MIRAK'S ASSORTED OBJECTS D'ART
Posts
Hello! Today i am going to show you people's some of the stuff i make.
Since i'm not going to make a thread for every kind of art i make, this thread will serve as the general dumpster for all of them.
FIRST, a composition i made today.
Sometimes i like to make piano songs instead of full orchestral sounds.
For previous compositions filled with assorted instruments please visit my soundcloud. (https://soundcloud.com/karimn-d-k-i)
NEXT, some custom Ace sprites i made.


I'll be posting here everytime i have soemthing to show.
Since i'm not going to make a thread for every kind of art i make, this thread will serve as the general dumpster for all of them.
FIRST, a composition i made today.
Piano Pieces No. 1
It is a 1-minute loop. I intend to use this in a project i'll embark myself someday.Sometimes i like to make piano songs instead of full orchestral sounds.
For previous compositions filled with assorted instruments please visit my soundcloud. (https://soundcloud.com/karimn-d-k-i)
NEXT, some custom Ace sprites i made.












I'll be posting here everytime i have soemthing to show.
These are really awesome. I love your animations. They have a really nice amount of "bounce" to them. You'd be quite a good asset to any project.
So for my first submission to this site i was planning on making a 2003 game.
I cannot make all the graphics myself, i'll have to nick some resources that i don't have the skill or motivation to make myself, such as battle panoramas, most chipsets, most if not all the soundtrack and etc.
What i CAN do though, are charsets, battlers, some enemies and facesets.
In that regard, i already designed the charset and battler of the main character.
I already tested it in-game and it works great in my opinion.

This is one of three characters. Next comes the main character's friend and then the female friend. I'm kinda worried how hard the girl is going to be since she's wearing a skirt.
I made it facing to the right and then i remembered i needed it to the left, so the real sheet is facing to the left. But this one was made first so here it is.
I cannot make all the graphics myself, i'll have to nick some resources that i don't have the skill or motivation to make myself, such as battle panoramas, most chipsets, most if not all the soundtrack and etc.
What i CAN do though, are charsets, battlers, some enemies and facesets.
In that regard, i already designed the charset and battler of the main character.
I already tested it in-game and it works great in my opinion.

This is one of three characters. Next comes the main character's friend and then the female friend. I'm kinda worried how hard the girl is going to be since she's wearing a skirt.
I made it facing to the right and then i remembered i needed it to the left, so the real sheet is facing to the left. But this one was made first so here it is.
author=CashmereCatThank you. All of those Ace sprites were made as commissions. I don't think i'll be making these as a hobby since they're pretty hard to make, they require a great bit deal of detailing, specially the hair. Oh god making hair is so stressing.
These are really awesome. I love your animations. They have a really nice amount of "bounce" to them. You'd be quite a good asset to any project.
author=SnowOwlDinga dinga dinga dinga i'm a super girl ♪
♫ Ah, no no no,
I'm a rocket girl,
rocket giiiirl ♫
author=RedMaskI honestly don't know. I have no idea what the client who commissioned it would use it for. But you're right.
That's great. I bet that spear character would be good for a tatics game or an adventure game.
I'm going to show you two tracks i made for Bound (http://rpgmaker.net/games/8163/), the game i was the musician of in the McBacon Jam. Please click on the preview images to listen to them.
This is the track for the village the hero visits after being cursed. There are no monsters in the village, but the mood of the game isn't exactly happy sicne we were cursed by a former lover three minutes ago, so the track reflects that.
This is the track for the first dungeon you have to explore. A majestic, ancient temple. I named the track castle because the dungeon is more castle than temple.
Both tracks are loops. Because loops are what i mostly do. I can't even recall when was the last time i made a track that was not a loop.

This is the track for the village the hero visits after being cursed. There are no monsters in the village, but the mood of the game isn't exactly happy sicne we were cursed by a former lover three minutes ago, so the track reflects that.

This is the track for the first dungeon you have to explore. A majestic, ancient temple. I named the track castle because the dungeon is more castle than temple.
Both tracks are loops. Because loops are what i mostly do. I can't even recall when was the last time i made a track that was not a loop.
A loop i made today for a jungle lake sort of place. I don't know if i'll work more on it to make it longer or leave it like that.
Ooh, I like that jungle lake loop, Mirak! The "backbeat" I guess you'd call it definitely does the loop justice.
Thanks Gourd. Sorry for not replying earlier, i try not to bump the thread unless i've got something to show.
Made this stupid thing for school.

Made this stupid thing for school.


Assorted pixel art icons i was commissioned to make.
The random nature of the assignments is as puzzling to me as it is to you.
Music track: Sunrise Haze.
Made at 5:30 a.m.
An electronic track for sleep deprived sunrise watching.
Thank you Luiishu!


Nice work on the sprites Mirak, while I'm unfortunately broke right now I am in need of some to make some custom sprites for my Lunar Fan project im working on. How much do you normally charge for pixel art? When I get to where I can I'll upload the style I have in mind.
Depends whether on if i have the base or not. PM me with information about your sprites and i'll give you a quote.
Here is my attempt at custom spriting. It's a standing sprite for my main PC Jean. Based off the beastman NPC sprite. It's the second one from the left.





















