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MUSIC COMPOSER, PRODUCER & GUITARIST - AVAILABLE

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Hello, I'm Ernest Soler, a Composer, Producer, and Session Guitarist from Barcelona, Spain.

Here's a little resume/introduction for if you ever need someone of my profile for any job, or to collaborate in any Project..

I've got a Home Studio, so I can work remotely as a Composer, Producer or Session Guitarist,
or also as Sound Editor or Audio Engineer.

I offer the highest level of attention, dedication and quality I can provide, so I'm only interested in paid jobs, thank you!

To know more, please check my website: ernestsoler.info
(or soundcloud)

Experience:
-17 years experience as a Musician and Guitarist, 10 as a Composer.
-Modern Music Conservatory for 4 years.
-Private Guitar, Theory and Harmony teacher for 12 years.

-As a Musician and Guitarist I have vast performing experience in diverse styles, including (but not limited to) Electric (Blues, Jazz/Fussion, Funk, Rock etc) as well as Acoustic styles (Classical, Flamenco, Latin, Gipsy Jazz/Manouche), or Folk music from around the world.

-As a Composer I have produced for recording Studios and Audiovisual Producers of all kind; working on projects for diverse media like Videogames, Cinema, TV, or Radio:
2018-15, Composition of Orchestral/Fantasy OST for "GemRPG", an Android game by "Crossworld Entertainment" (USA)
2016, Composition of Epic Orchestral track for the Trailer/Promo of "Undertow", an upcoming Pirate-themed MMORPG
2015, Composition of Acoustic/World Music track for the promo of "Quill", an upcoming MMORPG by "Psy-Spec" (USA)
2015, Composition of Orchestral tracks for "Witch Pop", a Puzzle Videogame by "Grimworks" (Latvia)
2015, (since 2013) Extensive and continued Session Guitarist work for "SCORCCiO Records" (UK/Spain)
2014, Composition of Orchestral tracks for "Dragon Rider", an Indie Arcade RPG Videogame (UK)
2014, Composition of Electro/Funk/Rock tracks for "Revolution Ace", an Arcade Videogame by "Laser Guided Games" (Canada)
2013-14, Composition of Western style tracks for "Death on Frontier", a J-RPG Videogame by "The Game Gallery" (USA)
2013, Composition of Orchestral theme track for "Kingdom Knights" (now Avalon Lords), a Videogame by "Animus Interactive" (USA)
2013, Composition of Orchestral tracks for a "Magic The Gathering" Docuflick by "Rock Island Productions" (UK)
2013, Composition of Orchestral Soundtrack and Sound FX, for two Promotional Videogames by "Danone Actimel"
2013, Sound FX Designer for "Baboos" an arcade Videogame by "Sundew Games" (New Zealand)
2013, Composition of MIDI theme for a Java Racing Videogame by "Mobi2Fun" (Bangalore, India)
2013, Session Guitarist jobs for "Wobbly Music" (Lancashire, UK)
2013, Composition of Acoustic/Ethnic track with Arabic/Hindu elements for a Documentary by SCOPL
2013, Co-Composition/adaptation and interpretation of folk (Africa, Cuba, Catalunya) for a Movie by "Destruction Film Productions"
2012, Orchestral Composition for a submarine themed Videogame by "DymO"
2012, Orchestral Composition for a Short-Movie produced by SCOPL
2012, Composition of tracks for a Promotional Spot by the company Numintec
2011, Composition of acoustic tracks for a Documentary about Liberia produced by the U.N. (United Nations)
2010, Composition of various musical loops for an unreleased Indie RPG Videogame
2010, Flamenco (traditional) composition for the audiovisual producer "Multiproducciones Digitales" (Mexico)
2009, Composition of Acoustic fingerpicking guitar piece for the project "Archivo de la Experiencia" by the Spanish Ministry of Culture
2008, Composition of musical cues for the TV program "MPEG" for "Comunicalia TV"
2007, Arrangement of instrumental theme track for "El Vespino Sideral", Radio Contrabanda (Barcelona)

Links:
-Orchestral composition for Witch Pop:
Witch Pop Theme - ernestsoler.info/witchpop

-One of the Orchestral compositions for the Magic The Gathering Docuflick:
Babylon - ernestsoler.info/babylon

-Orchestral compositions for Dragon Rider:
Airship Battle - ernestsoler.info/airshipbattle

-Orchestral compositions for the second Actimel Videogame:
GeoBoss - ernestsoler.info/geoboss
ActimelTheme - ernestsoler.info/actimeltheme

-The Orchestral Theme song for Animus Interactive:
KingdomKnights Theme - ernestsoler.info/kingdomtheme


-Electro-Funk-Rock style compositions for the Arcade Videogame:
Revolution Ace - ernestsoler.info/ace
Desert - ernestsoler.info/desert

-Western style compositions for the J-RPG Videogame:
Death on Frontier - ernestsoler.info/western
Aguadulce Town - ernestsoler.info/aguadulce

-Acoustic composition for the survivalism Documentary:
Gajadanat - ernestsoler.info/gajadanat


I can compose in almost any musical style, I'm up for the challenge, so don't hesitate in consulting me;
if the idea or project resonates with me, it will be a breeze!!

For any questions or proposals, please contact me at:
ernzzzz@gmail.com, or by phone (+34)633 593 062

ernestsoler.info // soundcloud


Thank you for your time; I look forward to hearing from you!!
Very impressive resume, ernzo. I checked your thread out more because I'm taking my first baby steps towards playing guitar (and bass), still been playing less than a year now, than because I need/can afford to commission music from you, but anything could happen.

You're very good btw but coming from a conservatory trained something, that's really no surprise if you spent four years in a music conservatory. Nice bass and menacing vibes on that MTG track. Your battle music (Airship track) is a fair bit downtempo for my tastes, but that's a personal preference thing.
Thanks for the comments!

Well you got it easy these days with the Internet..
Besides all the Books and GuitarPro tabalatures stuff my generation used, you got Tons of great Guitar Tutorials in every possible musical sytle on Youtube..

Learn the Chords, its construction; the Pentatonic scales, learn about the Modes of the Major scale,
and all the Harmony that your head can chew on..
Don't worry, Persist, enjoy the ride, it may take decades!

Little did you know, I actually left the music Conservatory because they weren't actually teaching me much I didn't knew,
or specially not what I wanted to know!

It was a positive experience tho, mostly in terms of attitude
But yeah.. that was Eons ago! :)

Thank you for the comments on the tracks!
Can you tell me the Rhythm, or Time Signature in which Airship Battle is based upon?

Let's see how much you can count.. :D

(Don't get dizzy tho!)
(I will come back next week and tell you the solution..)


So you didn't come back,
but here's the answer anyway.. :P

The Time Signature on which "Airship Battle" is based is: 7/8!

Which means nothing for those who don't know.. :D
But those who know, will now understand why the track has the Feel and "speed" it has..

Of course It could be faster, but being the 7/8 a complex meter,
sometimes it's also good not to rush on it, letting it breathe and giving it a sense of Dimension.

Now, there's another 7/8 on the Links I listed above, so..
Let's see who's the first to spot it!
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