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yuno44907
Bcause of i am too smart
0
For testing game we will play zombie adventure mini game. One day, many or only one survivor or survivors escaped to same hospital from zombies. But inside of that hospital wasnt safe and you have to baricade windows and door before more of them come in. Is this hospital holding other survivors or even stronger zombies? Will you join or kill them? Do you want to climb second floor? Can you break the barricades before got eaten? Zombie survivor adventure: now! Flash, clink, whomps!! Lightnings, lightnings scary zombie noises and hot girl scream...

Build your character by using 10 points. 2damage 1hit 1flee 2armor 10hp 1hpr 30mp 3mpr move range... You can use ranged attack but it consumes more mp. You have to have mp, mpr, damage, hit and if you have hp you have to got hpr too. 1 felee is required for being okay. Armor blocks enemy damage so you dont need it. Everything you do consumes mp, you have to get rest and heal sometimes. Other survivers can kill you and they are too much stronger than zombies. Dont go to second floor, it is a trap. As you get stronger zombies will become stronger, bcause of this is a DM controlled game game will be always challanging. If you have 0 move and range thats means you have 1 move and range so there is an invisible +1. NPCs never get tired so they dont have mp, so they are OP. If something is surrounded or cornered it can take damage from a higher range. List of zombies:
1Fresh Zombie1 4move 1dmg 1hit 25hp
2Death Zombie1 1move 1dmg 1hit 85hp
3Scared Zombie1 1move 1dmg 1hit 1flee 75hp
4Zombie Rusher2 6move 6dmg 1hit 1flee
5Zombie Runner2 5move 6dmg 1hit 1flee 50hp
6Zombie Insane2 4move 16dmg 1hit 50hp
7Zombie Fighter2 3move 15dmg 1hit 1flee 75hp
8Zombie Wall2 2move 1dmg 1hit 175hp
9Zombie Killer2 1move 10dmg 5hit 5flee 50hp
10Zombie Murderer3 5move 10dmg 5hit 5flee 50hp
11Zombie Jerk3 4move 14dmg 5hit 5flee 70hp
12Zombie Bulk3 3move 17dmg 5hit 5flee 85hp
13Zombie Tank3 2move 19dmg 5hit 5flee 95hp
14Zombie Graver3 1move 20dmg 5hit 5flee 100hp
15Zombie Old4 1move 30dmg 5hit 5flee 150hp
16Geared Zombie4 1move 20dmg 5hit 5flee 100hp 20armor
17Zombie Ninja5 1move 30dmg 10hit 10flee 150hp
18Zombie Samurai5 1move 20dmg 10hit 10flee 100hp 20armor
19Strange Zombie6 1move 20dmg 15hit 15flee 100hp 20armor
20Armored Zombie7 1move 26dmg 15hit 15flee 135hp 27armor
21Last Zombie8 1move 34dmg 15hit 15flee 165hp 33armor
After i design the map, game will start.
Was lurking on some random forum and came across a topic on battle system, with super long opening post

http://www.fantasystrike.com/forums/index.php?threads/best-combat-system.9819/

Decided to check this section like I usually do once in a while, and what the heck, it's the same person.

Internet really feel much smaller after all these years spend lurking
yuno44907
Bcause of i am too smart
0
İnternet is small, people are not thinking and reading.
yuno44907
Bcause of i am too smart
0
This is my latest video and now i am teaching you this week
"How to abuse a hamster" educate yourself by watching it
https://www.youtube.com/watch?v=yFnnss0HToQ

I will not open a new thread, one thread is enought for me...
User was warned for this post
author=puppeto4
Was lurking on some random forum and came across a topic on battle system, with super long opening post

http://www.fantasystrike.com/forums/index.php?threads/best-combat-system.9819/

Decided to check this section like I usually do once in a while, and what the heck, it's the same person.

Internet really feel much smaller after all these years spend lurking
I think this guy also posted on the Unity forums, and probably every other forum with anything remotely to do with indie game design.

I've already locked one (or has it been two?) of his crazy rambling nonsensical "game" "design" threads.

E:
haha wow the responses there are almost verbatim the responses he got here.

-You're better off learning to code and trying to code the game yourself
-you are badly underestimating the amount of work required here.
-I am confused... I thought this was a joke.
-best thread in years
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