[RMVX ACE] NAMING THE PARTY?
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Alright, so my game has two protagonists, obviously the one that is in the first slot of the party is taken as the party's "leader" and then when they win a battle, it says "X's Party was victorious!"
I want to have it so the message will "The Party was victorious!"/"You were victorious!" (for when there's only one player in the party) instead of only naming the party leader.. This story is lead by the both of them and it's important that the game's messages reflect both players. I suppose the latter would be the better option because there are moments in my game in which you play as only one of the two protagonists.
I've looked at the scripts, haven't changed anything just to be safe, but I can't figure out how to change the wording. Thoughts?
I want to have it so the message will "The Party was victorious!"/"You were victorious!" (for when there's only one player in the party) instead of only naming the party leader.. This story is lead by the both of them and it's important that the game's messages reflect both players. I suppose the latter would be the better option because there are moments in my game in which you play as only one of the two protagonists.
I've looked at the scripts, haven't changed anything just to be safe, but I can't figure out how to change the wording. Thoughts?
From what I'm looking at, it's in the Vocab module at the top. The default value is...
...so, I would imagine that you would want to change it to...
...or what-have-you. Though, personally, I would comment out the original code (with the "#" character), then replace the code.
Victory = "%s was victorious!"
...so, I would imagine that you would want to change it to...
Victory = "You are victorious!"
...or what-have-you. Though, personally, I would comment out the original code (with the "#" character), then replace the code.
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