*GET YOUR "UNFINISHED" GAMES REVIEWED*
Posts
IMPORTANT NEWS UPDATE
Double post for an update. I will also put this in my first post so others who first visit the thread are aware. I've been doing reviews for a while as most of you know, and i've done quite a lot so far. Its only recently that a friend of mine played my game and encouraged me to work on it more, and i've gained a more interesting thrill to work on my game. Thus sadly, reviews are going to be bogged down a bit. No, i am not closing this thread, i will still accept games to review, and i will try to work out the problems with the current games and review the ones i still have to do, but don't expect the reviews to come as quick as they once did. Thanks.
INTRODUCTION
Not to one up Myersguy or anything, but since i have tons of time, I thought i would consider doing this. Theres tons of games on this site; some are seen, some are played, and yet there is no feedback, no suggestions, no criticism, no compliments. (hardly anyway) I will help this community and all its game makers and offer my time to extensively play your games and offer my opinions, suggestions and comments. (sort of like an extension of the play something day)
The reason i'm doing this is because I love using rpgmaker. When i first got it however many years ago, i would fiddle with it for hours. Rpgmaker is a basic game creation thingy, but has so much potential with little effort to utilize its max effects. So many others have taken a joy to it as well, and i want rpgmaker to continue to thrive. All the game players out there today; it comes across their minds at one point or another: "i wish i could make a game!" Rpgmaker gives them this little wish, although it lacks modern technology and graphics or whatnot, it is still a strong device capable of satiating a person's urge to make their games.
Now I don't really have many "requirements" so to speak, but there are some things I would appreciate you to do/have.
1. Create a game page on rpgmaker.net and have a download to that game.
2. I would much rather play demos or short games rather than fully completed games; i want to give many people a chance to recieve comments and suggestions, and if the game is huge it will kinda suck a way some time.
3. Most importantly, realize that my opinions are not the word of god. I may have my personal opinions, and my general ideas to what i think might make the game better, but if you dont want to make certain changes, thats alright, its your game. Being able to take criticism and decide what needs to be changed or altered based on feedback is the most important point i think.
Now, once I play your game, i'll be sure to submit a review (hopefully i'll make it more concise and organized than my previous ones) to your game page. I will also link to your game from this thread, and if i want to take it further, i'll probably make a little collab of it with screenshots and whatnot featuring its bright points or whatnot.
Whelp, this is it. I hope you'll all be willing to show me your games, i'm just trying my best to keep this community alive. (even though i havent done jack, which helps prove my point of this thread)
How I Review Games
When I submit my review for your game, I will split it into sections; each section that can be "rated" will be rated 1 through 5. The ratings are only for how impressed I was in that section; dont be intimidated if i give you low scores, its just my opinion that you need to improve your game. The following are the factors I use to evaluate your game: (throughout each factor i will state what i thought needed improvements along the way)
Gameplay: The meat of my review. How hard is the game? What are dungeons like? What kind of systems does the game have? What are battles like? Are places in the game dynamic and have things for you to do? Are there lots to do? (If that's the focus of your game) I look to see how fun the game is, and whether the features implemented are fun and creative.
Graphics and Mapping: I'm not very picky with graphics and charsets used because not everyone can make their own. RTP is fine as long as it's utilized to the best of your ability. (You'll learn as you go if you're new) Custom graphics are a bit of a wow, so long as their used properly. Battle animations and animations, character animations etc used in game are also taken into account. For mapping as long as you know how to use the chipsets, and maybe use them in interesting ways.
Music and Sounds: I'm not too picky with music and sounds either since not everyone can make their own. As long as I don't hear final fantasy music, or well known game music, then everything's good. Also, the time and appropriateness of the music for certain places and scenes are also taken into account. Sounds, well they make the game more dynamic. Throw in a few sounds for realism, or throw in some ambience for a better atmosphere.
Atmosphere and Setting: The type of aura that the game gives off during play. Not all games give off a potent atmosphere, and that's all right. Also when and where the game takes place, and how much info was given about it.
Story: How well the story is told as well as the pacing. The revealing of the plot or sequential plots and how sturdy they are. The amount of information given at certain times and foreshadowing is what I look at too, although your game doesn't need to have foreshadowing. (Although most of the time you cant help it) I don't judge a story if its cliché since mostly everything today is cliché, and aside from that I don't know how the story might turn out in the end.
What I liked: Self-explantory
Closing Statements: Self-explantory
REVIEWS IN PROGRESS
COMING UP NEXT: Beloved Rapture
Megaman Battle Network RPG
Mid-Autumn-Garden Chapter 2 Arc II
Demon Destiny 1
Last Legend
Crystal Crazy
Last Day
REVIEWED GAMES
Castle Quest - http://www.rpgmaker.net/games/473/reviews/202/
Solar Tear - http://www.rpgmaker.net/games/241/reviews/203/
Celdran's Curse - http://www.rpgmaker.net/games/445/reviews/204/
Final Fantasy Empires - http://www.rpgmaker.net/games/429/reviews/205/
Dragon Fantasy II - http://www.rpgmaker.net/games/430/reviews/207/
Reality: A Path to a Shattered World - http://www.rpgmaker.net/games/555/reviews/209/
Vanity: Satan's Wish - http://www.rpgmaker.net/games/534/reviews/210/
Phantom Legacy - http://www.rpgmaker.net/games/504/reviews/211/
Pimp - http://www.rpgmaker.net/games/693/reviews/214/
ABOUT THE GAMES
----CASTLE QUEST----
http://www.rpgmaker.net/games/473/
My Review - http://www.rpgmaker.net/games/473/reviews/202/
Castle's Quest is an attempt at an old school game! Like the ones from long ago… It is an accurate representation of such a game, and features unique ideas to make gameplay dynamic and interesting. There are puzzles around every corner as you traverse the castle looking for the princess…

Talk to the king for what you should do! He will tell you about what ails the castle.

Fight evil spirits, snakes and skeletons throughout the castle as you search for the princess!

Gather and form a party to help you in battle and provide you with field abilities to help you solve puzzles!

Tons of puzzles around every corner and several characters to help solve them!
Castle's Quest: a unique game for anyone who wants a basic adventure with nothing overly dramatic or complicated. Good for those who want to get right into the action and solve some puzzles.
----SOLAR TEAR----
http://www.rpgmaker.net/games/241/
My Review - http://www.rpgmaker.net/games/241/reviews/203/
Solar Tear is an epic RPG with a great building story. Traverse this downtrodden world as a hacker with monetary issues. What she happens to think as a normal job eventually entangles her in much more…

There are many choices within the game; go right or go up, confront the gang members or sneak past them. There are several choices with how to deal with situations, and it will be these choices that will make you want to play the game again!

Battle robots and machines in this futuristic world plunged into chaos and crime.

Gaze at the amazing level of detail and grand array of aesthetics.

Lively and unique puzzles that unearth much deeper thinking and resolution.
Solar Tear is an amazing game with a foreboding story and a capturing atmosphere. It is a definite must play, and is a good example of a well-constructed story.
----FINAL FANTASY EMPIRES----
http://www.rpgmaker.net/games/429/
My Review - http://www.rpgmaker.net/games/429/reviews/205/
If you like fan games, and if you like final fantasy, Final Fantasy Empires is for you! The game has a strong FF type feel with classic final fantasy type sprites, and the classic battle system!

Learn about the world and the warring nations. Learn of the chaos that is about to ensue.

Oggle at custom charactersets and well designed towns and areas!

Learn about a key discovery in the world â€" Orum! Equip orum and use its power to boost your character or cast spells!

The battles have a classic RPG type feel with Final Fantasy type spells and items. Use orum to unleash spells or skills to kill your enemies!

Explore a vast world, with several places to explore, with a world map to guide you!
Final Fantasy Empires, an interesting story that any FF fan should play.
----CELDRAN'S CURSE----
http://www.rpgmaker.net/games/445/
My Review - http://www.rpgmaker.net/games/445/reviews/204/
Celdran's Curse; an epic story about a horrible fate… live your life as two brave children who have been inflicted with this curse!

Say farewell to your home, your family; as you start your journey into a whole new land.

Do several quests and reap the rewards!

Learn of the children's epic adventures and see the lands where they are swept to!

Fight many horrible creatures that seem to lumber after you from your horrible fate.

Learn the story, love it, and question it; live the children's lives as things fester behind you in the shadows…
Celdran's Curse; a game worth playing if not for the story alone.
----DRAGON FANTASY II----
http://www.rpgmaker.net/games/430/
My Review - http://www.rpgmaker.net/games/430/reviews/207/
Dragon Fantasy II, a mix of final fantasy and dragon warrior into one game! If you like Dragon warrior, final fantasy, and a simple game with emphasis on gameplay, then this game is for you.

Choose from a variety of classes. There are several to choose from, which can also create replayability value.

Explore many interesting areas, expanding from undergrounds caves, to poison swamp tunnels to towers!

Talk to the king and find out what has caused the chaos in the land!

Battle your way through several enemies on your journey to rid the world of darkness.
Dragon Fantasy II, a great game with the classic retro RPG atmosphere that anyone who loves classics should play! (or anyone else for that matter)
----REALITY: A PATH TO A SHATTERED WORLD----
http://www.rpgmaker.net/games/555/
My Review - http://www.rpgmaker.net/games/555/reviews/209/
Reality: Path to a Shattered World is an epic story with much to unfold. Play as Leo and company as they complete their last mission as a team.

Fight against the Empire and their machines!

Fight difficult bosses that make you think more strategically!

Work with your friends as you fight and battle through your missions.

Learn of Leo and his team, and the many questions that need answers…
Reality: A Path to a Shattered World seems to have very “magical†things working on in the background; this game is worth a play-through by any rpgmaker fan.
----VANITY: SATAN'S WISH----
http://www.rpgmaker.net/games/534/
My Review - http://www.rpgmaker.net/games/534/reviews/210/
Vanity Satan's Wish is a very atmospheric game with dynamic cutscenes and several choices in dialogue. The gameplay is mostly balanced and allows for a very interesting story experience.

Learn of your special powers, and how can help destroy the world… or save it.

Use your powers during combat for high damage.

The game features touch based encounters that could ignore; no more random encounters!

Enjoy dynamic cutscenes consisting of several “facesets†and backgrounds for the most accurate feel of the scene.
Vanity Satan's Wish definitely brings story telling to a different perspective, which is definitely worth a play through.
----PHANTOM LEGACY----
http://www.rpgmaker.net/games/504/
My Review - http://www.rpgmaker.net/games/504/reviews/211/
Phantom Legacy is a very professional made game, containing great visuals, audio and gameplay of a real game.

Learn of the ambitions of someone lurking in the shadows…

Solve puzzles expanding through large areas!

Progress through the game and fell hideous monstrosities!

Cast spells and use swordplay, with amazing aesthetic visuals.
Phantom Legacy; another great game worth a try. Anybody who appreciates rpgmaker should see the hard work put into this great game.
Double post for an update. I will also put this in my first post so others who first visit the thread are aware. I've been doing reviews for a while as most of you know, and i've done quite a lot so far. Its only recently that a friend of mine played my game and encouraged me to work on it more, and i've gained a more interesting thrill to work on my game. Thus sadly, reviews are going to be bogged down a bit. No, i am not closing this thread, i will still accept games to review, and i will try to work out the problems with the current games and review the ones i still have to do, but don't expect the reviews to come as quick as they once did. Thanks.
INTRODUCTION
Not to one up Myersguy or anything, but since i have tons of time, I thought i would consider doing this. Theres tons of games on this site; some are seen, some are played, and yet there is no feedback, no suggestions, no criticism, no compliments. (hardly anyway) I will help this community and all its game makers and offer my time to extensively play your games and offer my opinions, suggestions and comments. (sort of like an extension of the play something day)
The reason i'm doing this is because I love using rpgmaker. When i first got it however many years ago, i would fiddle with it for hours. Rpgmaker is a basic game creation thingy, but has so much potential with little effort to utilize its max effects. So many others have taken a joy to it as well, and i want rpgmaker to continue to thrive. All the game players out there today; it comes across their minds at one point or another: "i wish i could make a game!" Rpgmaker gives them this little wish, although it lacks modern technology and graphics or whatnot, it is still a strong device capable of satiating a person's urge to make their games.
Now I don't really have many "requirements" so to speak, but there are some things I would appreciate you to do/have.
1. Create a game page on rpgmaker.net and have a download to that game.
2. I would much rather play demos or short games rather than fully completed games; i want to give many people a chance to recieve comments and suggestions, and if the game is huge it will kinda suck a way some time.
3. Most importantly, realize that my opinions are not the word of god. I may have my personal opinions, and my general ideas to what i think might make the game better, but if you dont want to make certain changes, thats alright, its your game. Being able to take criticism and decide what needs to be changed or altered based on feedback is the most important point i think.
Now, once I play your game, i'll be sure to submit a review (hopefully i'll make it more concise and organized than my previous ones) to your game page. I will also link to your game from this thread, and if i want to take it further, i'll probably make a little collab of it with screenshots and whatnot featuring its bright points or whatnot.
Whelp, this is it. I hope you'll all be willing to show me your games, i'm just trying my best to keep this community alive. (even though i havent done jack, which helps prove my point of this thread)
How I Review Games
When I submit my review for your game, I will split it into sections; each section that can be "rated" will be rated 1 through 5. The ratings are only for how impressed I was in that section; dont be intimidated if i give you low scores, its just my opinion that you need to improve your game. The following are the factors I use to evaluate your game: (throughout each factor i will state what i thought needed improvements along the way)
Gameplay: The meat of my review. How hard is the game? What are dungeons like? What kind of systems does the game have? What are battles like? Are places in the game dynamic and have things for you to do? Are there lots to do? (If that's the focus of your game) I look to see how fun the game is, and whether the features implemented are fun and creative.
Graphics and Mapping: I'm not very picky with graphics and charsets used because not everyone can make their own. RTP is fine as long as it's utilized to the best of your ability. (You'll learn as you go if you're new) Custom graphics are a bit of a wow, so long as their used properly. Battle animations and animations, character animations etc used in game are also taken into account. For mapping as long as you know how to use the chipsets, and maybe use them in interesting ways.
Music and Sounds: I'm not too picky with music and sounds either since not everyone can make their own. As long as I don't hear final fantasy music, or well known game music, then everything's good. Also, the time and appropriateness of the music for certain places and scenes are also taken into account. Sounds, well they make the game more dynamic. Throw in a few sounds for realism, or throw in some ambience for a better atmosphere.
Atmosphere and Setting: The type of aura that the game gives off during play. Not all games give off a potent atmosphere, and that's all right. Also when and where the game takes place, and how much info was given about it.
Story: How well the story is told as well as the pacing. The revealing of the plot or sequential plots and how sturdy they are. The amount of information given at certain times and foreshadowing is what I look at too, although your game doesn't need to have foreshadowing. (Although most of the time you cant help it) I don't judge a story if its cliché since mostly everything today is cliché, and aside from that I don't know how the story might turn out in the end.
What I liked: Self-explantory
Closing Statements: Self-explantory
REVIEWS IN PROGRESS
COMING UP NEXT: Beloved Rapture
Megaman Battle Network RPG
Mid-Autumn-Garden Chapter 2 Arc II
Demon Destiny 1
Last Legend
Crystal Crazy
Last Day
REVIEWED GAMES
Castle Quest - http://www.rpgmaker.net/games/473/reviews/202/
Solar Tear - http://www.rpgmaker.net/games/241/reviews/203/
Celdran's Curse - http://www.rpgmaker.net/games/445/reviews/204/
Final Fantasy Empires - http://www.rpgmaker.net/games/429/reviews/205/
Dragon Fantasy II - http://www.rpgmaker.net/games/430/reviews/207/
Reality: A Path to a Shattered World - http://www.rpgmaker.net/games/555/reviews/209/
Vanity: Satan's Wish - http://www.rpgmaker.net/games/534/reviews/210/
Phantom Legacy - http://www.rpgmaker.net/games/504/reviews/211/
Pimp - http://www.rpgmaker.net/games/693/reviews/214/
ABOUT THE GAMES
----CASTLE QUEST----
http://www.rpgmaker.net/games/473/
My Review - http://www.rpgmaker.net/games/473/reviews/202/
Castle's Quest is an attempt at an old school game! Like the ones from long ago… It is an accurate representation of such a game, and features unique ideas to make gameplay dynamic and interesting. There are puzzles around every corner as you traverse the castle looking for the princess…

Talk to the king for what you should do! He will tell you about what ails the castle.

Fight evil spirits, snakes and skeletons throughout the castle as you search for the princess!

Gather and form a party to help you in battle and provide you with field abilities to help you solve puzzles!

Tons of puzzles around every corner and several characters to help solve them!
Castle's Quest: a unique game for anyone who wants a basic adventure with nothing overly dramatic or complicated. Good for those who want to get right into the action and solve some puzzles.
----SOLAR TEAR----
http://www.rpgmaker.net/games/241/
My Review - http://www.rpgmaker.net/games/241/reviews/203/
Solar Tear is an epic RPG with a great building story. Traverse this downtrodden world as a hacker with monetary issues. What she happens to think as a normal job eventually entangles her in much more…

There are many choices within the game; go right or go up, confront the gang members or sneak past them. There are several choices with how to deal with situations, and it will be these choices that will make you want to play the game again!

Battle robots and machines in this futuristic world plunged into chaos and crime.

Gaze at the amazing level of detail and grand array of aesthetics.

Lively and unique puzzles that unearth much deeper thinking and resolution.
Solar Tear is an amazing game with a foreboding story and a capturing atmosphere. It is a definite must play, and is a good example of a well-constructed story.
----FINAL FANTASY EMPIRES----
http://www.rpgmaker.net/games/429/
My Review - http://www.rpgmaker.net/games/429/reviews/205/
If you like fan games, and if you like final fantasy, Final Fantasy Empires is for you! The game has a strong FF type feel with classic final fantasy type sprites, and the classic battle system!

Learn about the world and the warring nations. Learn of the chaos that is about to ensue.

Oggle at custom charactersets and well designed towns and areas!

Learn about a key discovery in the world â€" Orum! Equip orum and use its power to boost your character or cast spells!

The battles have a classic RPG type feel with Final Fantasy type spells and items. Use orum to unleash spells or skills to kill your enemies!

Explore a vast world, with several places to explore, with a world map to guide you!
Final Fantasy Empires, an interesting story that any FF fan should play.
----CELDRAN'S CURSE----
http://www.rpgmaker.net/games/445/
My Review - http://www.rpgmaker.net/games/445/reviews/204/
Celdran's Curse; an epic story about a horrible fate… live your life as two brave children who have been inflicted with this curse!

Say farewell to your home, your family; as you start your journey into a whole new land.

Do several quests and reap the rewards!

Learn of the children's epic adventures and see the lands where they are swept to!

Fight many horrible creatures that seem to lumber after you from your horrible fate.

Learn the story, love it, and question it; live the children's lives as things fester behind you in the shadows…
Celdran's Curse; a game worth playing if not for the story alone.
----DRAGON FANTASY II----
http://www.rpgmaker.net/games/430/
My Review - http://www.rpgmaker.net/games/430/reviews/207/
Dragon Fantasy II, a mix of final fantasy and dragon warrior into one game! If you like Dragon warrior, final fantasy, and a simple game with emphasis on gameplay, then this game is for you.

Choose from a variety of classes. There are several to choose from, which can also create replayability value.

Explore many interesting areas, expanding from undergrounds caves, to poison swamp tunnels to towers!

Talk to the king and find out what has caused the chaos in the land!

Battle your way through several enemies on your journey to rid the world of darkness.
Dragon Fantasy II, a great game with the classic retro RPG atmosphere that anyone who loves classics should play! (or anyone else for that matter)
----REALITY: A PATH TO A SHATTERED WORLD----
http://www.rpgmaker.net/games/555/
My Review - http://www.rpgmaker.net/games/555/reviews/209/
Reality: Path to a Shattered World is an epic story with much to unfold. Play as Leo and company as they complete their last mission as a team.

Fight against the Empire and their machines!

Fight difficult bosses that make you think more strategically!

Work with your friends as you fight and battle through your missions.

Learn of Leo and his team, and the many questions that need answers…
Reality: A Path to a Shattered World seems to have very “magical†things working on in the background; this game is worth a play-through by any rpgmaker fan.
----VANITY: SATAN'S WISH----
http://www.rpgmaker.net/games/534/
My Review - http://www.rpgmaker.net/games/534/reviews/210/
Vanity Satan's Wish is a very atmospheric game with dynamic cutscenes and several choices in dialogue. The gameplay is mostly balanced and allows for a very interesting story experience.

Learn of your special powers, and how can help destroy the world… or save it.

Use your powers during combat for high damage.

The game features touch based encounters that could ignore; no more random encounters!

Enjoy dynamic cutscenes consisting of several “facesets†and backgrounds for the most accurate feel of the scene.
Vanity Satan's Wish definitely brings story telling to a different perspective, which is definitely worth a play through.
----PHANTOM LEGACY----
http://www.rpgmaker.net/games/504/
My Review - http://www.rpgmaker.net/games/504/reviews/211/
Phantom Legacy is a very professional made game, containing great visuals, audio and gameplay of a real game.

Learn of the ambitions of someone lurking in the shadows…

Solve puzzles expanding through large areas!

Progress through the game and fell hideous monstrosities!

Cast spells and use swordplay, with amazing aesthetic visuals.
Phantom Legacy; another great game worth a try. Anybody who appreciates rpgmaker should see the hard work put into this great game.
author=thunderdraco link=topic=1784.msg28457#msg28457 date=1219819446
Not to one up Myersguy or anything...
It's all good. I actually just closed my thread (possibly temporary, posibly not) so now people have a new place to go.
Unfortuately, my "tons of time" came to an end.
Well im home 24/7 so i thought it would be good if i actually did something good for the community with dat time. :D
looks like an excellent way to get some feedback on my last demo for Solar Tear;
http://www.rpgmaker.net/games/241/
gogogo
http://www.rpgmaker.net/games/241/
gogogo
I wouldn't mind a bit of feedback on one of my games, either.
Celdran's Curse - RPG - 2 hours at the most.
http://www.rpgmaker.net/games/445/
Celdran's Curse - RPG - 2 hours at the most.
http://www.rpgmaker.net/games/445/
author=myersguy link=topic=1784.msg28460#msg28460 date=1219821636Nooooooooooooooooooooooooooooooooo!!!
I actually just closed my thread
Just a quick question. I know you're mainly looking for demos and short games, but would you be interested in playing parts of long games? In other words, you play it until you think you've seen enough to review, then not worry about the rest? Just curious...
lol This is just the kind of thing I need for my game ^_^
Now if only Moderation team would tell me why it's still denied :-[
Now if only Moderation team would tell me why it's still denied :-[
Oi! I've been waiting for something like this to come along! Glad you decided to take it up, Thunderdraco. If you could, or whenever you have the time, I wouldn't mind you giving Dragon Fantasy II a go. It's still in it's demo stages, so I thought I'd put it in here to get another review for it. Maybe it'll help me see what else I could do with it, hm?
Anyway, here is the game page: http://www.rpgmaker.net/games/430/
Now, I don't really know how long it is on the dot, but if I were to make an estimate...I would say about 3 horus? But I don't really know. I know where everything is and where I have to go, so I'm not the greatest judge on the gamez length.
Anyway, here is the game page: http://www.rpgmaker.net/games/430/
Now, I don't really know how long it is on the dot, but if I were to make an estimate...I would say about 3 horus? But I don't really know. I know where everything is and where I have to go, so I'm not the greatest judge on the gamez length.
Please try out FFEmpires (fangamge)
http://www.rpgmaker.net/games/429/
or Castle Quest (short dungeon crawler)
http://www.rpgmaker.net/games/473/
and then let me know what you thought of either of them
http://www.rpgmaker.net/games/429/
or Castle Quest (short dungeon crawler)
http://www.rpgmaker.net/games/473/
and then let me know what you thought of either of them
hahah oh wow. Should have expected this many replies after i went to bed. :P Give me some time and i will get my reviews up as quick as possible! Also, uh, I suppose i could play some longer games, its just that i think should play the entire thing to properly evaluate it. (even though i didnt do that for the play something day) But i guess if you really want feedback, i could play the complete/longer games for a while and make comments of what ive seen thus far.
BTW, as far as progress, i've started Solar Tear.
BTW, as far as progress, i've started Solar Tear.
Bump to state that I have finished castle quest and I have submitted a review, which is still pending. I will link it once its accepted.
Triple post but Ephiam next time please dont make your game an installer :\ it would be so much easier just to give me the folder. (i know its not hard to install i'd just prefer the folder)
Dude you can just edit your last post you don't have to keep posting over and over again. Thanks for the review though. I disagree with some of your evaluations but for the most part it was useful and insightful.
I'm aware. But more bumps means more attention. Plus its not like theres alot of people here simple things like double posts aren't too big when its not very crowded.
Also, i'm stuck on Solar Tear I need some help. I'm at the waste desposal place thing where you have to enter the 7 digit password by locating all the terminals to find the clues. I know that 2,7,3,4 have to go together, and that 5,8,1 has to go together too. But i tried both combinations, putting 5,8,1 in front and behind 2,7,3,4 and i still didnt get the right code. I don't get the puzzle. The basic clue format is "previous number is this, next number is this, so i take it theres a number inbetween those two? Then it doesnt make sense that theres two "previous is 7, next is 3" messages, because if theres more than one 7 or 3 then theres no room for the other numbers. And how would you know what goes first?
EDIT: Nevermind i just got it.
Also, i'm stuck on Solar Tear I need some help. I'm at the waste desposal place thing where you have to enter the 7 digit password by locating all the terminals to find the clues. I know that 2,7,3,4 have to go together, and that 5,8,1 has to go together too. But i tried both combinations, putting 5,8,1 in front and behind 2,7,3,4 and i still didnt get the right code. I don't get the puzzle. The basic clue format is "previous number is this, next number is this, so i take it theres a number inbetween those two? Then it doesnt make sense that theres two "previous is 7, next is 3" messages, because if theres more than one 7 or 3 then theres no room for the other numbers. And how would you know what goes first?
EDIT: Nevermind i just got it.
I'm not trying to be a rules-lawyering jackass here, but it's not really a matter of attention. Double posts and so on are NOT allowed unless 1) a fair amount of time has passed, or 2) there is new content to show, and I will lock topics by creators that do it repeatedly. This really isn't negotiable so please don't test me.
I know it might seem strict and meaningless right now, but it's really not. I just don't want this place to turn into an uncontrollable cesspool like certain other sites as it evolves, so that's why I moderate the way I do.
I know it might seem strict and meaningless right now, but it's really not. I just don't want this place to turn into an uncontrollable cesspool like certain other sites as it evolves, so that's why I moderate the way I do.
author=thunderdraco link=topic=1784.msg28511#msg28511 date=1219874824Eh, don't sweat it. Stick to the demos, games in the making need feedback more anyway. I won't trouble you with anything lengthy.
I suppose i could play some longer games, its just that i think should play the entire thing to properly evaluate it. (even though i didnt do that for the play something day) But i guess if you really want feedback, i could play the complete/longer games for a while and make comments of what ive seen thus far.




















