LET'S TALK BLOODBORNE

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Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192


Let's talk about Bloodborne, the latest from From Softwares's Souls games. Why there hasn't been a topic about this is beyond me, so here we are.

Honestly, this is one of the most engaging and satisfying games I've ever played, no joke. The Dark Souls games were loads of fun, and I still consider all of them terrific games (yeah, even Dark Souls 2) but Bloodborne has a distinct feel and atmosphere that sets it apart from the other games in the series. If you know anything about the Souls games, you have a general idea of what Bloodborne is.

However, Bloodborne has two primary differences that may seem small on paper, but completely change how the game feels and plays: The exclusion of useful shields, and Rally, which gives you a window of opportunity to regain lost health by attacking enemies when you get hit. This means that there's no downtime where you backpedal from the enemy with your shield up waiting for an opportunity to heal yourself. With limited health supplies, the game encourages you to be as aggressive as possible without button mashing. I love it!

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I'm currently running a Skill/Bloodtinge build to prepare for the DLC. I just got some extra cash for Christmas, so I'm making a new character since all my other ones are on NG+, and there's no way I'm going into any DLC on NG+.

Level: 61
Vitality: 23
Endurance: 22
Strength: 10
Skill: 25
Bloodtinge: 16
Arcane: 15

I'm rocking the Blade of Mercy and Threaded Cane in my right hand, while the Hunter's Pistol and the Hunter's Torch in my left hand. I'm thinking about swapping out the Threaded Cane with the Chikage once I figure out the intricacies of that weapon, but I'm not a fan of health drain with the katana activated. I played around with the backwards build of the Reiterpallasch in my right hand and the Flamesprayer on my left, but I don't want to give up the Blade of Mercy, as it's my go to weapon for any situation. And since I already use the Hunter's Pistol, the Reiterpallasch feels a bit redundant, since it can transform into a pistol.

Unfortunately, I don't play online. As much as I want to, it's not worth buying Playstation Plus since online Bloodborne is literally the only thing I'd do. For those that do, how is online play? Is it easy to hook up with friends? How often do you get invaded or summon help? Do YOU invade other players?

Post your builds and talk about the game. What did you like/dislike about it? What were your favorite moments? Least favorite moments? Do you play online? Wanna organize a hunting session? Post here!
I'm pretty hyped for this. I need to save up for a PS4 eventually to get it, but this is pretty much the system seller for me. I don't have much experience with Dark Souls other than about 30 hours of the first. (I really want to finish, but shit happened that led to my file to be lost forever.) But those 30 hours were mindblowingly amazing. Good to hear praise for this haha.
I'm currently outside the first DLC boss door helping people fight it. I've died that many times against it I can nearly dodge all his attacks. I've got Ludwigs Holy Blade in one hand, (for the Kin) and standard Saw Cleaver (for the beasts).
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
So what's the release date for the X-Bone version?
PS4 exclusive, like the PS3 exclusive Demon's Souls.
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
author=zDS
I'm pretty hyped for this. I need to save up for a PS4 eventually to get it, but this is pretty much the system seller for me. I don't have much experience with Dark Souls other than about 30 hours of the first. (I really want to finish, but shit happened that led to my file to be lost forever.) But those 30 hours were mindblowingly amazing. Good to hear praise for this haha.


Ouch, sorry to hear about your lost file. When you say first, do you mean Dark Souls or Demon's Souls? Either way, you're in for a treat when you finally get around to Bloodborne. You're actually in a better position than Soul veterans if you haven't played the others. I've played them all, and the changes to Bloodborne were so radical that it took a long time before my muscle memory of Dark Souls was rewritten. I've healed when I want to transform weapons more times than I care to remember...

author=LockeZ
So what's the release date for the X-Bone version?


It's out right now! You just have to go to an alternate universe to get it, though, since it's not anywhere here.

author=Pyramid_Head
I'm currently outside the first DLC boss door helping people fight it. I've died that many times against it I can nearly dodge all his attacks. I've got Ludwigs Holy Blade in one hand, (for the Kin) and standard Saw Cleaver (for the beasts).


How's the DLC? I've seen some videos of the new equipment, and the new weapons look so cool that I'm afraid that the old ones might be obsolete.
DLC is worth the price. The old weapons don't become obsolete, but the new weapons certainly add to the arsenal.
the new weapons look cooler by far than anything in the base game, where the Switch Axe and Ludwig's Holy Blade seem to be the main things people use. I'm happy to hear that someone's getting some use out of the Threaded Cane -- I like the look of that weapon a lot, but Skill weapons in general seem to be neglected by people most of the time.

mechanically, I like the sound of Bloodborne better than the Souls games -- while the whole exploration thing was excellent (and remains excellent in Bloodborne, apparently) the dominant strategy Souls was just to take things as slow as possible, or else to get familiar with enemy placement through repeated deaths. I'm still not 100% on the die-reload-die-reload model of games like Bloodborne or Dark Souls, since the difficulty has never been part of the draw for me, but Bloodborne at least seems like it's got some more stuff in it to help people come back from a mistake.

there are a couple things in it that I've been disappointed with, but I can't really talk about it here because of spoilers. I will say that the, uh, stuff that begins being seen toward the latter half of the game is much more well-designed than most other stuff in that genre -- I've always kind of rolled my eyes at that sort of aesthetic because it's usually done in a very predictable way, but the monster design and the surrounding justifications feel far more unique and interesting than the usual.

just, like, fewer people going arbitrarily insane please? I had the same problem with Dark Souls 2, where it just seems to happen at random for no reason but to add some pathos about characters you haven't been given an opportunity to learn about in the first place.

I should mention I've only been watching LPs and stuff, though! I don't have a PS4 and won't be picking one up for a while, so most of what I have to say about this game is down to the aesthetic and the writing,
author=Red_Nova
author=zDS
I'm pretty hyped for this. I need to save up for a PS4 eventually to get it, but this is pretty much the system seller for me. I don't have much experience with Dark Souls other than about 30 hours of the first. (I really want to finish, but shit happened that led to my file to be lost forever.) But those 30 hours were mindblowingly amazing. Good to hear praise for this haha.
Ouch, sorry to hear about your lost file. When you say first, do you mean Dark Souls or Demon's Souls? Either way, you're in for a treat when you finally get around to Bloodborne. You're actually in a better position than Soul veterans if you haven't played the others. I've played them all, and the changes to Bloodborne were so radical that it took a long time before my muscle memory of Dark Souls was rewritten. I've healed when I want to transform weapons more times than I care to remember...



Dark Souls 1. I'll probably play Demon Souls after Dark Souls 1 before I venture into Dark Souls 2 or Bloodborne. Not sure yet haha.

I just literally started a new file on Dark Souls today. I plan on marathoning and hoping to glide on my surprising amount of memory of the game's areas and enemies until I catch up to where I was again.

Does Bloodborne have Dark Souls 1's massive and connected level design or is it more segmented?
If you're going to play Demon's Souls, let me warn you, it's harder than Dark Souls. Especially on NG+

Bloodborne's level design is closer to Dark Souls than Dark Souls 2.
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
Finally got my hands on the DLC. I waited until I reached Mergo's Wet Nurse (which is, like, a few minutes away from the end of the game) before attempting it because I heard it was much harder than the standard game. And they were right. I'm getting my ass handed to me everywhere I go.

Here's the kicker: My character was level 63 when I arrived. I look on the Bloodborne Wiki to figure out what I'm doing wrong and the recommended minimum level before attempting it is 80.

Oops.
Recommended level is kinda moot. You can do the DLC on a lower level it's just in-frickin'-SANELY difficult. But, the rewards are bountiful. One of the DLC Weapons at +10, with the right gems becomes OP as.
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
True. Powering up to level 90 made dealing with the dark cave with the hunter using a gatling gun made it a lot more manageable, since every level boosts defense by a single, savory point. But as long as you read the moves right and dodge accordingly, defense and HP don't matter.

Still waiting on a new weapon that I can use, though. There's not a love of love for skill-based builds so far, and even then, most weapons are just slower, stronger versions of previous weapons. Now with my luck I'm gonna start playing and find a weapon for me in like ten seconds.
I went in the Party cave once. I won't be going in there again. I got the shit. killed the gatling gun guy on my first playthrough. Never again. I'm not looking forward to the later DLC bosses.
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
Spoilers up to the Living Failures boss in the DLC.

So it's pretty obvious that there were some sick experiments going down in the Research Hall. The Healing Church was trying to turn people into the Kin. I guess I missed it, but why exactly was the Healing Church trying to do that? Are Kin the same thing as Great Ones? That'd make a lot more sense.

By the way, the Living Failures were way more imposing than any other Kin I've seen (except for maybe Ebrietas), so I question the logic of calling them failures.
They're not the same as The Great Ones, but Kin can communicate with the Great Ones. At least that's my understanding, see Celestial Emissary. An emissary is, and I quote "a person sent as a diplomatic representative on a special mission." Normal people, if coming into contact with a Great One, the experience would completely shatter their sanity (Frenzy), so in order to over come that, they need to be Kin, which is where Iosefka's Clinic, the Research Hall, and the whole Healing Church come into it.

EDIT: If your a fan of H.P. Lovecraft, then his works should give some insight into the world of Bloodborne... no pun intended.
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
Ah. That makes sense.

So Lady Maria was a friggin brutal fight. She combined aspects of Sir Alonne from Dark Souls 2 with dual wielding Chikages. Though there is a way to cheese her pretty easily: simply moving right will let you walk past 80% of her attacks without even needing to dodge. I figured out that method after countless attempts, though, so I gotta praise the decision to put a lamp just outside the boss room.

By the way, did you notice the Amygdala corpses on the ground? I wonder what their story is? Yeah, they're Great Ones, but only a few of them are actually hostile. The rest are just content to stand there and look creepy if you have enough Insight to see them.
Lady Maria is one of my more favourite fights in the DLC. More for thematic reasons than anything (also, she shares the same voice actress as the Plain Doll).

I think the Amygdala corpses are there because it's a nightmare, which is meant to instill fear, so if the hunter sees Amygdala corpses (presuming one hasn't slain the Amygdala in the Nightmare Frontier), then the hunter would think "What the hell is here that's so powerful it can kill one of those assholes?"

But again it's my own understanding of the game.

Have fun with the next part of the DLC >:)
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
There's a lot more connections between them, I'm noticing. Lady Maria doesn't just have the same voice actress as the Doll (and also the same VA as the Maiden in Black in Demon's Souls. How about that?), but the face and hair are similar as well.

But the strongest evidence I'm seeing is that the Doll has unique dialogue if you talk to her after beating Lady Maria. Something about her feeling released from the past. Either the Doll was created in her image, or she actually is Maria. Who in the world was this woman? She was clearly a Hunter who worked for the Healing Church, but the inmates in the Research Hall seemed to revere her, despite the implication that she was the one trying to turn them into Kin.

Concerning the Hunter's Nightmare, the description of the Blood Drunk Eyeball states that there's a realm for Hunters who have gotten, well, drunk on blood. Considering the state that we find the Hunters in in the nightmare, I'm wondering if they even understand the concept of fear? The player is there despite not being drunk on blood simply because they posses the eye of a blood drunk Hunter.
I reckon Gherman knew Maria, and loved her dearly, but couldn't approach her (As he needs to keep the Hunter's Dream going until someone else who could bear the mantle came along) and so created the doll in her image so that at least if anything he could keep a small part of her near him at all times.

The lore of Bloodborne is so rich I could discuss it for hours on end.
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