HOLOLENS GAMES
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http://www.theverge.com/2015/4/29/8513561/microsoft-hololens-apps-build-2015
So Microsoft just demoed architects designing holographic buildings around themselves, controlling real robots with a holographic interface, holographic pets, and decorating your bedroom with holographic posters, windows, and apps.
And Unity just announced that they're going to support HoloLens.
So which one of you is going to be the first person to make a starship simulator game with Hololens and when can I give you my money?
Seriously, though, if you told child me that I would live to see a time that anyone can design holographic games that interact with the real world, I wouldn't believe you. What kind of cool games are we going to see? What kind do you want to make?
So Microsoft just demoed architects designing holographic buildings around themselves, controlling real robots with a holographic interface, holographic pets, and decorating your bedroom with holographic posters, windows, and apps.
And Unity just announced that they're going to support HoloLens.
So which one of you is going to be the first person to make a starship simulator game with Hololens and when can I give you my money?
Seriously, though, if you told child me that I would live to see a time that anyone can design holographic games that interact with the real world, I wouldn't believe you. What kind of cool games are we going to see? What kind do you want to make?
I find the HoloLens to be rather intriguing myself, and wanted to take a look into an SDK involving it when they first presented (which didn't seem possible back then as it was limited to people from the U.S.).
I'm wondering how much knowledge you need to bring along in terms of computer vision to be able to make anything reasonable. Personally, I'm more excited about non game stuff you can make with this though, like scientific data visualization, but I'm also fascinated by what this can do for games.
Too bad the HoloLens probably won't be quite portable though. Still waiting for the day where Augmented Reality glasses will provide a reasonable opportunity to make real life into an mmorpg, where your gear is drawn on top of your actual clothes, and where you can somewhat duel each other in the real world.
I'm wondering how much knowledge you need to bring along in terms of computer vision to be able to make anything reasonable. Personally, I'm more excited about non game stuff you can make with this though, like scientific data visualization, but I'm also fascinated by what this can do for games.
Too bad the HoloLens probably won't be quite portable though. Still waiting for the day where Augmented Reality glasses will provide a reasonable opportunity to make real life into an mmorpg, where your gear is drawn on top of your actual clothes, and where you can somewhat duel each other in the real world.
On my phone atm so I can't go into huge detail, but I remember seeing that HoloLens stuff a while back and it was super cool. I'm talking about the demo they had on Mars with the live 3D holocall or whatever.
I'd be interested in design a HoloLens horror game that changed based on your environment or something. The thing is, I wouldn't want to play a "normal" game on a platform like this. I'd want to play something that had more of a thrill ride experience in mind.
I'd be interested in design a HoloLens horror game that changed based on your environment or something. The thing is, I wouldn't want to play a "normal" game on a platform like this. I'd want to play something that had more of a thrill ride experience in mind.
author=Kazesui
Too bad the HoloLens probably won't be quite portable though. Still waiting for the day where Augmented Reality glasses will provide a reasonable opportunity to make real life into an mmorpg, where your gear is drawn on top of your actual clothes, and where you can somewhat duel each other in the real world.
I was thinking about this as well, but my friend pointed out to me that the first popular smart phones came out in 2000, the first iPhone came out in 2007, and now it's 2015 and like everybody has them. So I imagine in 10-15 years it's incredibly likely that something like this could be mass-adopted and made into something that's part of our everyday lives.
Wearing whatever clothes you want down the street sounds cool as heck. Just imagine things like redesigning your apartment, or playing cards on the internet - (Hearthstone becomes Yu-Gi-Oh with life-size 3D fighters!) or having virtual Pokemon run around and play in your living room!
This is all cool beans, I hope it pans out~
author=Kazesui
Personally, I'm more excited about non game stuff you can make with this though, like scientific data visualization, but I'm also fascinated by what this can do for games.
I'm also very interested in that aspect of it. I work for the Department of Defense doing R&D for simulations, training, and medical stuff as my day job and we've been doing some seriously amazing stuff with the Kinect. I can't even begin to express how much of a game-changer the HoloLens is. This is going to revolutionize training and surgery.
Too bad the HoloLens probably won't be quite portable though.
Why do you say that? They said that it's fully self-contained and doesn't need to be tethered to any other device. It has its own onboard CPU and GPU, unlike the Oculus Rift.
Ah yea, we were talking about training as well. I can imagine learning how to fix a plumbing problem or fix something under the hood of your car by loading a 3D image up in your living room, Iron Man-style.
I think he was referring to, like, wearing the HoloLens down the street. It doesn't really look like it's suitable for that yet - it's big and clunky, and I'm not sure what the battery life is like - but I'm sure that'll be one of the first things they start working on after the initial release.
author=SaileriusToo bad the HoloLens probably won't be quite portable though.
Why do you say that? They said that it's fully self-contained and doesn't need to be tethered to any other device. It has its own onboard CPU and GPU, unlike the Oculus Rift.
I think he was referring to, like, wearing the HoloLens down the street. It doesn't really look like it's suitable for that yet - it's big and clunky, and I'm not sure what the battery life is like - but I'm sure that'll be one of the first things they start working on after the initial release.
author=slashauthor=SaileriusToo bad the HoloLens probably won't be quite portable though.
Why do you say that? They said that it's fully self-contained and doesn't need to be tethered to any other device. It has its own onboard CPU and GPU, unlike the Oculus Rift.
I think he was referring to, like, wearing the HoloLens down the street. It doesn't really look like it's suitable for that yet - it's big and clunky, and I'm not sure what the battery life is like - but I'm sure that'll be one of the first things they start working on after the initial release.
Sorry, should have been more explicit there. I meant exactly this.
I've been interested with the idea since the announcement as for portability I'm guessing you'll need to be on the same wifi as the computer your using it with seeing it connects to it. We all know younger kids are going to be interested in it too though seeing Microsoft owns the Minecraft rights now.
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