TOPIC (GAME DESIGN). +5 CURIOSITY. LOWERS PRODUCTIVITY BY 10% IF USED DURING WORK.

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author=LockeZ
I would change it to "Deals 1-3 base damage to an enemy." Or if the HP part is important (for example, if half your attacks deal HP damage and the other half deal armor damage) then "Deals 1-3 base damage to an enemy's HP."
That's probably better! Thanks for the help~

For some reason, I was really intent on having negatives which was... odd.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Negative numbers are confusing. Use "deals" for reducing HP and "heals" for increasing HP.
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