REMEMBER YOUR "DREAM GAME?" HOW DID THAT TURN OUT?
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author=Isrieri
I ain't making my dream game until I'm damn well ready.
If you're gonna do it. Do it right. That's my opinion.
Yeah that's me pretty much!
My dream game initially was called Final Fantasy X. This was before FF8 was out so I saw that it had a lot of FF6 and FF7 influence to it when I looked back on it later. I'm not showing anyone my notes on it, it's horrible. Maybe not as bad as the actual FFX (ohoho). OK seriously though, it felt too derivative and had a main character based on me except that made it awful because I was like a 13/14 year old back when I was thinking of it. No one likes 13/14 year old main characters.
Getting RPG Maker and playing around with it and having experience releasing shorter and different games has led to my dream game shifting to Adalyn and Paradise Blue remake. I have one dream game that I would like hand drawn backgrounds for but other than that, I don't have a solid idea of what I'd want if I had unlimited power/time/money/whatever. I'll think of it once that time comes.
And yeah, i think it might be best to not start your RPG Making with a dream game. Might as well get some practice in first so you can do it right! People can and have done it before of course, but my recommendation still stands.
Getting RPG Maker and playing around with it and having experience releasing shorter and different games has led to my dream game shifting to Adalyn and Paradise Blue remake. I have one dream game that I would like hand drawn backgrounds for but other than that, I don't have a solid idea of what I'd want if I had unlimited power/time/money/whatever. I'll think of it once that time comes.
And yeah, i think it might be best to not start your RPG Making with a dream game. Might as well get some practice in first so you can do it right! People can and have done it before of course, but my recommendation still stands.
My dream game is currently an online 2D fighter with RPG elements that I can't afford to make.
Ask again in a day and it will be something different.
Ask again in a day and it will be something different.
author=Ocean
And yeah, i think it might be best to not start your RPG Making with a dream game. Might as well get some practice in first so you can do it right! People can and have done it before of course, but my recommendation still stands.
Well, to be honest, I would like to think you always make your dream game so you can think of another dream game for your next one if you ruin your current one. Sometimes burning through what you thought were your dream games can lead you to one you actually knew was your dream game. Because you change and so do your ideals.
author=CashmereCatauthor=OceanWell, to be honest, I would like to think you always make your dream game so you can think of another dream game for your next one if you ruin your current one. Sometimes burning through what you thought were your dream games can lead you to one you actually knew was your dream game. Because you change and so do your ideals.
And yeah, i think it might be best to not start your RPG Making with a dream game. Might as well get some practice in first so you can do it right! People can and have done it before of course, but my recommendation still stands.
I actually agree with this. I get all inspired and worked up and then work on my DREAM GAME, only for it to fail, and then after I lay it to rest, I find that I have A NEW DREAM sitting in front of me.
It kind of just happens. It sounds wishy washy, but yeah, I think if you tackle what you think is your dream project, fail, and get back up again, you may just have something better in mind after. Plus the skills you learned in the process of failing.
That always helps. Or not. But heeeeeey!
Most of the games I play in my dreams are too stupid to actually bother doing, but also sometimes too stupid to ignore...
wait, that's not what you meant by "dream game"...
Well, the truth is, THE DREAM DIED
lol j/k actually I just realized my dreams were SHIT and got new ones, some of which I also eventually came to regard as shit.
Now I have many, many dream games that I work on millimeter by millimeter, slowly making my way towards global domination. Even the tiny games that I plan out to learn what I need to make the bigger games are still "dream games" to me. Well, most of them...
But my real dream is just to actually start and finish any game at all.
wait, that's not what you meant by "dream game"...
Well, the truth is, THE DREAM DIED
lol j/k actually I just realized my dreams were SHIT and got new ones, some of which I also eventually came to regard as shit.
Now I have many, many dream games that I work on millimeter by millimeter, slowly making my way towards global domination. Even the tiny games that I plan out to learn what I need to make the bigger games are still "dream games" to me. Well, most of them...
But my real dream is just to actually start and finish any game at all.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
I might be a bit of an anomaly in that the first game I tried to make was my masterpiece 25 hour long epic RPG, and I finished it in about a year. I mean, it's terrible. Don't play it. Well, maybe play it if you want to see a really badly coded RPG Maker 95 game that is utterly devoid of gameplay design and that has a plot which can be summarized as "Team Rocket is chosen by God to fight a demon-controlled evil empire." But I finished it in one go! The humor in it is still quite funny, at least. One of the characters blows up an entire continent because someone calls her fat.

Oops I forgot to not make the worst map ever
All of my most serious big solo games since then have started out as attempts to remake it, make sequels to it, or remake my remakes of my sequels of my remade sequels to it. One of them even got finished, though by the time I was done (eight years later) there was practically no connection to the first game any more.

Oops I forgot to not make the worst map ever
All of my most serious big solo games since then have started out as attempts to remake it, make sequels to it, or remake my remakes of my sequels of my remade sequels to it. One of them even got finished, though by the time I was done (eight years later) there was practically no connection to the first game any more.
author=turkeyDawgThis is also ultra-true for me.
I just realized my dreams were SHIT and got new ones, some of which I also eventually came to regard as shit.
I think mine is still going strong, even if it is a fangame to basically two separate series (well, one really as the other is mostly referenced and is what's paid homage to by another series but you get the gist of it). I have my own 20+ year old story that I'd LIKE to make into a game myself, but I don't know if I'll ever do that after this game (hey, I can't sprite so that's one of the biggest detriments for it, and I don't even know what type of gameplay it would be). It'd probably wind up in 2k3 again too if I did (I don't think I want to deal with any of the later ones, especially since all of the resources in 2k3 that can be used is pretty great), but that's a big if. Yeah...I guess the other big thing is just completing this behemoth of a game too heh. And not have it take more than 20 years...bad enough that it's taken 6-7 so far as it is >_>;
I don't have a dream game and I get bored fast when working on long projects (games or not). But an advice for people making games: don't delay it by trying to perfect everything, you'll never know if it's good/bad if you don't release it. I think it's better to release a bad game than never releasing a (what would be) perfect game.
I've had so many "dream games" that I've lost track of them all. I've scrapped so many projects... The good thing is that with just about every project I scrap, I'm able to salvage something to take with me. With all these things I'm collecting, I wonder what will become of them...
Well I'd like to think that each version of my game that I make I keep getting closer to my goal,
or maybe I am just flogging a dead horse lol, well only time will tell.
or maybe I am just flogging a dead horse lol, well only time will tell.
I'm a new to rpg maker and I kind of feel like any game I make that tells an original story is a "dream" game.I do have 2 ideas stored away that I really want to see the light of day however.
author=CashmereCat
Well, to be honest, I would like to think you always make your dream game so you can think of another dream game for your next one if you ruin your current one. Sometimes burning through what you thought were your dream games can lead you to one you actually knew was your dream game. Because you change and so do your ideals.
I think this is true for me. Ofcourse, the first game you make definitely isn't your dream game because you're learning to gam mak. But after finishing a game or two I've found that every game I make is the current "dream game".
After finishing a game there's always something new I want to do, and usually this new idea of a dream game comes into my head during the making of the current dream game. I know that's just my brain tricking me to start on something more fun than grinding through the last of the boring parts of making the current ex-dream game, so usually, but not always (see: Reap and Sow, Siris' Inferno), I continue on with the current game. And it's always worth it when I finish a game, dream game or not.
I scrapped mine and started over at least fives times. The second to last iteration was a lengthy demo I was quite proud of... then I scrapped it again. I released my last iteration of it as a tech demo and I have no plans to finish it.
But hell, I learned a lot from all those failed attempts and I still have something that, while not aging too well or really anything that spectacular, I'm quite proud of personally.
But hell, I learned a lot from all those failed attempts and I still have something that, while not aging too well or really anything that spectacular, I'm quite proud of personally.
My dream game is still in progress,it called Finalbound..I always dreamed of game that contain diffrent styles of gameplay from other classic games.Creating a huge mash-up.I did stop from working on it,but somehow i always come back to it and try to add something.
My dream game is on permanent hold for now.
It's way too huge and ambitious, and we're definitely not making in in RPGmaker if we ever make it.
I do want to make it someday, though. There's a LOT of neat stuff we planned for it. :(
I'd go into more detail, but we literally swore an oath not to blab about it on the off chance we make it someday. XD
It's way too huge and ambitious, and we're definitely not making in in RPGmaker if we ever make it.
I do want to make it someday, though. There's a LOT of neat stuff we planned for it. :(
I'd go into more detail, but we literally swore an oath not to blab about it on the off chance we make it someday. XD



























