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[POLL] WOULD YOU LIKE TO PLAY A GAME LIKE SPYRO?(THE PS1 TITLES)

Poll

Would you like to play a game like the ps1 Spyro title, but in 2d? - Results

Yeah sure
3
23%
Definetly
2
15%
Yeah! Spyro is so nostalgic!
2
15%
Doesn't matter
2
15%
Definitely not
3
23%
No that game was horrible!
1
7%

Posts

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Porkate42
Goes inactive at least every 2 weeks
1869
Fuck yes
All I'm gonna say
Ratty524
The 524 is for 524 Stone Crabs
12986
pianotm
The TM is for Totally Magical.
32388
Yeah! Spyro rocked!
I believe there's a 2D mobile game out there but I never played it.
I really enjoyed Spyro back in the days, so yes :)
Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
You mean like the gameboy games that are already a thing? I never really cared much for them. Spyro works because you have a good sense of where and who you are in the world. Sweeping landscapes don't exactly work looking straight down.
Craze
why would i heal when i could equip a morningstar
15170
i don't see what this post is trying to achieve. hype for a project that barely exists yet, afaik? telling 50 forum users that you want to make a spyro game?

i suggest having something to show and finding a much larger community to start selling on a project if you really want to do something successful. unless you just want yes-men, in which case, i suggest buying a better backbone
Sooz
They told me I was mad when I said I was going to create a spidertable. Who’s laughing now!!!
5354
Cyber you should probably just decide what kind of game you want to make, and make it, and then see how people like it and revise as needed.

Trying to design the most favorable game according to what other people say is just going to lead to a wishywashy, lukewarm mass, because games (like most art) work best when the creator is personally invested in the work.
Ratty524
The 524 is for 524 Stone Crabs
12986
author=Sooz
Cyber you should probably just decide what kind of game you want to make, and make it, and then see how people like it and revise as needed.

Trying to design the most favorable game according to what other people say is just going to lead to a wishywashy, lukewarm mass, because games (like most art) work best when the creator is personally invested in the work.

QFE

I still want an actual Spyro game from somebody, though, or at least a good successor. After playing the trilogy recently, I saw so much potential that could have been realized if the times were different.
author=Sooz
Cyber you should probably just decide what kind of game you want to make, and make it, and then see how people like it and revise as needed.

Trying to design the most favorable game according to what other people say is just going to lead to a wishywashy, lukewarm mass, because games (like most art) work best when the creator is personally invested in the work.

I personally like Spyro, so I would consider myself personally invested in making it, if I could make it work.
Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
Do you have the spritework you need? Not that I'd be able to help, but that's kind of important if you want to make a fangame of an already established IP.
author=Corfaisus
Do you have the spritework you need? Not that I'd be able to help, but that's kind of important if you want to make a fangame of an already established IP.

No, but I'll figure it out, however, I wasn't talking about a fangame of Spyro, just a game inspired by it, heavily.
InfectionFiles
the world ends in whatever my makerscore currently is
4622
That's the thing though, you don't really have any solid plans, assets, or experience to make anything like Spyro.

You need to start reeaaaallllly small for your first project and go from there.

edit: I know this isn't your first project, but you cancelled/hiatus your original game, which I think you should try and stick to. Or work on something that isn't going to overwhelm you.
author=Corfaisus
Do you have the spritework you need? Not that I'd be able to help, but that's kind of important if you want to make a fangame of an already established IP.

No, but I'll figure it out, however, I wasn't talking about a fangame of Spyro, just a game inspired by it, heavily.
author=InfectionFiles
That's the thing though, you don't really have any solid plans, assets, or experience to make anything like Spyro.

You need to start reeaaaallllly small for your first project and go from there.

edit: I know this isn't your first project, but you cancelled/hiatus your original game, which I think you should try and stick to. Or work on something that isn't going to overwhelm you.


That was actually my second game, which was just a test, so I didn't really plan anything out. Also, I realized that I need to make something that I can easily make a story out of(and likeable characters), so yeah.....
Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
So it's going to be a game where you play as a dragon? Have you seen The Tiamat Sacrament?
My advice is, you should really start making a free project and get followers. See if your free project is popular first before you even venture out into creating a commercial game. Because from the way I see of your posts, Cyberlous, you're not ready to make a commercial game yet at all.
Sooz
They told me I was mad when I said I was going to create a spidertable. Who’s laughing now!!!
5354
I will pare my statement down to very simple words:

STOP ASKING ABOUT GAMES

MAKE GAMES INSTEAD

FINISH GAMES

THEN ASK HOW PEOPLE LIKE THE GAME YOU MADE
Okay then, I'll make the game first.
Sooz
They told me I was mad when I said I was going to create a spidertable. Who’s laughing now!!!
5354
"Please give me advice on gam mak, but only the advice I want to hear and not the advice I really should listen to."
author=Sooz
"Please give me advice on gam mak, but only the advice I want to hear and not the advice I really should listen to."
Like I said, nevermind.I never said I was going to make a Spyro game, I never said the main character would be a dragon, I just wanted to know how the community perceived Spyro.
@eplipswitch
However, that doesn't sound like a bad idea.

@Sooz
I only asked because I just wanted to know.
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