that would make the process much smoother.Hey, I'm not getting paid, this is a free engine. Just looking for people with down time that can provide good help.
Aight. All looks in order. Good luck!
Sounds like a pretty cool game! It would really be a shame if you wouldn't be able to finish it because you don't get enough help. Especially because I already like the cat. I like cats in general but I like this cat even more because it seems to be quite unique because of the fact that it doesn't like milk. I'm also a fan of Earthbound which also is rather lighthearted game but still has some deep motivs just like this game and of course Yume Nikki, my most favorite game. So I'm pretty sure that I'd like this game quite a lot.

I would like to help you out with music but the problem is that it's currently hard for me to take on an unpaid job. I already have rather low rates for indies but getting paid nothing at all at this point wouldn't be easy. But I think that this game would still deserve some original music. If you aren't able to find someone who is able to make some decent music then feel free to message me and I'll try to help you out any way I can.
sinn
the original sinn
1092
Well, i'm not quite sure if i have the skills to help you,
but i draw abit.

sinnelius.deviantart.com

And here's my rmn thread...mostly sketches for now.,,
My sketch thread

I can't promise things to your liking, but if you are okay with my work
hit me up and maybe i can add more content to your game.

Father looks v. cool, i need to see if the battle system is kicking asses :)




author=sinnelius
Well, i'm not quite sure if i have the skills to help you,
but i draw abit.

sinnelius.deviantart.com

And here's my rmn thread...mostly sketches for now.,,
My sketch thread

I can't promise things to your liking, but if you are okay with my work
hit me up and maybe i can add more content to your game.

Father looks v. cool, i need to see if the battle system is kicking asses :)



Actually, Father wasn't intended to have a battle system. I was gonna make it a game like Yume Nikki or something but the game came to a point where it suffered from lack of progression so I added a 1 bit battle system. There's 4 options, Attack Defend Run and Item and no special attacks or anything. You will level up, not by normal standards, and the only thing you gain is money...which you will need in the game. Forgot to add a image of the battle system, they're on the game page.

Now, as far as art goes...I love it. I know how it feels to create something that looks amazing but not get paid for it. If you were to come up with a couple of illustrations it would be up to you because I feel bad not paying another fellow artist for work that I know is hard. You know what, I'll send you a PM so we can talk further about this. Thanks.
author=Fulminis-ictus
Sounds like a pretty cool game! It would really be a shame if you wouldn't be able to finish it because you don't get enough help. Especially because I already like the cat. I like cats in general but I like this cat even more because it seems to be quite unique because of the fact that it doesn't like milk. I'm also a fan of Earthbound which also is rather lighthearted game but still has some deep motivs just like this game and of course Yume Nikki, my most favorite game. So I'm pretty sure that I'd like this game quite a lot.

I would like to help you out with music but the problem is that it's currently hard for me to take on an unpaid job. I already have rather low rates for indies but getting paid nothing at all at this point wouldn't be easy. But I think that this game would still deserve some original music. If you aren't able to find someone who is able to make some decent music then feel free to message me and I'll try to help you out any way I can.


I'll send a PM with some details. I'd be glad to have you aboard.
Ljik - use the handy Edit button instead of making multiple posts. You can quote more than one person per post, too. That is something RMN allows.
author=Liberty
Ljik - use the handy Edit button instead of making multiple posts. You can quote more than one person per post, too. That is something RMN allows.


I'm probably making another violation here but I knew you could quote many people, it just escaped me. Believe me, if this is a Makerscore issue, I have no interest in it. Jus sayin broie.
Not an MS issue (you only get MS from adding things to the site). It's about keeping topics clear of clutter and it's against site rules, so in the future just remember to edit your posts if you have more to add.
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