ADDING HUMOR AND FUN TO SERIOUS STORIES!

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What I'm looking for is settings like Dawn of Magic, where spellcasting and the like is not something only like 0.01% of the people do and the few participants are neckbeards, complete monsters or both (save for the girl in your party who does the healing). This review says it best (I'll do a translation below):

author=gamestar.de
Duell im Morgengrauen. Auf der einen Seite: Ein strahlender Krieger in glänzender Rüstung mit mächtigem Breitschwert. Auf der anderen: Ein Erzmagier, ausgestattet mit dem Wissen der Jahrhunderte und der Macht, Erdbeben, Untoten-Armeen und Unwetter zu beschwören. Und jetzt wetten wir: Wer wird gewinnen? Der Krieger? Unsinn! Bevor der sich rühren kann, hat ihm der Magier die Rüstung weggerostet, zwei Dutzend Untote auf den Hals gehetzt und ihn mit ein paar Blitzschlägen geröstet. Als Finale lässt er ihn in einer Felsspalte verschwinden.

So, Ende des Duells. Gedauert hat es keine Minute. Klarer Fall: Im echten Leben wäre ein Magier jedem stumpf dreinhauenden Tölpel von Kämpfer haushoch überlegen. Nur in Rollenspielen nicht. Die wollen uns weißmachen, dass ein Blitz tatsächlich weniger Schaden anrichtet als ein Hieb mit einer Holzkeule. Alle Magiefans, die sich ob dieser ungerechten Darstellungen schon immer geärgert haben, dürften auf ein Action-Rollenspiel wie Dawn of Magic schon lange gewartet haben.


A duel at dawn. On the one side, A dashing warrior in shining armor with a powerful broadsword. On the other, an archmage, equipped with the knowledge of centuries and the power to summon earthquakes, undead armies and thunderstorms. Now we bet: Who would win? The warrior? Nonsense! Before he can even move, the wizard rusted his armor away, sent two dozen undead at him and roasted him with lightning. At the end, he makes him disappear in a chasm.

So, end of duel. It didn't even take a minute. Clearly, in real life, a mage would be vastly superior to any dumb brute of a fighter. Just not in RPGs. They want us to believe that a lightning bolt does less damage than a whack with a wooden club. All magic fans that ever cringed at these unfair portrayals should have been waiting for an action RPG like Dawn of Magic.

Why aren't there more games like this
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Did you post that in the wrong topic...?
Yeah, I think that may be a little off topic. However, magic in RPGs is kind of like CGI in movies - while it can work in a serious setting, an abundance of it almost always leads to a less serious work (especially when contrived). In how it relates to serious stories is that most of them heavily downplay magical powers.

The difference in seriousness with magical things can be seen in the tone between D&D 3.5 stories - Level 1-3 adventures are usually much more serious than Level 18-20 due to lack of reality warping in the hands of players.

In movies, the different amount of CGI can make a premise serious or silly - compare Jaws with Sharknado to see it.

If people don't want to discuss it here, I'll move this to its own topic instead.
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