NO TEXT?

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Hi I am very new to Rpg maker, and this site. I use RPG Maker VX, and I can't for the life of me figure out how to see text when playing the game, it just shows up blank. Any help would be great. Thanks ;D

PS: sorry if this has been answered, I searched and could not find it, so if it has please point me in the right direction.
Is this when you type in a message command?

Hmm.

Did you try installing the included font?
It happens when I play test the game, the start screen and when talking to an npc, just no text. And I will have to check on the second part.

Edit: well it all seems to be in order but no luck... ???
This is strange.

Did you add any scripts?

Did you get it illegally?

Anyway, open your script editor(looks like a little pencil with paper) and copy this over the information in Main(except the top part in green):


unless Font.exist?("Arial")
print "UmePlus Gothic does not exist."
exit
end
def FontExist?
unless Font.exist? ( Font.default_name )
print "Unable to find #{Font.default_name} font."
exit
end
end

def FontLoad ( fontname, fontsize )
Font.default_name = fontname
Font.default_size = fontsize
FontExist?
end
begin
Graphics.freeze
FontLoad("FONT NAME HERE", 24 )
$scene = Scene_Title.new
$scene.main while $scene != nil
Graphics.transition(30)
rescue Errno::ENOENT
filename = $!.message.sub("No such file or directory - ", "")
print("???? #{filename} ?????????")
end


Type the font you want to use within the quotes in FontLoad. The 24 is your font size. 24 is usually good but you can change it if you want.
just did that and now says "UmePlus Gothic does not exist" when I try to load the game. Then the game closes.


EDIT: now it tells me : Script 'Main' line 24 :syntax error occurred
I can't seem to find out what a Syntax Error is, it happens on line 24 and reads as fallows :

24 FontLoad "UmePlus Gothic" , 24 )

The error reads: Script 'Main' Line 24: SyntaxError Occurred
Craze
why would i heal when i could equip a morningstar
15170
Change your Umgothincac thing to "Arial" for now, then go to the Vocab script in your script menu and make sure it's in English and then make your Glossary (in the database) all English.

If that doesn't work, suck it up and pay $$ for a non-pirated version.
Well I did that and still nothing, oh and btw I did pay for it thank you very much!
Try the tech support then. I bet they'd help you out if nothing we have provided works. :)
Well then thanks for trying to help.
In Karusman's code, did you change "FONT NAME HERE" to anything? Better yet, replace the FontLoad call with
Font.default_name =
Replace the name of the fonts with what you want. The list gives fallback fonts if earlier ones aren't found.
Damn, still no luck, does anyone by chance have a screen shot of the 'Main' script page? maybe i am just stupid and screwing up something simple. ;D
Well this is weird. Does the font work with a brand new project?

Image in spoilers
HAHA!! Thank you it worked!, I just made a new game and copied your main page to the friggin T.
I knew it had to be something stupid I was doing, I don't know what it was but thank you very much ;D ;D
I'm curious to what the original problem was (something was probably screwing up with the Font.default_name), but oh well best that its solved. Glad to have helped :)
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